Player Matchup

Izanami
Izanami
GaYme_N_Ghost
Izanami
Level 85
God Stats
2W - 3L
1,220 SR
Queue Stats
18W - 14L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
TheZac268
Ah Puch
Level 106
God Stats
5W - 1L
1,659 SR
Queue Stats
71W - 75L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
X_Funtaztic_X
Amaterasu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 85L
1,604 Elo+
Party 1
Team Averages
Level 101
1,460 SR
1,602 Elo+

VS

Team Averages
Level 107
1,564 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Achilles1243
Baron Samedi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,547 Elo+
Party 2
Terra
Terra
RichardMccrayTM
Terra
Level 41
God Stats
24W - 47L
1,353 SR
Queue Stats
482W - 673L
1,318 Elo+
Solo
Heimdallr
Heimdallr
oGR1MxREAPERo
Heimdallr
Level 134
God Stats
2W - 5L
1,840 SR
Queue Stats
23W - 33L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 5 / 9
10,666
711
9,589
11,626
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheZac268
Ah Puch
16
9 / 3 / 4
12,335
822
18,659
10,687
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
X_Funtaztic_X
Amaterasu
13
2 / 4 / 8
10,351
690
5,184
15,358
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Achilles1243
Baron Samedi
13
3 / 3 / 9
9,854
657
7,014
10,225
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 10
8,699
580
5,573
13,457
5,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
oGR1MxREAPERo
Heimdallr
14
9 / 4 / 3
10,764
718
12,921
14,916
4,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
13
Kills
12
12
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Achilles1243
Baron Samedi
3
3
9
2.5
W
Izanami
2
5
9
1.3
L
0
6
10
0.83
W
Ah Puch
TheZac268
Ah Puch
9
3
4
3.67
W
Amaterasu
X_Funtaztic_X
Amaterasu
2
4
8
1.5
L
Heimdallr
oGR1MxREAPERo
Heimdallr
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
25,508
37,671
Taken
38,598
13,907
Mitigated
14,066
17,483
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Achilles1243
Baron Samedi
7,014
848
1,044
2,373
10,225
4,026
120
4,462
5,432
39,426
0
W
Izanami
9,589
6,812
604
4,056
11,626
4,192
1,539
4,768
6,858
0
57,382
L
5,573
391
699
1,388
13,457
5,174
0
5,805
7,338
22,124
0
W
Ah Puch
TheZac268
Ah Puch
18,659
605
0
4,864
10,687
3,580
760
2,871
7,816
60,236
0
W
Amaterasu
X_Funtaztic_X
Amaterasu
5,184
1,794
0
7,959
15,358
6,135
820
5,425
9,932
0
51,913
L
Heimdallr
oGR1MxREAPERo
Heimdallr
12,921
5,595
0
2,859
14,916
4,866
374
7,371
7,125
0
39,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
29,317
238
Minions Killed
172
0
Camps Cleared
0
936,131
Distance Traveled
730,398
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,854
657
73
5
0
241,782
2
W
Izanami
10,666
711
113
8
0
262,095
3
L
Terra
8,699
580
36
2
0
236,221
5
W
Ah Puch
12,335
822
72
5
0
322,567
2
W
Amaterasu
10,351
690
53
4
0
351,469
4
L
Heimdallr
10,764
718
63
4
0
252,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role