Player Matchup

Fafnir
Fafnir
TK_BERZERKER
Fafnir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 228L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
TK_dracarys
Danzaburou
Level 134
God Stats
6W - 4L
1,909 SR
Queue Stats
236W - 233L
1,616 Elo+
Party 1
Ra
Ra
swagspider444
Ra
Level 59
God Stats
4W - 7L
1,500 SR
Queue Stats
126W - 108L
1,612 Elo+
Party 1
Team Averages
Level 107
1,636 SR
1,609 Elo+

VS

Team Averages
Level 132
1,671 SR
1,633 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ExcuseMyFrench92
Mercury
Level 128
God Stats
4W - 1L
1,739 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sylar040
Kumbhakarna
Level 145
God Stats
6W - 2L
1,773 SR
Queue Stats
41W - 36L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 5 / 5
7,203
720
4,697
9,691
8,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TK_dracarys
Danzaburou
10
1 / 1 / 2
7,048
705
7,452
6,771
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 1
7,784
778
5,368
4,811
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 3
8,270
827
5,942
5,231
2,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 3 / 6
7,491
749
6,624
7,642
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Sylar040
Kumbhakarna
10
0 / 2 / 8
7,368
737
3,280
9,104
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
9
9
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
W
3
3
6
2
W
Kumbhakarna
Sylar040
Kumbhakarna
0
2
8
2
L
Fafnir
1
5
5
0.7
L
Danzaburou
TK_dracarys
Danzaburou
1
1
2
2
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
15,846
21,273
Taken
21,977
13,211
Mitigated
11,743
3,544
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,942
323
0
2,720
5,231
2,733
0
2,421
2,648
41,980
0
W
6,624
3,639
0
1,750
7,642
3,359
0
4,286
3,246
0
17,726
W
Kumbhakarna
Sylar040
Kumbhakarna
3,280
251
0
2,278
9,104
5,651
0
2,890
5,994
13,868
0
L
Fafnir
4,697
1,081
0
1,006
9,691
8,194
62
4,003
5,688
9,682
0
L
Danzaburou
TK_dracarys
Danzaburou
7,452
3,504
0
1,036
6,771
3,325
210
2,930
3,811
0
28,623
L
5,368
201
573
929
4,811
1,692
0
2,344
2,467
35,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
23,129
120
Minions Killed
124
0
Camps Cleared
0
528,107
Distance Traveled
579,942
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,270
827
75
8
0
169,790
3
W
Mercury
7,491
749
39
4
0
213,708
0
W
Kumbhakarna
7,368
737
10
1
0
196,444
2
L
Fafnir
7,203
720
11
1
0
158,963
0
L
Danzaburou
7,048
705
41
4
0
178,610
1
L
Ra
7,784
778
68
7
0
190,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role