Player Matchup

Thor
Thor
Heimdallr96
Thor
Level 121
God Stats
9W - 5L
1,563 SR
Queue Stats
263W - 237L
1,608 Elo+
Party 1
Cerberus
Cerberus
JABAMI_I
Cerberus
Level 104
God Stats
27W - 24L
1,569 SR
Queue Stats
528W - 497L
1,580 Elo+
Party 1
Hercules
Hercules
Pyrgus7
Hercules
Level 108
God Stats
10W - 6L
1,846 SR
Queue Stats
201W - 207L
1,596 Elo+
Party 1
Medusa
Medusa
X_ItZ_Nxsty
Medusa
Level 106
God Stats
5W - 3L
1,469 SR
Queue Stats
575W - 547L
1,580 Elo+
Party 1
Scylla
Scylla
iceRaki
Scylla
Level 61
God Stats
11W - 6L
1,904 SR
Queue Stats
195W - 189L
1,537 Elo+
Party 1
Team Averages
Level 100
1,670 SR
1,580 Elo+

VS

Team Averages
Level 90
1,571 SR
1,474 Elo+
Erlang Shen
Erlang Shen
Graf_Schwardula
Erlang Shen
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 122L
1,505 Elo+
Party 3
Nemesis
Nemesis
Mikikhail
Nemesis
Level 87
God Stats
0W - 3L
1,707 SR
Queue Stats
122W - 209L
1,281 Elo+
Party 2
Cupid
Cupid
Squabbl007
Cupid
Level 67
God Stats
7W - 3L
1,834 SR
Queue Stats
45W - 32L
1,711 Elo+
Party 3
Discordia
Discordia
Tarrel_Man
Discordia
Level 127
God Stats
7W - 12L
1,312 SR
Queue Stats
1,099W - 1,082L
1,566 Elo+
Solo
Xing Tian
Xing Tian
Tempest1607
Xing Tian
Level 84
God Stats
1W - 2L
1,504 SR
Queue Stats
17W - 27L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,549
655
4,256
5,735
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JABAMI_I
Cerberus
10
1 / 1 / 9
5,473
547
2,652
7,332
2,703
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Pyrgus7
Hercules
11
2 / 0 / 2
5,932
593
5,273
5,716
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
5 / 0 / 2
5,745
575
5,002
3,922
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
iceRaki
Scylla
12
4 / 2 / 0
6,238
624
1,806
3,398
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Graf_Schwardula
Erlang Shen
8
0 / 3 / 1
4,953
495
2,683
5,929
1,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Mikikhail
Nemesis
7
0 / 5 / 0
4,565
457
830
5,748
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
7
0 / 4 / 0
4,275
428
2,387
5,145
1,090
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Tarrel_Man
Discordia
10
2 / 2 / 0
5,737
574
1,814
3,828
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Tempest1607
Xing Tian
8
0 / 3 / 0
4,532
453
3,323
7,633
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
3
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Graf_Schwardula
Erlang Shen
0
3
1
0.17
W
5
0
4
7
W
Cerberus
JABAMI_I
Cerberus
1
1
9
5.5
L
Nemesis
Mikikhail
Nemesis
0
5
0
0
W
Hercules
Pyrgus7
Hercules
2
0
2
3
L
Cupid
0
4
0
0
L
Discordia
Tarrel_Man
Discordia
2
2
0
1
L
Xing Tian
Tempest1607
Xing Tian
0
3
0
0
W
Medusa
5
0
2
6
W
Scylla
iceRaki
Scylla
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,989
Damage
11,037
26,103
Taken
28,283
9,338
Mitigated
12,253
12,983
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Graf_Schwardula
Erlang Shen
2,683
795
0
1,173
5,929
1,659
0
2,138
3,755
0
16,396
W
4,256
1,333
0
3,100
5,735
1,830
0
1,005
4,703
0
29,541
W
Cerberus
JABAMI_I
Cerberus
2,652
320
445
3,095
7,332
2,703
196
225
7,059
14,827
0
L
Nemesis
Mikikhail
Nemesis
830
148
0
493
5,748
2,751
0
771
4,911
0
19,239
W
Hercules
Pyrgus7
Hercules
5,273
1,902
0
3,751
5,716
2,854
0
2,153
3,238
0
27,966
L
Cupid
2,387
1,590
247
1,308
5,145
1,090
320
726
4,419
0
16,629
L
Discordia
Tarrel_Man
Discordia
1,814
155
0
473
3,828
1,148
0
642
3,106
29,246
0
L
Xing Tian
Tempest1607
Xing Tian
3,323
673
0
1,825
7,633
5,605
207
65
7,243
15,205
0
W
Medusa
5,002
1,892
0
2,092
3,922
1,078
330
46
3,838
0
34,633
W
Scylla
iceRaki
Scylla
1,806
0
0
500
3,398
873
0
1,006
2,128
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
24,062
289
Minions Killed
206
0
Camps Cleared
0
980,353
Distance Traveled
877,610
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,953
495
25
3
0
201,007
3
W
Thor
6,549
655
67
7
0
204,630
3
W
Cerberus
5,473
547
37
4
0
180,172
6
L
Nemesis
4,565
457
46
5
0
192,237
0
W
Hercules
5,932
593
54
5
0
212,708
3
L
Cupid
4,275
428
44
4
0
163,093
3
L
Discordia
5,737
574
69
7
0
188,017
3
L
Xing Tian
4,532
453
22
2
0
133,256
0
W
Medusa
5,745
575
50
5
0
177,204
1
W
Scylla
6,238
624
81
8
0
205,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role