Player Matchup

Cthulhu
Cthulhu
Gustavo_brumana
Cthulhu
Level 5
God Stats
7W - 3L
1,715 SR
Queue Stats
12W - 10L
1,534 Elo+
Party 1
Bacchus
Bacchus
NucomaMaonoBolso
Bacchus
Level 6
God Stats
10W - 3L
1,694 SR
Queue Stats
11W - 9L
1,461 Elo+
Party 1
Zeus
Zeus
Paulo_VPAD
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,359 Elo+
Party 1
Fenrir
Fenrir
RafaZsul
Fenrir
Level 7
God Stats
9W - 7L
1,546 SR
Queue Stats
13W - 16L
1,359 Elo+
Party 1
Chronos
Chronos
renato_gabriel9
Chronos
Level 4
God Stats
3W - 2L
1,560 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 1
Team Averages
Level 6
1,603 SR
1,417 Elo+

VS

Team Averages
Level 23
1,532 SR
1,518 Elo+
Discordia
Discordia
Noah Yuki
Discordia
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 40L
1,516 Elo+
Solo
Artemis
Artemis
TayRay0110
Artemis
Level 27
God Stats
11W - 9L
1,541 SR
Queue Stats
25W - 28L
1,375 Elo+
Solo
Chang'e
Chang'e
XMusical_FuzionX
Chang'e
Level 14
God Stats
51W - 34L
1,426 SR
Queue Stats
394W - 408L
1,625 Elo+
Solo
Geb
Geb
cassidytodd
Geb
Level 18
God Stats
9W - 4L
1,613 SR
Queue Stats
87W - 68L
1,551 Elo+
Solo
Tyr
Tyr
vgreeenay
Tyr
Level 27
God Stats
9W - 7L
1,578 SR
Queue Stats
65W - 75L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,520
852
4,497
15,017
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 1
9,129
913
5,097
11,236
13,406
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 1
8,920
892
9,226
10,909
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RafaZsul
Fenrir
13
0 / 4 / 1
8,418
842
1,920
7,321
2,492
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 4 / 0
8,934
893
2,967
8,935
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

147

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Noah Yuki
Discordia
18
6 / 0 / 12
11,419
1,142
16,032
3,521
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TayRay0110
Artemis
17
7 / 1 / 9
10,970
1,097
13,942
8,062
3,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 11
9,733
973
5,416
6,300
2,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 11
10,701
1,070
6,566
5,917
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 11
10,013
1,001
5,733
5,208
3,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
19
19
Deaths
2
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Discordia
Noah Yuki
Discordia
6
0
12
12
L
1
3
1
0.5
L
0
3
1
0.17
L
Fenrir
RafaZsul
Fenrir
0
4
1
0.13
W
Artemis
TayRay0110
Artemis
7
1
9
11.5
W
2
1
11
7.5
W
2
0
11
7.5
L
1
4
0
0.25
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
47,689
53,418
Taken
29,008
32,773
Mitigated
15,593
1,823
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
138
0
301
15,017
10,359
0
7,615
7,210
14,252
0
W
Discordia
Noah Yuki
Discordia
16,032
516
0
0
3,521
1,443
0
2,908
588
40,620
0
L
5,097
37
0
0
11,236
13,406
0
5,342
5,603
17,144
0
L
9,226
628
0
0
10,909
3,420
0
6,287
4,406
32,901
0
L
Fenrir
RafaZsul
Fenrir
1,920
241
526
83
7,321
2,492
0
3,226
3,947
0
4,499
W
Artemis
TayRay0110
Artemis
13,942
5,980
778
2,727
8,062
3,488
0
5,615
2,347
0
27,154
W
5,416
831
3,394
2,304
6,300
2,507
0
5,307
968
16,838
0
W
6,566
413
0
881
5,917
5,058
0
4,307
1,510
13,964
0
L
2,967
2,616
0
913
8,935
3,096
0
4,523
4,238
8,806
0
W
5,733
1,002
0
231
5,208
3,097
0
3,300
1,808
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
52,836
107
Minions Killed
178
2
Camps Cleared
12
848,441
Distance Traveled
1,014,745
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,520
852
19
2
1
172,706
0
W
Discordia
11,419
1,142
60
6
3
186,244
0
L
Bacchus
9,129
913
27
3
1
183,848
0
L
Zeus
8,920
892
43
4
0
180,188
1
L
Fenrir
8,418
842
8
1
0
108,512
1
W
Artemis
10,970
1,097
32
3
0
180,938
0
W
Chang'e
9,733
973
27
3
3
195,655
0
W
Geb
10,701
1,070
11
1
0
229,194
0
L
Chronos
8,934
893
10
1
0
203,187
0
W
Tyr
10,013
1,001
48
5
6
222,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role