Player Matchup

Kuzenbo
Kuzenbo
GustavoWiese
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
JackHydra000
King Arthur
Level 27
God Stats
0W - 5L
1,490 SR
Queue Stats
2W - 10L
1,278 Elo+
Party 1
Guan Yu
Guan Yu
speed3131
Guan Yu
Level 128
God Stats
15W - 32L
1,379 SR
Queue Stats
193W - 316L
1,190 Elo+
Solo
Yemoja
Yemoja
uwu_n8sea
Yemoja
Level 106
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,328 Elo+

VS

Team Averages
Level 58
1,650 SR
1,333 Elo+
Bellona
Bellona
Idi1004
Bellona
Level 67
God Stats
4W - 3L
1,683 SR
Queue Stats
11W - 10L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
Irish_Kage
Sun Wukong
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,098 Elo+
Solo
Ra
Ra
MONKYKING101
Ra
Level 25
God Stats
1W - 0L
1,459 SR
Queue Stats
2W - 4L
1,649 Elo+
Solo
Neith
Neith
biggdaddyJam
Neith
Level 66
God Stats
3W - 10L
1,958 SR
Queue Stats
27W - 35L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GustavoWiese
Kuzenbo
15
0 / 7 / 5
9,927
620
4,494
20,281
27,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JackHydra000
King Arthur
18
8 / 2 / 7
12,281
768
24,265
32,364
37,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
speed3131
Guan Yu
19
4 / 3 / 4
11,806
738
10,356
22,114
31,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
uwu_n8sea
Yemoja
18
4 / 6 / 9
11,766
735
7,358
17,640
19,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Idi1004
Bellona
19
7 / 3 / 4
13,203
825
14,532
17,169
17,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Irish_Kage
Sun Wukong
17
6 / 4 / 5
12,479
780
18,473
21,643
18,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 7
12,895
806
22,537
18,458
8,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 6
11,935
746
17,161
13,413
6,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
16
Kills
18
18
Deaths
16
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GustavoWiese
Kuzenbo
0
7
5
0.36
W
Bellona
Idi1004
Bellona
7
3
4
3
W
Sun Wukong
Irish_Kage
Sun Wukong
6
4
5
2.13
L
King Arthur
JackHydra000
King Arthur
8
2
7
5.75
W
3
6
7
1.08
W
2
3
6
1.67
L
Guan Yu
speed3131
Guan Yu
4
3
4
2
L
Yemoja
uwu_n8sea
Yemoja
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
72,703
92,399
Taken
70,683
116,507
Mitigated
51,242
22,203
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GustavoWiese
Kuzenbo
4,494
1,023
0
0
20,281
27,956
327
4,774
15,507
16,650
0
W
Bellona
Idi1004
Bellona
14,532
8,059
0
2,294
17,169
17,731
1,604
2,696
13,265
0
47,953
W
Sun Wukong
Irish_Kage
Sun Wukong
18,473
5,579
1,830
1,676
21,643
18,457
1,833
3,234
18,175
4,485
31,332
L
King Arthur
JackHydra000
King Arthur
24,265
1,358
525
6,851
32,364
37,236
50
11,022
21,342
649
62,231
W
22,537
2,244
9,007
9,799
18,458
8,696
596
4,001
14,457
65,490
0
W
17,161
7,948
888
3,253
13,413
6,358
2,346
3,639
9,774
0
51,256
L
Guan Yu
speed3131
Guan Yu
10,356
1,143
1,813
5,449
22,114
31,517
0
3,866
18,248
714
57,233
L
Yemoja
uwu_n8sea
Yemoja
7,358
1,923
5,316
2,249
17,640
19,798
138
5,285
12,355
30,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
50,512
201
Minions Killed
249
2
Camps Cleared
11
1,047,780
Distance Traveled
1,084,340
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,927
620
25
2
0
229,987
1
W
Bellona
13,203
825
76
5
5
307,091
1
W
Sun Wukong
12,479
780
53
3
0
260,232
2
L
King Arthur
12,281
768
59
4
0
302,752
1
W
Ra
12,895
806
80
5
4
259,156
0
W
Neith
11,935
746
40
3
2
257,861
2
L
Guan Yu
11,806
738
76
5
2
293,978
0
L
Yemoja
11,766
735
41
3
0
221,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role