Player Matchup

Izanami
Izanami
High6478
Izanami
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,606 Elo+
Solo
Hercules
Hercules
RageAdillo895
Hercules
Level 104
God Stats
10W - 9L
1,279 SR
Queue Stats
298W - 302L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SP0RK1Y
Tsukuyomi
Level 138
God Stats
30W - 19L
1,610 SR
Queue Stats
212W - 204L
1,487 Elo+
Party 1
Hades
Hades
ericlima333
Hades
Level 77
God Stats
83W - 51L
1,486 SR
Queue Stats
164W - 152L
1,338 Elo+
Solo
Geb
Geb
joeybloco
Geb
Level 118
God Stats
7W - 4L
1,500 SR
Queue Stats
891W - 852L
1,543 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,497 Elo+

VS

Team Averages
Level 110
1,485 SR
1,518 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DirectMagrOne
Achilles
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
337W - 371L
1,372 Elo+
Solo
King Arthur
King Arthur
TheBryan2501
King Arthur
Level 111
God Stats
5W - 5L
1,366 SR
Queue Stats
95W - 81L
1,585 Elo+
Party 2
Freya
Freya
bluedragon_122
Freya
Level 88
God Stats
25W - 27L
1,313 SR
Queue Stats
562W - 492L
1,485 Elo+
Solo
Ares
Ares
juanchito5823
Ares
Level 53
God Stats
4W - 2L
1,746 SR
Queue Stats
9W - 4L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
High6478
Izanami
16
4 / 5 / 3
9,643
536
12,467
14,458
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
RageAdillo895
Hercules
16
0 / 1 / 0
9,051
503
6,955
20,992
12,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
SP0RK1Y
Tsukuyomi
15
4 / 1 / 0
8,960
498
7,634
13,652
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 4 / 2
9,801
545
5,939
12,284
4,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 4
8,442
469
5,794
12,493
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 1
9,167
509
6,524
7,814
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DirectMagrOne
Achilles
12
0 / 3 / 3
7,651
425
4,615
11,986
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TheBryan2501
King Arthur
17
2 / 0 / 0
10,075
560
21,424
14,746
10,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 4
8,452
470
10,371
13,946
6,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 1
7,040
391
4,441
12,072
8,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
11
12
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
1
1.5
L
Achilles
DirectMagrOne
Achilles
0
3
3
0.5
W
Izanami
High6478
Izanami
4
5
3
1.1
W
Hercules
RageAdillo895
Hercules
0
1
0
0
W
Tsukuyomi
SP0RK1Y
Tsukuyomi
4
1
0
4
L
King Arthur
TheBryan2501
King Arthur
2
0
0
2
L
4
2
4
3
W
3
4
2
1
W
1
1
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,789
Damage
47,375
73,879
Taken
60,564
35,949
Mitigated
32,087
31,488
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,524
342
0
750
7,814
2,658
0
4,278
3,536
49,293
0
L
Achilles
DirectMagrOne
Achilles
4,615
1,379
0
1,093
11,986
4,482
0
737
11,249
0
49,263
W
Izanami
High6478
Izanami
12,467
8,569
0
5,890
14,458
4,852
512
8,475
5,783
0
81,526
W
Hercules
RageAdillo895
Hercules
6,955
3,148
0
10,307
20,992
12,147
0
351
20,185
0
57,366
W
Tsukuyomi
SP0RK1Y
Tsukuyomi
7,634
2,172
0
5,675
13,652
4,724
44
1,794
11,632
0
58,989
L
King Arthur
TheBryan2501
King Arthur
21,424
1,955
0
6,262
14,746
10,040
0
513
14,233
0
83,839
L
10,371
3,001
0
5,916
13,946
6,700
0
3,489
10,457
44,649
0
W
5,939
559
677
7,003
12,284
4,604
378
5,759
6,150
67,660
0
W
5,794
1,038
0
1,936
12,493
9,622
220
4,272
7,947
23,645
0
L
4,441
393
317
1,761
12,072
8,207
0
2,716
9,356
21,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
42,385
516
Minions Killed
451
0
Camps Cleared
0
1,675,721
Distance Traveled
1,667,373
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,167
509
117
7
0
331,446
3
L
Achilles
7,651
425
86
5
0
330,552
5
W
Izanami
9,643
536
131
7
0
283,125
3
W
Hercules
9,051
503
126
7
0
341,628
3
W
Tsukuyomi
8,960
498
102
6
0
354,445
3
L
King Arthur
10,075
560
161
9
0
334,538
3
L
Freya
8,452
470
61
3
0
321,911
1
W
Hades
9,801
545
135
8
0
352,858
3
W
Geb
8,442
469
22
1
0
343,665
2
L
Ares
7,040
391
26
1
0
348,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role