Player Matchup

Cerberus
Cerberus
Platinum IV
DawnOfAphrodite
Cerberus
Platinum IV
Level 145
God Stats
43W - 35L
1,732 SR
Queue Stats
268W - 353L
1,828 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Hutchehhh
Aphrodite
Platinum V
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 78L
1,660 MMR
Solo
Tyr
Tyr
Platinum I
josehillo
Tyr
Platinum I
Level 103
God Stats
72W - 75L
1,667 SR
Queue Stats
473W - 487L
1,835 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,633 SR
1,774 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,500 SR
1,535 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Chiken-Rozey
Guan Yu
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,553 MMR
Party 1
Odin
Odin
Bronze III
Lebron9754
Odin
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 9
11,233
624
7,793
27,986
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Hutchehhh
Aphrodite
14
1 / 1 / 10
11,072
615
9,175
11,661
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 1 / 1
13,419
746
20,082
25,383
22,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ScyllaDanzaburouPersephoneThothSobek

VS

Bans
CthulhuSetAchillesCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 4 / 0
10,673
593
25,476
11,058
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Chiken-Rozey
Guan Yu
12
0 / 5 / 3
9,448
525
9,858
18,706
19,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 2
9,743
541
9,980
16,108
14,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
0
0.75
L
Guan Yu
Chiken-Rozey
Guan Yu
0
5
3
0.3
W
Cerberus
0
1
9
4.5
W
Aphrodite
Hutchehhh
Aphrodite
1
1
10
6
L
0
2
2
0.5
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
45,314
65,030
Taken
45,872
55,340
Mitigated
38,111
39,165
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
25,476
8,983
0
1,214
11,058
4,199
30
3,585
7,389
82,008
0
L
Guan Yu
Chiken-Rozey
Guan Yu
9,858
1,221
2,662
6,173
18,706
19,883
0
7,899
10,409
0
23,964
W
Cerberus
7,793
478
0
7,341
27,986
27,820
761
10,586
16,868
34,843
0
W
Aphrodite
Hutchehhh
Aphrodite
9,175
1,312
13,453
8,350
11,661
5,424
330
4,689
6,798
58,805
0
L
9,980
1,270
631
1,521
16,108
14,029
57
5,090
10,754
0
38,755
W
20,082
1,444
0
10,021
25,383
22,096
2,434
9,438
15,487
574
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
29,864
226
Minions Killed
180
0
Camps Cleared
0
1,062,832
Distance Traveled
1,025,060
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,673
593
109
6
0
334,088
4
L
Guan Yu
9,448
525
20
1
0
329,870
4
W
Cerberus
11,233
624
57
3
0
346,305
3
W
Aphrodite
11,072
615
101
6
0
325,375
2
L
Odin
9,743
541
51
3
0
361,102
0
W
Tyr
13,419
746
68
4
0
391,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role