Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaRoMe
Neith
Level 154
God Stats
10W - 9L
1,185 SR
Queue Stats
318W - 312L
1,508 Elo+
Party 1
Hel
Hel
Chishleac
Hel
Level 68
God Stats
10W - 16L
1,038 SR
Queue Stats
333W - 322L
1,335 Elo+
Party 2
Sol
Sol
Symbiosiz
Sol
Level 86
God Stats
11W - 8L
1,440 SR
Queue Stats
495W - 500L
1,375 Elo+
Party 2
Aphrodite
Aphrodite
swoaswoa
Aphrodite
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,333 SR
1,443 Elo+

VS

Team Averages
Level 58
1,555 SR
1,561 Elo+
Medusa
Medusa
GorGonauta20
Medusa
Level 27
God Stats
2W - 0L
1,813 SR
Queue Stats
95W - 60L
1,704 Elo+
Party 4
Aphrodite
Aphrodite
H4TD
Aphrodite
Level 45
God Stats
9W - 5L
1,629 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 3
Nu Wa
Nu Wa
Taylorg1997
Nu Wa
Level 68
God Stats
2W - 5L
1,291 SR
Queue Stats
46W - 45L
1,547 Elo+
Party 3
Bellona
Bellona
Tomasius117
Bellona
Level 87
God Stats
28W - 34L
1,542 SR
Queue Stats
416W - 421L
1,442 Elo+
Solo
Arachne
Arachne
xxkillerxx2p2
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 5 / 2
7,956
497
6,810
17,184
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
CaRoMe
Neith
14
4 / 3 / 1
8,522
533
10,901
11,651
4,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 1
6,262
391
7,486
12,312
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 1
6,965
435
6,335
10,757
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
swoaswoa
Aphrodite
7
0 / 9 / 0
5,646
353
3,054
12,267
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
15 / 1 / 3
10,251
641
22,759
18,912
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
H4TD
Aphrodite
12
3 / 1 / 17
8,009
501
7,634
6,925
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 6
8,924
558
11,587
5,728
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Tomasius117
Bellona
13
1 / 3 / 3
7,934
496
4,700
11,825
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
14
4 / 3 / 1
8,266
517
3,839
9,874
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
25
25
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
5
2
1.2
L
Neith
CaRoMe
Neith
4
3
1
1.5
L
0
4
1
0.13
W
Medusa
15
1
3
16.5
W
Aphrodite
H4TD
Aphrodite
3
1
17
11.5
L
1
4
1
0.38
W
2
2
6
2.5
W
Bellona
Tomasius117
Bellona
1
3
3
0.83
L
Aphrodite
swoaswoa
Aphrodite
0
9
0
0
W
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
50,519
64,171
Taken
53,264
22,648
Mitigated
26,072
21,439
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,810
941
0
4,551
17,184
6,841
0
5,294
11,630
43,027
0
L
Neith
CaRoMe
Neith
10,901
3,796
0
2,873
11,651
4,593
499
2,271
9,278
0
58,112
L
7,486
369
2,558
5,706
12,312
3,956
0
4,475
7,547
30,129
0
W
Medusa
22,759
12,978
5
11,247
18,912
7,090
1,696
10,970
7,622
0
78,810
W
Aphrodite
H4TD
Aphrodite
7,634
934
6,688
4,662
6,925
2,788
820
3,800
3,041
23,911
0
L
6,335
1,036
0
3,096
10,757
2,689
0
1,513
9,182
37,606
0
W
11,587
1,664
0
1,112
5,728
1,849
68
3,716
1,688
61,795
0
W
Bellona
Tomasius117
Bellona
4,700
226
0
4,220
11,825
10,800
0
894
10,931
3
44,384
L
Aphrodite
swoaswoa
Aphrodite
3,054
628
210
2,445
12,267
4,569
0
4,837
7,310
12,894
0
W
Arachne
3,839
2,134
0
2,567
9,874
3,545
0
3,529
6,297
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
43,384
341
Minions Killed
476
0
Camps Cleared
0
1,378,353
Distance Traveled
1,558,837
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,956
497
73
5
0
278,972
0
L
Neith
8,522
533
125
8
0
246,640
1
L
Hel
6,262
391
52
3
0
303,896
6
W
Medusa
10,251
641
123
8
0
301,398
2
W
Aphrodite
8,009
501
34
2
0
317,847
3
L
Sol
6,965
435
67
4
0
282,500
5
W
Nu Wa
8,924
558
115
7
0
305,962
3
W
Bellona
7,934
496
108
7
0
281,649
4
L
Aphrodite
5,646
353
24
2
0
266,345
9
W
Arachne
8,266
517
96
6
0
351,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role