Player Matchup

Chernobog
Chernobog
Gold IV
Belovedxx
Chernobog
Gold IV
Level 129
God Stats
51W - 58L
1,585 SR
Queue Stats
239W - 219L
1,395 MMR
Party 2
Bacchus
Bacchus
Gold V
DEAN ASSASSIN11
Bacchus
Gold V
Level 121
God Stats
23W - 18L
1,513 SR
Queue Stats
158W - 167L
1,472 MMR
Party 3
Tyr
Tyr
Gold V
MamaPapa-adanita
Tyr
Gold V
Level 83
God Stats
28W - 25L
1,589 SR
Queue Stats
173W - 164L
1,559 MMR
Solo
Nemesis
Nemesis
Gold I
Mchinzify
Nemesis
Gold I
Level 119
God Stats
89W - 90L
1,601 SR
Queue Stats
242W - 231L
1,666 MMR
Party 2
Eset
Eset
Gold IV
TRG Apocalypse
Eset
Gold IV
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 151L
1,605 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,558 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,591 SR
1,539 MMR
Izanami
Izanami
Silver I
BabaStaarJR
Izanami
Silver I
Level 129
God Stats
11W - 5L
1,720 SR
Queue Stats
262W - 256L
1,558 MMR
Solo
Awilix
Awilix
Bronze III
FishTheBigg
Awilix
Bronze III
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 25L
1,500 MMR
Party 4
Ares
Ares
Gold I
NeXiTT
Ares
Gold I
Level 144
God Stats
13W - 9L
1,500 SR
Queue Stats
387W - 368L
1,549 MMR
Party 1
Ra
Ra
Silver I
TheBigFisher96
Ra
Silver I
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 30L
1,587 MMR
Party 4
Horus
Horus
Gold I
iTzSai
Horus
Gold I
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
740W - 713L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Belovedxx
Chernobog
20
6 / 4 / 1
13,105
504
26,720
18,770
8,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 4
10,965
422
10,540
20,482
34,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
0 / 6 / 0
11,931
459
5,808
30,838
32,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Mchinzify
Nemesis
20
0 / 3 / 1
11,699
450
7,827
20,958
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 11 / 3
10,204
392
14,655
17,273
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
SetAo KuangNu WaJanusCu Chulainn

VS

Bans
Erlang ShenCthulhuBellonaCabrakanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabaStaarJR
Izanami
20
4 / 5 / 5
13,685
526
10,545
22,060
11,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
10 / 0 / 12
14,914
574
24,452
20,325
13,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
NeXiTT
Ares
20
1 / 1 / 12
13,053
502
18,264
24,247
27,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 1 / 13
16,179
622
25,680
17,329
10,494
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
iTzSai
Horus
18
2 / 1 / 14
12,571
484
5,022
28,818
34,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
8
Kills
27
27
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabaStaarJR
Izanami
4
5
5
1.3
L
Chernobog
Belovedxx
Chernobog
6
4
1
1.63
L
1
3
4
1
W
Awilix
10
0
12
16
L
0
6
0
0
L
Nemesis
Mchinzify
Nemesis
0
3
1
0.17
W
Ares
NeXiTT
Ares
1
1
12
7
L
1
11
3
0.23
W
10
1
13
16.5
W
Horus
iTzSai
Horus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,550
Damage
83,963
108,321
Taken
112,779
91,535
Mitigated
97,498
28,052
Healing
58,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabaStaarJR
Izanami
10,545
6,284
0
9,670
22,060
11,455
5,880
4,045
17,871
0
111,162
L
Chernobog
Belovedxx
Chernobog
26,720
16,958
0
3,704
18,770
8,741
768
4,455
14,151
0
111,777
L
10,540
747
207
3,252
20,482
34,608
0
6,086
14,218
37,825
0
W
Awilix
24,452
11,223
0
5,300
20,325
13,085
2,616
5,141
14,964
0
115,827
L
5,808
741
0
10,056
30,838
32,339
635
16,818
13,737
0
77,862
L
Nemesis
Mchinzify
Nemesis
7,827
1,768
0
7,940
20,958
10,173
0
7,670
13,157
0
102,636
W
Ares
NeXiTT
Ares
18,264
257
0
7,452
24,247
27,933
731
2,088
22,005
64,609
0
L
14,655
574
501
2,392
17,273
5,674
0
8,370
8,626
52,207
0
W
25,680
1,854
14,453
10,182
17,329
10,494
3,430
7,219
9,585
168,285
0
W
Horus
iTzSai
Horus
5,022
1,984
2,665
8,750
28,818
34,531
344
5,437
23,159
94
21,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,904
Gold Earned
70,402
640
Minions Killed
739
0
Camps Cleared
0
2,303,835
Distance Traveled
2,457,860
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,685
526
193
7
0
412,682
5
L
Chernobog
13,105
504
166
6
0
430,485
2
L
Bacchus
10,965
422
50
2
0
469,955
5
W
Awilix
14,914
574
153
6
0
591,179
3
L
Tyr
11,931
459
169
7
0
454,024
3
L
Nemesis
11,699
450
164
6
0
541,199
4
W
Ares
13,053
502
105
4
0
473,908
2
L
Eset
10,204
392
91
4
0
408,172
3
W
Ra
16,179
622
272
10
0
509,157
0
W
Horus
12,571
484
16
1
0
470,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role