Player Matchup

Thanatos
Thanatos
C-T0xiC-P3teX-C
Thanatos
Level 49
God Stats
2W - 8L
1,303 SR
Queue Stats
36W - 55L
1,331 Elo+
Party 2
Camazotz
Camazotz
Frost43251
Camazotz
Level 59
God Stats
2W - 2L
1,775 SR
Queue Stats
38W - 60L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
JaximusTheKing
Danzaburou
Level 86
God Stats
24W - 19L
1,708 SR
Queue Stats
227W - 190L
1,495 Elo+
Solo
Chaac
Chaac
The_OnlyHope
Chaac
Level 87
God Stats
2W - 5L
1,443 SR
Queue Stats
80W - 60L
1,375 Elo+
Solo
Nu Wa
Nu Wa
acvillarreal
Nu Wa
Level 53
God Stats
30W - 31L
1,479 SR
Queue Stats
38W - 60L
1,330 Elo+
Party 2
Team Averages
Level 67
1,542 SR
1,372 Elo+

VS

Team Averages
Level 100
1,564 SR
1,407 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BLUE99_1
Danzaburou
Level 100
God Stats
1W - 0L
1,692 SR
Queue Stats
12W - 7L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Juanzzini
Zhong Kui
Level 78
God Stats
6W - 7L
1,607 SR
Queue Stats
353W - 341L
1,410 Elo+
Party 1
Da Ji
Da Ji
datF1YA
Da Ji
Level 72
God Stats
75W - 58L
1,727 SR
Queue Stats
383W - 342L
1,428 Elo+
Solo
Nox
Nox
freebandz352
Nox
Level 145
God Stats
18W - 24L
1,296 SR
Queue Stats
469W - 553L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 4 / 3
6,885
383
1,798
9,243
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Frost43251
Camazotz
12
2 / 7 / 4
7,664
426
4,998
13,691
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JaximusTheKing
Danzaburou
16
9 / 2 / 3
10,555
586
11,146
11,886
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 5
9,995
555
13,484
18,492
18,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 4
8,531
474
10,314
10,310
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 5 / 7
7,672
426
8,031
10,241
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
BLUE99_1
Danzaburou
14
3 / 2 / 2
8,939
497
5,737
9,915
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Juanzzini
Zhong Kui
15
2 / 2 / 1
9,148
508
8,429
12,411
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
datF1YA
Da Ji
16
9 / 6 / 5
9,793
544
13,944
15,428
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 4
9,033
502
7,985
12,653
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
18
Kills
20
20
Deaths
18
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
5
7
0.9
W
Danzaburou
BLUE99_1
Danzaburou
3
2
2
2
L
Thanatos
1
4
3
0.63
L
Camazotz
Frost43251
Camazotz
2
7
4
0.57
L
Danzaburou
JaximusTheKing
Danzaburou
9
2
3
5.25
W
Zhong Kui
Juanzzini
Zhong Kui
2
2
1
1.25
L
4
2
5
3.25
L
2
5
4
0.8
W
Da Ji
datF1YA
Da Ji
9
6
5
1.92
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
44,126
63,622
Taken
60,648
34,096
Mitigated
36,031
23,104
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,031
1,117
561
1,525
10,241
10,223
0
2,301
7,727
26,115
0
W
Danzaburou
BLUE99_1
Danzaburou
5,737
2,193
0
1,643
9,915
3,735
0
638
9,191
0
46,185
L
Thanatos
1,798
843
171
6,546
9,243
2,422
139
2,104
7,139
0
27,975
L
Camazotz
Frost43251
Camazotz
4,998
1,425
0
3,983
13,691
4,275
679
5,382
8,309
0
29,183
L
Danzaburou
JaximusTheKing
Danzaburou
11,146
3,134
123
2,818
11,886
4,836
0
4,203
7,683
0
55,224
W
Zhong Kui
Juanzzini
Zhong Kui
8,429
968
0
5,336
12,411
10,367
0
1,733
10,477
49,572
3,957
L
13,484
2,529
0
7,430
18,492
18,959
56
6,151
12,341
0
65,937
L
10,314
1,690
513
1,520
10,310
3,604
374
6,381
3,929
43,546
0
W
Da Ji
datF1YA
Da Ji
13,944
3,689
0
3,682
15,428
6,826
0
1,071
14,265
0
44,721
W
7,985
631
0
4,863
12,653
4,880
372
3,747
8,674
57,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
44,585
396
Minions Killed
404
0
Camps Cleared
0
1,628,087
Distance Traveled
1,571,036
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,672
426
31
2
0
367,521
0
W
Danzaburou
8,939
497
89
5
0
351,455
3
L
Thanatos
6,885
383
51
3
0
310,584
0
L
Camazotz
7,664
426
54
3
0
343,622
3
L
Danzaburou
10,555
586
91
5
0
349,262
1
W
Zhong Kui
9,148
508
114
6
0
322,942
0
L
Chaac
9,995
555
116
6
0
348,576
1
L
Nu Wa
8,531
474
84
5
0
276,043
1
W
Da Ji
9,793
544
68
4
0
290,726
1
W
Nox
9,033
502
102
6
0
238,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role