Player Matchup

Ymir
Ymir
BuNNysKull07
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,116 Elo+
Solo
Terra
Terra
Shunkers
Terra
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 116L
1,668 Elo+
Solo
Merlin
Merlin
SkylarDevlin
Merlin
Level 28
God Stats
6W - 5L
1,683 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo
Mercury
Mercury
iN-Russia-alo29
Mercury
Level 28
God Stats
14W - 10L
1,530 SR
Queue Stats
103W - 144L
1,388 Elo+
Party 3
Guan Yu
Guan Yu
temp-175409
Guan Yu
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
90W - 129L
1,395 Elo+
Party 3
Team Averages
Level 21
1,582 SR
1,400 Elo+

VS

Team Averages
Level 28
1,534 SR
1,507 Elo+
Khepri
Khepri
DaltMc
Khepri
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,605 Elo+
Party 1
Chaac
Chaac
GROSSO1680
Chaac
Level 11
God Stats
5W - 8L
1,500 SR
Queue Stats
30W - 46L
1,320 Elo+
Solo
Odin
Odin
HHN_dragon13
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
mackdaddy352
Ratatoskr
Level 7
God Stats
4W - 5L
1,385 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 2
Izanami
Izanami
salty_cheese44
Izanami
Level 6
God Stats
2W - 2L
1,786 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
7,521
269
159
726
238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Terra
Shunkers
Terra
18
4 / 1 / 7
11,958
427
11,927
16,536
18,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
7 / 4 / 6
13,075
467
14,612
16,702
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 2 / 4
16,394
586
27,247
11,272
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
temp-175409
Guan Yu
20
6 / 4 / 9
13,380
478
7,748
18,058
11,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaltMc
Khepri
14
2 / 8 / 1
10,689
382
7,448
25,294
23,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
2 / 2 / 1
8,800
314
1,476
4,789
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 11 / 2
10,974
392
10,862
22,471
9,128
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
mackdaddy352
Ratatoskr
14
2 / 9 / 1
10,257
366
1,196
16,456
5,693
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 8 / 1
11,050
395
9,148
17,705
7,262
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
36
Kills
12
12
Deaths
38
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Khepri
DaltMc
Khepri
2
8
1
0.31
L
Chaac
2
2
1
1.25
L
3
11
2
0.36
W
Terra
Shunkers
Terra
4
1
7
7.5
W
Merlin
7
4
6
2.5
W
19
2
4
10.5
L
Ratatoskr
mackdaddy352
Ratatoskr
2
9
1
0.28
L
3
8
1
0.44
W
Guan Yu
temp-175409
Guan Yu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
30,130
63,294
Taken
86,715
41,662
Mitigated
47,304
21,739
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
159
90
0
0
726
238
0
0
726
159
0
L
Khepri
DaltMc
Khepri
7,448
723
0
1,259
25,294
23,049
382
9,586
15,708
44,187
0
L
Chaac
1,476
640
87
1,323
4,789
2,172
306
0
4,789
0
19,543
L
10,862
2,740
0
2,006
22,471
9,128
1,359
6,520
15,951
0
41,753
W
Terra
Shunkers
Terra
11,927
1,555
2,963
5,142
16,536
18,034
1,741
3,523
13,013
49,901
0
W
Merlin
14,612
2,332
0
2,370
16,702
7,095
3,405
2,573
14,129
89,346
0
W
27,247
17,349
0
5,218
11,272
5,181
5,567
220
11,002
0
143,510
L
Ratatoskr
mackdaddy352
Ratatoskr
1,196
562
0
2,220
16,456
5,693
352
2,130
14,326
0
57,539
L
9,148
4,138
0
749
17,705
7,262
654
8,462
9,243
0
64,924
W
Guan Yu
temp-175409
Guan Yu
7,748
1,820
1,506
4,540
18,058
11,114
1,597
1,132
16,751
0
70,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
51,770
529
Minions Killed
396
0
Camps Cleared
0
2,054,391
Distance Traveled
1,710,806
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,521
269
0
0
0
23,476
0
L
Khepri
10,689
382
49
2
0
458,250
5
L
Chaac
8,800
314
41
1
0
118,582
0
L
Odin
10,974
392
69
2
0
399,212
1
W
Terra
11,958
427
68
2
0
532,019
3
W
Merlin
13,075
467
132
5
0
435,124
0
W
Mercury
16,394
586
222
8
0
579,439
1
L
Ratatoskr
10,257
366
100
4
0
325,549
1
L
Izanami
11,050
395
137
5
0
409,213
1
W
Guan Yu
13,380
478
107
4
0
484,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role