Player Matchup

Zeus
Zeus
CreamyFeeling
Zeus
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
150W - 116L
1,464 Elo+
Party 2
Bacchus
Bacchus
Dirt Enrgy
Bacchus
Level 29
God Stats
16W - 15L
1,633 SR
Queue Stats
284W - 311L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
GargantuannDaddy
Cthulhu
Level 24
God Stats
18W - 9L
1,683 SR
Queue Stats
816W - 885L
1,419 Elo+
Party 2
Cupid
Cupid
SirEnrgy
Cupid
Level 27
God Stats
34W - 19L
1,628 SR
Queue Stats
136W - 138L
1,514 Elo+
Party 1
Fenrir
Fenrir
no_soy_martin
Fenrir
Level 12
God Stats
2W - 10L
1,388 SR
Queue Stats
12W - 17L
1,447 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,466 Elo+

VS

Team Averages
Level 25
1,556 SR
1,488 Elo+
Jing Wei
Jing Wei
Canzzerbero
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,493 Elo+
Solo
Bacchus
Bacchus
Captainflint2_O
Bacchus
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 127L
1,443 Elo+
Party 3
Bellona
Bellona
Jean_forever2
Bellona
Level 13
God Stats
4W - 2L
1,560 SR
Queue Stats
31W - 29L
1,617 Elo+
Party 3
Thor
Thor
RawDogHerTacoo
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Anubis
Anubis
Theveeed
Anubis
Level 25
God Stats
7W - 7L
1,722 SR
Queue Stats
80W - 56L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 14 / 2
12,648
506
15,085
19,711
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dirt Enrgy
Bacchus
16
1 / 6 / 10
10,508
420
7,645
22,016
18,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 9 / 5
9,498
380
11,995
31,175
14,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
SirEnrgy
Cupid
18
1 / 7 / 8
11,626
465
12,586
18,776
6,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 7 / 5
12,965
519
8,216
21,178
10,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canzzerbero
Jing Wei
14
0 / 8 / 9
10,136
405
7,415
19,787
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 17
12,336
493
11,977
23,682
29,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
19
3 / 5 / 18
12,569
503
14,540
21,367
25,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 1
8,172
327
1,056
9,288
2,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Theveeed
Anubis
20
32 / 3 / 8
16,519
661
48,947
24,847
13,764
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
23
Kills
43
43
Deaths
26
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Canzzerbero
Jing Wei
0
8
9
0.56
W
8
4
17
4.13
L
10
14
2
0.79
L
Bacchus
Dirt Enrgy
Bacchus
1
6
10
1
L
1
9
5
0.39
W
Bellona
3
5
18
2.4
W
0
6
1
0.08
L
Cupid
SirEnrgy
Cupid
1
7
8
0.71
W
Anubis
Theveeed
Anubis
32
3
8
12
L
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,527
Damage
83,935
112,856
Taken
98,971
53,580
Mitigated
77,436
19,224
Healing
29,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Canzzerbero
Jing Wei
7,415
5,918
0
5,003
19,787
6,650
1,732
6,792
12,345
0
43,691
W
11,977
707
407
5,890
23,682
29,175
1,225
6,576
17,019
36,343
0
L
15,085
3,678
0
1,997
19,711
4,621
750
15,030
4,606
45,835
0
L
Bacchus
Dirt Enrgy
Bacchus
7,645
411
490
3,416
22,016
18,396
28
11,056
10,843
48,208
0
L
11,995
238
297
5,751
31,175
14,013
132
16,528
14,297
39,472
0
W
Bellona
14,540
4,333
0
2,537
21,367
25,103
861
7,392
13,927
8,237
70,193
W
1,056
341
0
0
9,288
2,744
181
2,249
6,895
0
12,099
L
Cupid
SirEnrgy
Cupid
12,586
7,225
0
4,915
18,776
6,187
2,026
9,892
8,784
105
98,083
W
Anubis
Theveeed
Anubis
48,947
1,947
0
15,279
24,847
13,764
4,797
11,036
13,503
140,864
0
L
8,216
1,575
0
2,358
21,178
10,363
816
9,578
11,500
0
53,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,245
Gold Earned
59,732
413
Minions Killed
470
0
Camps Cleared
0
2,030,300
Distance Traveled
2,078,060
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,136
405
63
3
0
449,242
0
W
Bacchus
12,336
493
52
2
0
496,256
0
L
Zeus
12,648
506
83
3
0
355,081
2
L
Bacchus
10,508
420
52
2
0
443,585
5
L
Cthulhu
9,498
380
61
2
0
435,133
0
W
Bellona
12,569
503
122
5
0
422,548
0
W
Thor
8,172
327
20
1
0
318,658
3
L
Cupid
11,626
465
143
6
0
371,888
1
W
Anubis
16,519
661
213
9
0
391,356
1
L
Fenrir
12,965
519
74
3
0
424,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role