Player Matchup

Serqet
Serqet
Kh3fan21
Serqet
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 312L
1,571 Elo+
Solo
Chang'e
Chang'e
SkinnyBeñis
Chang'e
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 97L
1,692 Elo+
Solo
Artemis
Artemis
Sweetdreamsbb
Artemis
Level 160
God Stats
83W - 63L
1,731 SR
Queue Stats
567W - 523L
1,684 Elo+
Party 2
Sylvanus
Sylvanus
Szczepanski
Sylvanus
Level 89
God Stats
3W - 4L
1,282 SR
Queue Stats
231W - 230L
1,641 Elo+
Solo
Horus
Horus
VersisBro
Horus
Level 153
God Stats
3W - 10L
1,740 SR
Queue Stats
627W - 540L
1,736 Elo+
Party 2
Team Averages
Level 127
1,551 SR
1,665 Elo+

VS

Team Averages
Level 141
1,495 SR
1,616 Elo+
Ganesha
Ganesha
Elinhyde
Ganesha
Level 132
God Stats
9W - 6L
1,660 SR
Queue Stats
12W - 9L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
Knarfer
Baron Samedi
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
348W - 273L
1,742 Elo+
Party 1
Kuzenbo
Kuzenbo
KuzenFaker
Kuzenbo
Level 156
God Stats
16W - 15L
1,575 SR
Queue Stats
520W - 460L
1,504 Elo+
Party 1
Thor
Thor
Oshα
Thor
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
471W - 368L
1,682 Elo+
Party 1
Neith
Neith
ZetsusWrath
Neith
Level 123
God Stats
4W - 3L
1,239 SR
Queue Stats
510W - 535L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kh3fan21
Serqet
20
13 / 9 / 8
15,762
493
24,462
26,510
14,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SkinnyBeñis
Chang'e
20
6 / 7 / 10
16,379
512
30,946
31,875
15,125
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
20
3 / 6 / 12
15,562
486
29,881
25,286
16,763
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Szczepanski
Sylvanus
20
4 / 6 / 19
14,446
451
19,356
32,286
40,947
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
VersisBro
Horus
20
4 / 6 / 13
15,435
482
21,390
41,945
31,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elinhyde
Ganesha
20
0 / 5 / 26
15,231
476
10,261
39,066
59,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Knarfer
Baron Samedi
20
11 / 9 / 10
16,985
531
27,481
30,579
17,336
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KuzenFaker
Kuzenbo
20
7 / 5 / 16
16,277
509
38,071
42,961
60,816
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
Oshα
Thor
20
11 / 7 / 11
16,610
519
23,383
31,129
22,962
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 8
18,597
581
19,463
26,765
11,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
105
30
Kills
34
34
Deaths
30
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Elinhyde
Ganesha
0
5
26
2.6
L
Serqet
Kh3fan21
Serqet
13
9
8
1.89
W
Baron Samedi
Knarfer
Baron Samedi
11
9
10
1.78
W
Kuzenbo
KuzenFaker
Kuzenbo
7
5
16
3
W
Thor
Oshα
Thor
11
7
11
2.36
L
Chang'e
SkinnyBeñis
Chang'e
6
7
10
1.57
L
Artemis
3
6
12
1.5
L
Sylvanus
Szczepanski
Sylvanus
4
6
19
2.25
L
Horus
VersisBro
Horus
4
6
13
1.75
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,035
Damage
118,659
157,902
Taken
170,500
118,856
Mitigated
171,609
59,127
Healing
50,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Elinhyde
Ganesha
10,261
1,063
0
5,184
39,066
59,175
225
12,096
26,497
57,417
0
L
Serqet
Kh3fan21
Serqet
24,462
5,524
0
3,962
26,510
14,423
892
9,765
16,389
0
88,525
W
Baron Samedi
Knarfer
Baron Samedi
27,481
2,201
6,466
8,727
30,579
17,336
892
13,257
16,606
148,303
0
W
Kuzenbo
KuzenFaker
Kuzenbo
38,071
6,668
0
8,726
42,961
60,816
84
10,697
30,762
100,175
0
W
Thor
Oshα
Thor
23,383
7,529
0
7,804
31,129
22,962
908
9,958
20,290
212
96,642
L
Chang'e
SkinnyBeñis
Chang'e
30,946
3,163
6,012
11,269
31,875
15,125
1,139
17,319
14,400
160,727
0
L
Artemis
29,881
13,959
0
1,140
25,286
16,763
861
12,255
12,859
0
139,667
L
Sylvanus
Szczepanski
Sylvanus
19,356
3,670
5,544
7,302
32,286
40,947
252
15,158
16,655
65,014
0
L
Horus
VersisBro
Horus
21,390
12,043
5,324
18,574
41,945
31,598
516
20,138
20,614
0
95,217
W
19,463
10,685
0
13,123
26,765
11,320
7,290
5,532
21,064
0
160,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,584
Gold Earned
83,700
778
Minions Killed
746
0
Camps Cleared
0
2,818,681
Distance Traveled
2,775,085
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,231
476
17
1
0
644,070
3
L
Serqet
15,762
493
120
4
0
599,895
0
W
Baron Samedi
16,985
531
221
7
0
533,601
5
W
Kuzenbo
16,277
509
135
4
0
594,757
1
W
Thor
16,610
519
123
4
0
496,942
0
L
Chang'e
16,379
512
244
8
0
580,900
11
L
Artemis
15,562
486
211
7
0
516,071
7
L
Sylvanus
14,446
451
60
2
0
539,239
8
L
Horus
15,435
482
143
4
0
582,576
1
W
Neith
18,597
581
250
8
0
505,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role