Player Matchup

Fenrir
Fenrir
AyaXx1
Fenrir
Level 109
God Stats
4W - 4L
1,848 SR
Queue Stats
49W - 62L
1,475 Elo+
Solo
Cupid
Cupid
MarV-Team
Cupid
Level 84
God Stats
3W - 1L
1,655 SR
Queue Stats
53W - 78L
1,577 Elo+
Solo
Nox
Nox
Recycleed
Nox
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 18L
1,719 Elo+
Solo
Team Averages
Level 105
1,667 SR
1,591 Elo+

VS

Team Averages
Level 48
1,569 SR
1,382 Elo+
Hades
Hades
BDPASQUALI
Hades
Level 4
God Stats
0W - 5L
1,341 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
NicoBR101
Cthulhu
Level 72
God Stats
1W - 2L
1,682 SR
Queue Stats
13W - 12L
1,382 Elo+
Party 1
Medusa
Medusa
T3CHNOL0RD
Medusa
Level 67
God Stats
1W - 2L
1,685 SR
Queue Stats
6W - 3L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyaXx1
Fenrir
14
9 / 1 / 5
10,932
781
13,379
13,366
7,323
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
MarV-Team
Cupid
14
1 / 0 / 9
9,544
682
7,249
6,641
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 0 / 8
10,141
724
9,706
5,109
1,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 5 / 1
8,121
580
1,834
8,649
4,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
NicoBR101
Cthulhu
12
1 / 5 / 0
9,461
676
6,302
13,438
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
T3CHNOL0RD
Medusa
11
0 / 5 / 1
8,331
595
8,156
14,079
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
1
1
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AyaXx1
Fenrir
9
1
5
11.5
L
Hades
0
5
1
0.1
W
Cupid
MarV-Team
Cupid
1
0
9
5.5
L
Cthulhu
NicoBR101
Cthulhu
1
5
0
0.2
W
5
0
8
9
L
Medusa
T3CHNOL0RD
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
16,292
25,116
Taken
36,166
11,736
Mitigated
20,692
8,317
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AyaXx1
Fenrir
13,379
2,796
0
2,441
13,366
7,323
444
3,652
9,714
0
49,543
L
Hades
1,834
188
344
1,099
8,649
4,432
0
2,188
6,461
20,425
0
W
Cupid
MarV-Team
Cupid
7,249
3,943
615
4,299
6,641
2,492
1,648
2,422
4,219
0
36,389
L
Cthulhu
NicoBR101
Cthulhu
6,302
522
274
1,570
13,438
11,110
0
4,709
8,729
21,730
0
W
9,706
1,546
0
962
5,109
1,921
1,277
2,131
2,978
46,577
0
L
Medusa
T3CHNOL0RD
Medusa
8,156
3,388
0
4,568
14,079
5,150
0
2,952
11,127
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
25,913
182
Minions Killed
130
0
Camps Cleared
0
826,524
Distance Traveled
704,730
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,932
781
67
5
0
284,091
0
L
Hades
8,121
580
50
4
0
218,638
0
W
Cupid
9,544
682
42
3
0
279,193
3
L
Cthulhu
9,461
676
26
2
0
250,300
8
W
Nox
10,141
724
73
5
0
263,240
3
L
Medusa
8,331
595
54
4
0
235,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role