Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ALE-VEN
Arachne
Level 156
God Stats
1W - 1L
1,275 SR
Queue Stats
86W - 57L
1,655 Elo+
Party 1
Chang'e
Chang'e
ALEX92JUVE
Chang'e
Level 153
God Stats
9W - 6L
1,566 SR
Queue Stats
204W - 167L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
DePupils
Cthulhu
Level 145
God Stats
2W - 0L
1,696 SR
Queue Stats
140W - 103L
1,657 Elo+
Party 1
Artemis
Artemis
Wretor
Artemis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,623 Elo+
Party 1
Team Averages
Level 110
1,508 SR
1,612 Elo+

VS

Team Averages
Level 72
1,506 SR
1,464 Elo+
Danzaburou
Danzaburou
Whitewolf569
Danzaburou
Level 46
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
anonimus999
The Morrigan
Level 84
God Stats
15W - 9L
1,716 SR
Queue Stats
86W - 70L
1,497 Elo+
Party 2
Scylla
Scylla
dan_3456
Scylla
Level 43
God Stats
4W - 6L
1,608 SR
Queue Stats
30W - 26L
1,487 Elo+
Party 2
Tyr
Tyr
eddyelikeLGND
Tyr
Level 88
God Stats
23W - 27L
1,386 SR
Queue Stats
256W - 253L
1,394 Elo+
Solo
Mercury
Mercury
esparzinha
Mercury
Level 99
God Stats
10W - 7L
1,500 SR
Queue Stats
77W - 76L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 1 / 7
9,171
539
7,494
9,138
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
ALE-VEN
Arachne
18
7 / 4 / 3
10,573
622
11,547
15,804
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
ALEX92JUVE
Chang'e
16
6 / 1 / 7
10,081
593
9,902
8,963
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DePupils
Cthulhu
16
10 / 3 / 6
10,059
592
12,796
16,876
15,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Wretor
Artemis
16
9 / 0 / 7
10,223
601
10,331
9,886
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Whitewolf569
Danzaburou
10
1 / 8 / 1
6,841
402
4,127
12,253
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
anonimus999
The Morrigan
14
1 / 8 / 3
8,427
496
5,862
12,621
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
dan_3456
Scylla
10
0 / 9 / 4
7,059
415
3,588
11,247
3,162
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 0
8,842
520
7,580
15,998
12,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
esparzinha
Mercury
14
3 / 5 / 1
8,513
501
5,548
12,699
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
34
Kills
8
9
Deaths
35
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
7
5.5
W
Arachne
ALE-VEN
Arachne
7
4
3
2.13
W
Chang'e
ALEX92JUVE
Chang'e
6
1
7
9.5
W
Cthulhu
DePupils
Cthulhu
10
3
6
4.33
L
Danzaburou
Whitewolf569
Danzaburou
1
8
1
0.19
W
Artemis
Wretor
Artemis
9
0
7
12.5
L
The Morrigan
anonimus999
The Morrigan
1
8
3
0.31
L
Scylla
dan_3456
Scylla
0
9
4
0.22
L
3
5
0
0.6
L
Mercury
esparzinha
Mercury
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
26,705
60,667
Taken
64,818
37,509
Mitigated
28,108
24,607
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,494
1,137
0
2,846
9,138
8,119
1,955
315
8,812
0
45,315
W
Arachne
ALE-VEN
Arachne
11,547
7,374
0
4,285
15,804
6,350
910
2,212
12,722
0
83,794
W
Chang'e
ALEX92JUVE
Chang'e
9,902
246
2,203
4,221
8,963
3,389
573
1,961
6,872
53,328
0
W
Cthulhu
DePupils
Cthulhu
12,796
587
612
3,630
16,876
15,445
187
2,899
13,876
51,662
0
L
Danzaburou
Whitewolf569
Danzaburou
4,127
1,507
246
1,386
12,253
3,254
106
4,442
7,811
0
29,669
W
Artemis
Wretor
Artemis
10,331
4,726
0
6,810
9,886
4,206
3,460
1,298
8,588
0
56,099
L
The Morrigan
anonimus999
The Morrigan
5,862
1,264
0
459
12,621
4,621
0
5,707
6,801
46,217
829
L
Scylla
dan_3456
Scylla
3,588
216
0
0
11,247
3,162
0
4,789
6,458
19,847
0
L
7,580
718
0
3,886
15,998
12,580
0
5,315
10,683
424
42,321
L
Mercury
esparzinha
Mercury
5,548
3,444
0
429
12,699
4,491
0
2,445
10,254
0
54,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
39,682
507
Minions Killed
384
0
Camps Cleared
0
1,610,556
Distance Traveled
1,541,183
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,171
539
99
6
0
335,381
0
W
Arachne
10,573
622
141
8
0
349,644
3
W
Chang'e
10,081
593
103
6
0
309,884
4
W
Cthulhu
10,059
592
67
4
0
326,267
7
L
Danzaburou
6,841
402
56
3
0
280,640
2
W
Artemis
10,223
601
97
6
0
289,380
1
L
The Morrigan
8,427
496
105
6
0
290,458
3
L
Scylla
7,059
415
36
2
0
298,155
1
L
Tyr
8,842
520
81
5
0
333,982
3
L
Mercury
8,513
501
106
6
0
337,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role