Player Matchup

Anubis
Anubis
Curiosittty
Anubis
Level 29
God Stats
10W - 5L
1,795 SR
Queue Stats
98W - 84L
1,643 Elo+
Solo
Nike
Nike
Husbando3D
Nike
Level 17
God Stats
5W - 9L
1,380 SR
Queue Stats
77W - 64L
1,630 Elo+
Solo
Ullr
Ullr
JayLee12
Ullr
Level 27
God Stats
7W - 1L
1,995 SR
Queue Stats
52W - 43L
1,722 Elo+
Solo
Bakasura
Bakasura
MRniceguy02
Bakasura
Level 20
God Stats
1W - 1L
1,304 SR
Queue Stats
37W - 29L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
kittensss1
Tsukuyomi
Level 29
God Stats
4W - 2L
1,626 SR
Queue Stats
28W - 13L
1,649 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,666 Elo+

VS

Team Averages
Level 20
1,650 SR
1,599 Elo+
Anubis
Anubis
A1AHunter
Anubis
Level 17
God Stats
54W - 50L
1,528 SR
Queue Stats
73W - 91L
1,573 Elo+
Solo
Cerberus
Cerberus
A4nSpy
Cerberus
Level 27
God Stats
20W - 14L
1,611 SR
Queue Stats
60W - 43L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
Imnotzepovop
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 31L
1,609 Elo+
Solo
Apollo
Apollo
silvawilson
Apollo
Level 23
God Stats
4W - 2L
1,804 SR
Queue Stats
189W - 154L
1,617 Elo+
Solo
Anhur
Anhur
xxZaToxx
Anhur
Level 29
God Stats
1W - 2L
1,809 SR
Queue Stats
132W - 106L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 4 / 15
18,285
653
39,223
26,116
15,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 23
15,378
549
14,531
25,337
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
19
4 / 6 / 13
13,049
466
11,297
21,946
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
MRniceguy02
Bakasura
20
4 / 4 / 8
15,581
556
12,639
23,786
14,083
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
kittensss1
Tsukuyomi
20
17 / 6 / 13
15,888
567
20,454
21,613
9,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1AHunter
Anubis
20
5 / 12 / 8
13,747
491
15,752
21,764
9,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
A4nSpy
Cerberus
20
6 / 10 / 9
13,959
499
10,616
27,551
23,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Imnotzepovop
Tsukuyomi
20
3 / 10 / 13
13,987
500
15,701
25,539
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
6 / 4 / 9
15,128
540
23,997
26,048
9,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
xxZaToxx
Anhur
20
4 / 12 / 8
14,230
508
14,197
25,430
6,650
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
48
Kills
24
24
Deaths
48
72
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
A1AHunter
Anubis
5
12
8
0.75
L
Cerberus
A4nSpy
Cerberus
6
10
9
1.05
W
Anubis
16
4
15
5.88
W
7
4
23
4.63
L
Tsukuyomi
Imnotzepovop
Tsukuyomi
3
10
13
0.95
W
Ullr
4
6
13
1.75
W
Bakasura
MRniceguy02
Bakasura
4
4
8
2
W
Tsukuyomi
kittensss1
Tsukuyomi
17
6
13
3.92
L
Apollo
6
4
9
2.63
L
Anhur
xxZaToxx
Anhur
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,144
Damage
80,263
118,798
Taken
126,332
70,845
Mitigated
57,653
41,358
Healing
34,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A1AHunter
Anubis
15,752
1,350
558
5,962
21,764
9,075
319
10,326
11,158
63,005
0
L
Cerberus
A4nSpy
Cerberus
10,616
685
0
5,054
27,551
23,157
43
9,137
18,344
52,478
0
W
Anubis
39,223
1,941
0
18,430
26,116
15,353
1,985
9,247
16,869
167,408
0
W
14,531
3,607
0
5,243
25,337
23,474
1,517
4,968
20,369
0
59,710
L
Tsukuyomi
Imnotzepovop
Tsukuyomi
15,701
3,382
0
8,335
25,539
9,621
0
4,187
21,282
0
101,029
W
Ullr
11,297
3,532
0
1,195
21,946
8,323
1,222
3,611
18,335
0
101,856
W
Bakasura
MRniceguy02
Bakasura
12,639
8,969
0
11,973
23,786
14,083
3,866
3,028
20,758
0
99,574
W
Tsukuyomi
kittensss1
Tsukuyomi
20,454
5,470
0
4,517
21,613
9,612
10
5,514
16,099
0
92,381
L
Apollo
23,997
10,548
0
6,928
26,048
9,150
490
7,632
17,122
0
102,830
L
Anhur
xxZaToxx
Anhur
14,197
7,031
0
7,461
25,430
6,650
192
7,941
17,349
0
101,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,181
Gold Earned
71,051
791
Minions Killed
639
0
Camps Cleared
0
2,514,048
Distance Traveled
2,352,544
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,747
491
100
4
0
403,536
12
L
Cerberus
13,959
499
97
3
0
520,069
4
W
Anubis
18,285
653
233
8
0
458,114
2
W
Nike
15,378
549
85
3
0
514,528
2
L
Tsukuyomi
13,987
500
140
5
0
470,589
7
W
Ullr
13,049
466
127
5
0
448,769
0
W
Bakasura
15,581
556
228
8
0
535,333
0
W
Tsukuyomi
15,888
567
118
4
0
557,304
4
L
Apollo
15,128
540
160
6
0
525,250
3
L
Anhur
14,230
508
142
5
0
433,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role