Player Matchup

Ra
Ra
NecroticCleric
Ra
Level 25
God Stats
11W - 8L
1,500 SR
Queue Stats
33W - 20L
1,379 Elo+
Party 2
Achilles
Achilles
SteampunkTroll
Achilles
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 55L
1,433 Elo+
Party 2
Vamana
Vamana
sirblame
Vamana
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 130L
1,466 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,426 Elo+

VS

Team Averages
Level 18
1,467 SR
1,324 Elo+
Thor
Thor
DampRombus10
Thor
Level 6
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
NightBloodSpirit
Yemoja
Level 17
God Stats
3W - 5L
1,447 SR
Queue Stats
3W - 5L
1,182 Elo+
Solo
Hades
Hades
TeH 3P1C D1N0
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
8,264
689
5,287
7,727
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
4 / 0 / 7
9,598
800
8,030
10,826
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
sirblame
Vamana
13
6 / 1 / 5
9,083
757
12,871
8,443
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,751
563
5,165
10,806
4,397
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 4
7,146
596
5,836
8,513
6,136
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 4 / 1
7,850
654
10,811
13,483
7,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
0
4
7
0.88
L
1
2
4
1.5
W
Achilles
4
0
7
7.5
L
4
4
1
1.13
W
Vamana
sirblame
Vamana
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
21,812
26,996
Taken
32,802
16,106
Mitigated
18,205
12,008
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,165
1,031
0
0
10,806
4,397
0
757
9,974
0
8,627
W
5,287
418
2,324
2,583
7,727
2,780
0
6,483
1,244
36,344
0
L
5,836
1,160
2,764
529
8,513
6,136
0
2,123
6,315
13,301
0
W
Achilles
8,030
4,681
0
3,751
10,826
8,529
0
6,140
4,686
0
16,991
L
10,811
1,837
1,107
5,319
13,483
7,672
0
2,463
10,651
38,760
0
W
Vamana
sirblame
Vamana
12,871
7,590
0
3,350
8,443
4,797
210
4,102
4,341
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
21,747
136
Minions Killed
85
0
Camps Cleared
0
640,613
Distance Traveled
507,897
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,751
563
9
1
0
193,700
0
W
Ra
8,264
689
71
6
0
202,620
2
L
Yemoja
7,146
596
11
1
0
136,069
0
W
Achilles
9,598
800
16
1
0
209,265
0
L
Hades
7,850
654
65
5
0
178,128
0
W
Vamana
9,083
757
49
4
0
228,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role