Player Matchup

Ra
Ra
ABull119
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
CoranThym
Neith
Level 14
God Stats
5W - 7L
1,315 SR
Queue Stats
67W - 63L
1,191 Elo+
Party 2
Kukulkan
Kukulkan
Micomic
Kukulkan
Level 10
God Stats
6W - 4L
1,472 SR
Queue Stats
28W - 30L
1,315 Elo+
Party 2
Bellona
Bellona
Trivialix
Bellona
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 50L
1,483 Elo+
Solo
Fenrir
Fenrir
monkeymanape
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,159 Elo+
Party 1
Team Averages
Level 14
1,457 SR
1,330 Elo+

VS

Team Averages
Level 13
1,661 SR
1,597 Elo+
Horus
Horus
DieHardTryHardHD
Horus
Level 26
God Stats
4W - 2L
1,884 SR
Queue Stats
16W - 15L
1,501 Elo+
Party 4
Hachiman
Hachiman
Elarossa
Hachiman
Level 2
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 3
Neith
Neith
Elayanore
Neith
Level 2
God Stats
2W - 2L
1,709 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 3
Scylla
Scylla
elbrootoo
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
eyefeed
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,657 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,690
299
442
1,438
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
CoranThym
Neith
13
4 / 5 / 8
8,610
453
7,517
11,886
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Micomic
Kukulkan
12
5 / 11 / 5
8,441
444
13,061
12,617
4,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Trivialix
Bellona
14
5 / 6 / 3
9,103
479
9,416
15,923
10,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
3 / 10 / 5
8,424
443
6,584
17,864
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,096
479
6,853
12,465
8,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Elarossa
Hachiman
14
4 / 2 / 12
9,050
476
6,233
10,933
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Elayanore
Neith
13
4 / 8 / 9
9,250
487
7,209
12,213
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
elbrootoo
Scylla
13
2 / 3 / 11
9,143
481
5,881
13,795
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
eyefeed
Ao Kuang
18
19 / 1 / 6
11,779
620
20,364
21,239
9,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
17
Kills
33
34
Deaths
17
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
CoranThym
Neith
4
5
8
1.6
W
4
3
11
3.17
W
Hachiman
Elarossa
Hachiman
4
2
12
5
W
Neith
Elayanore
Neith
4
8
9
1.06
L
Kukulkan
Micomic
Kukulkan
5
11
5
0.68
L
Bellona
Trivialix
Bellona
5
6
3
1.08
W
Scylla
elbrootoo
Scylla
2
3
11
2.5
W
Ao Kuang
eyefeed
Ao Kuang
19
1
6
22
L
Fenrir
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,020
Damage
46,540
59,728
Taken
70,645
26,811
Mitigated
35,338
8,769
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
212
0
97
1,438
369
208
419
1,019
6,161
0
L
Neith
CoranThym
Neith
7,517
3,822
0
1,683
11,886
4,308
694
5,823
5,988
0
20,016
W
6,853
3,037
835
3,703
12,465
8,668
72
2,383
9,907
0
31,460
W
Hachiman
Elarossa
Hachiman
6,233
4,240
0
4,689
10,933
3,781
1,310
2,073
8,760
0
32,693
W
Neith
Elayanore
Neith
7,209
3,239
0
2,828
12,213
4,323
2,181
4,513
7,700
0
37,065
L
Kukulkan
Micomic
Kukulkan
13,061
2,651
0
0
12,617
4,653
408
5,354
7,188
41,272
0
L
Bellona
Trivialix
Bellona
9,416
2,780
0
2,505
15,923
10,776
296
8,683
7,090
0
30,952
W
Scylla
elbrootoo
Scylla
5,881
1,240
219
5,067
13,795
8,963
713
1,525
12,145
31,894
0
W
Ao Kuang
eyefeed
Ao Kuang
20,364
5,305
0
13,132
21,239
9,603
0
3,009
18,080
69,153
0
L
Fenrir
6,584
2,217
0
4,484
17,864
6,705
273
5,966
11,848
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
48,318
225
Minions Killed
298
0
Camps Cleared
0
1,305,506
Distance Traveled
1,638,248
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,690
299
7
0
0
77,213
0
L
Neith
8,610
453
24
1
0
306,607
0
W
Horus
9,096
479
43
2
0
325,377
1
W
Hachiman
9,050
476
53
3
0
316,775
0
W
Neith
9,250
487
76
4
0
292,696
2
L
Kukulkan
8,441
444
65
3
0
293,035
0
L
Bellona
9,103
479
53
3
0
344,464
1
W
Scylla
9,143
481
25
1
0
347,950
8
W
Ao Kuang
11,779
620
101
5
0
355,450
1
L
Fenrir
8,424
443
76
4
0
284,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role