Player Matchup

Zeus
Zeus
GERKenny94
Zeus
Level 29
God Stats
5W - 12L
1,500 SR
Queue Stats
50W - 136L
1,329 Elo+
Party 1
Olorun
Olorun
SHAYTAN1337
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,219 Elo+
Party 3
Merlin
Merlin
WodniyKazimir
Merlin
Level 6
God Stats
8W - 10L
1,441 SR
Queue Stats
147W - 142L
1,446 Elo+
Solo
Hachiman
Hachiman
frozenTTR
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,282 Elo+
Party 3
Jing Wei
Jing Wei
lilPeqq
Jing Wei
Level 28
God Stats
4W - 8L
1,415 SR
Queue Stats
42W - 126L
1,343 Elo+
Party 1
Team Averages
Level 17
1,471 SR
1,324 Elo+

VS

Team Averages
Level 12
1,522 SR
1,570 Elo+
Bastet
Bastet
DİKAÇU
Bastet
Level 17
God Stats
2W - 1L
1,295 SR
Queue Stats
11W - 7L
1,519 Elo+
Party 2
Mercury
Mercury
KAREAÇU
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,519 Elo+
Party 2
Artemis
Artemis
coskunkaya
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Party 2
Apollo
Apollo
lui17u7
Apollo
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,699 Elo+
Solo
Kali
Kali
teletfatih
Kali
Level 3
God Stats
3W - 1L
1,814 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 12 / 6
11,181
1,242
15,698
15,546
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
15
1 / 15 / 10
9,712
1,079
11,817
25,452
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 4 / 8
9,833
1,093
7,255
12,222
6,637
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
frozenTTR
Hachiman
14
1 / 10 / 6
8,807
979
7,272
17,864
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
lilPeqq
Jing Wei
14
4 / 14 / 4
9,349
1,039
6,668
22,501
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DİKAÇU
Bastet
18
18 / 3 / 22
13,441
1,493
24,038
10,857
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
KAREAÇU
Mercury
17
10 / 7 / 22
10,605
1,178
14,578
14,407
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
coskunkaya
Artemis
19
12 / 1 / 31
12,412
1,379
22,734
9,570
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
lui17u7
Apollo
18
11 / 4 / 18
11,706
1,301
15,181
11,198
4,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 32
11,427
1,270
14,339
10,600
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
180
15
Kills
55
55
Deaths
15
34
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Bastet
DİKAÇU
Bastet
18
3
22
9.67
L
7
12
6
0.83
W
Mercury
KAREAÇU
Mercury
10
7
22
3
L
Olorun
1
15
10
0.4
L
2
4
8
1.5
W
Artemis
coskunkaya
Artemis
12
1
31
27.5
L
Hachiman
frozenTTR
Hachiman
1
10
6
0.4
L
Jing Wei
lilPeqq
Jing Wei
4
14
4
0.43
W
Apollo
lui17u7
Apollo
11
4
18
5
W
4
0
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
90,870
93,585
Taken
56,632
32,008
Mitigated
25,071
7,891
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DİKAÇU
Bastet
24,038
9,148
0
0
10,857
6,870
0
6,584
4,273
0
35,505
L
15,698
2,405
0
0
15,546
4,243
0
0
15,546
29,274
0
W
Mercury
KAREAÇU
Mercury
14,578
9,773
0
1,062
14,407
5,644
0
9,019
5,388
0
26,718
L
Olorun
11,817
7,317
25
4,686
25,452
8,514
0
0
25,452
22,355
0
L
7,255
1,369
441
426
12,222
6,637
0
0
12,222
30,497
0
W
Artemis
coskunkaya
Artemis
22,734
15,529
0
3,597
9,570
3,781
0
5,756
3,814
0
40,327
L
Hachiman
frozenTTR
Hachiman
7,272
5,156
0
1,226
17,864
5,579
0
0
17,864
0
14,403
L
Jing Wei
lilPeqq
Jing Wei
6,668
5,340
0
1,087
22,501
7,035
0
0
22,501
0
13,077
W
Apollo
lui17u7
Apollo
15,181
9,913
0
0
11,198
4,419
0
6,593
4,605
0
29,433
W
14,339
7,356
0
4,468
10,600
4,357
0
6,818
3,782
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
59,591
142
Minions Killed
157
0
Camps Cleared
3
782,230
Distance Traveled
973,194
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,441
1,493
26
3
1
217,326
2
L
Zeus
11,181
1,242
44
5
0
138,348
0
W
Mercury
10,605
1,178
34
4
0
170,939
1
L
Olorun
9,712
1,079
25
3
0
149,599
0
L
Merlin
9,833
1,093
44
5
0
152,494
1
W
Artemis
12,412
1,379
38
4
0
165,786
2
L
Hachiman
8,807
979
12
1
0
161,831
1
L
Jing Wei
9,349
1,039
17
2
0
179,958
0
W
Apollo
11,706
1,301
40
4
0
185,565
0
W
Kali
11,427
1,270
19
2
2
233,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role