Player Matchup

Bacchus
Bacchus
CookingWithUrf
Bacchus
Level 15
God Stats
6W - 2L
1,458 SR
Queue Stats
20W - 14L
1,338 Elo+
Party 1
Hera
Hera
Magyx69
Hera
Level 29
God Stats
5W - 1L
1,717 SR
Queue Stats
469W - 436L
1,545 Elo+
Solo
Nemesis
Nemesis
OhSnappItsMatt
Nemesis
Level 29
God Stats
6W - 4L
1,610 SR
Queue Stats
75W - 101L
1,517 Elo+
Solo
Neith
Neith
StrangeMartian
Neith
Level 5
God Stats
6W - 6L
1,245 SR
Queue Stats
29W - 33L
1,321 Elo+
Party 1
Guan Yu
Guan Yu
UnfoundedEden
Guan Yu
Level 14
God Stats
1W - 1L
1,289 SR
Queue Stats
15W - 15L
1,441 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,432 Elo+

VS

Team Averages
Level 14
1,500 SR
1,450 Elo+
Neith
Neith
Caterinana
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,249 Elo+
Party 3
Ra
Ra
CorOnaTTacK
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Päandorä
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,643 Elo+
Party 3
Set
Set
baldonado
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,520 Elo+
Party 2
Hercules
Hercules
yutronxx
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,454
621
5,021
7,306
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
Magyx69
Hera
13
3 / 2 / 0
7,565
630
2,832
6,161
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,988
582
3,055
9,861
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
11 / 2 / 5
8,516
710
10,970
8,062
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
6 / 0 / 0
8,309
692
7,636
8,215
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 8 / 1
4,984
415
3,836
8,318
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
6,630
553
5,356
5,610
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 1
6,626
552
4,456
10,962
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
4,935
411
4,942
7,743
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
yutronxx
Hercules
9
1 / 4 / 2
6,037
503
3,449
7,841
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
25
Kills
8
8
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
1
0.19
W
3
1
9
7.5
L
3
3
1
1.17
W
Hera
Magyx69
Hera
3
2
0
1.5
W
2
3
2
1
L
3
5
1
0.7
W
11
2
5
6.75
W
Guan Yu
6
0
0
6
L
0
5
0
0
L
Hercules
yutronxx
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
22,039
39,605
Taken
40,474
18,036
Mitigated
14,604
16,299
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,836
2,763
0
1,366
8,318
1,965
90
2,175
6,118
0
12,339
W
5,021
929
0
1,472
7,306
5,390
713
0
7,256
15,028
0
L
5,356
420
34
1,481
5,610
1,800
513
2,354
3,256
34,205
0
W
Hera
Magyx69
Hera
2,832
862
0
1,471
6,161
1,934
964
3,285
2,594
40,520
0
W
3,055
1,372
0
4,452
9,861
2,918
0
1,683
8,072
0
35,467
L
4,456
592
0
3,765
10,962
3,426
0
2,041
8,896
0
38,963
W
10,970
6,781
0
4,693
8,062
2,559
3,144
0
8,062
0
38,671
W
Guan Yu
7,636
1,430
0
4,211
8,215
5,235
445
0
7,790
0
44,865
L
4,942
1,813
0
1,452
7,743
4,165
0
341
7,102
0
19,000
L
Hercules
yutronxx
Hercules
3,449
1,006
0
1,602
7,841
3,248
0
942
6,874
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
29,212
344
Minions Killed
220
0
Camps Cleared
0
1,188,288
Distance Traveled
1,038,803
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,984
415
17
1
0
202,699
2
W
Bacchus
7,454
621
24
2
0
261,347
3
L
Ra
6,630
553
67
6
0
197,084
3
W
Hera
7,565
630
93
8
0
232,109
1
W
Nemesis
6,988
582
69
6
0
252,117
6
L
Pele
6,626
552
71
6
0
199,333
0
W
Neith
8,516
710
67
6
0
210,601
0
W
Guan Yu
8,309
692
91
8
0
232,114
0
L
Set
4,935
411
35
3
0
212,589
2
L
Hercules
6,037
503
30
3
0
227,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role