Player Matchup

Achilles
Achilles
Mithandrír
Achilles
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
SamFrostGames
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
crisfran600
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
legendsminator
Aphrodite
Level 148
God Stats
6W - 2L
1,715 SR
Queue Stats
149W - 158L
1,544 Elo+
Solo
Anhur
Anhur
xXDestruydorXx
Anhur
Level 65
God Stats
27W - 40L
1,577 SR
Queue Stats
308W - 321L
1,466 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,502 Elo+

VS

Team Averages
Level 103
1,508 SR
1,587 Elo+
Vulcan
Vulcan
FerTheBuitre
Vulcan
Level 104
God Stats
6W - 3L
1,491 SR
Queue Stats
101W - 76L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
NascimentoPC
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,554 Elo+
Solo
Sol
Sol
SiaStone
Sol
Level 120
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 6L
1,602 Elo+
Solo
Bellona
Bellona
maximop
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
xaxasmite
Skadi
Level 38
God Stats
5W - 3L
1,491 SR
Queue Stats
17W - 17L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mithandrír
Achilles
18
2 / 3 / 11
12,312
1,026
13,512
20,653
25,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
SamFrostGames
Cerberus
18
6 / 1 / 8
12,324
1,027
14,799
25,147
29,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
17
3 / 4 / 6
11,387
949
11,245
11,840
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
legendsminator
Aphrodite
18
4 / 1 / 10
11,678
973
17,695
16,204
13,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 3 / 7
11,043
920
7,250
12,631
5,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

188

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 3 / 7
11,269
939
22,452
10,113
3,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NascimentoPC
Tsukuyomi
17
3 / 2 / 7
12,144
1,012
13,180
15,714
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 7
11,786
982
25,642
12,911
3,675
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
maximop
Bellona
17
1 / 2 / 9
10,909
909
9,915
18,080
19,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
xaxasmite
Skadi
17
2 / 5 / 6
10,882
907
10,081
14,262
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
17
Kills
12
12
Deaths
17
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
3
7
2.17
W
Achilles
Mithandrír
Achilles
2
3
11
2.5
L
Tsukuyomi
NascimentoPC
Tsukuyomi
3
2
7
3.25
W
Cerberus
SamFrostGames
Cerberus
6
1
8
10
L
3
5
7
1.3
W
Scylla
3
4
6
1.5
W
Aphrodite
legendsminator
Aphrodite
4
1
10
9
L
Bellona
maximop
Bellona
1
2
9
2.75
W
2
3
7
1.83
L
Skadi
xaxasmite
Skadi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,501
Damage
81,270
86,475
Taken
71,080
78,710
Mitigated
43,420
28,775
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
22,452
4,916
0
0
10,113
3,678
0
5,657
4,456
41,101
0
W
Achilles
Mithandrír
Achilles
13,512
2,912
0
1,711
20,653
25,752
0
12,489
7,989
7,753
25,042
L
Tsukuyomi
NascimentoPC
Tsukuyomi
13,180
2,704
0
2,846
15,714
12,020
0
9,952
5,762
0
26,792
W
Cerberus
SamFrostGames
Cerberus
14,799
265
1,117
3,561
25,147
29,816
0
14,491
10,404
36,717
0
L
25,642
7,363
0
2,882
12,911
3,675
0
10,184
2,727
59,765
0
W
Scylla
11,245
1,042
0
0
11,840
4,175
0
5,351
6,389
35,616
0
W
Aphrodite
legendsminator
Aphrodite
17,695
1,585
10,199
9,570
16,204
13,771
0
7,792
8,137
35,717
0
L
Bellona
maximop
Bellona
9,915
2,085
0
2,055
18,080
19,009
0
9,885
7,515
100
25,557
W
7,250
3,202
935
1,682
12,631
5,196
0
8,047
4,559
0
24,863
L
Skadi
xaxasmite
Skadi
10,081
3,919
0
3,123
14,262
5,038
0
10,779
3,483
0
26,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
56,990
288
Minions Killed
231
7
Camps Cleared
8
1,252,162
Distance Traveled
1,271,043
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,269
939
51
4
0
280,724
0
W
Achilles
12,312
1,026
48
4
1
281,472
1
L
Tsukuyomi
12,144
1,012
34
3
2
269,425
3
W
Cerberus
12,324
1,027
78
7
4
289,584
0
L
Sol
11,786
982
67
6
5
221,925
1
W
Scylla
11,387
949
79
7
0
227,592
0
W
Aphrodite
11,678
973
30
3
1
255,323
0
L
Bellona
10,909
909
43
4
0
266,213
5
W
Anhur
11,043
920
53
4
1
198,191
1
L
Skadi
10,882
907
36
3
1
232,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role