Player Matchup

King Arthur
King Arthur
DevilPumzo79
King Arthur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,563 Elo+
Party 1
Hel
Hel
Vietnamese_Lorax
Hel
Level 119
God Stats
3W - 7L
1,515 SR
Queue Stats
430W - 617L
1,443 Elo+
Solo
Sylvanus
Sylvanus
allMightyToast0
Sylvanus
Level 146
God Stats
5W - 3L
1,704 SR
Queue Stats
103W - 102L
1,496 Elo+
Party 1
Team Averages
Level 102
1,573 SR
1,500 Elo+

VS

Team Averages
Level 118
1,509 SR
1,375 Elo+
Freya
Freya
BumxFromxHell
Freya
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
335W - 577L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
KimaDaGee
Nu Wa
Level 148
God Stats
29W - 37L
1,527 SR
Queue Stats
482W - 633L
1,438 Elo+
Solo
Horus
Horus
adhdchild2000
Horus
Level 99
God Stats
5W - 9L
1,500 SR
Queue Stats
165W - 262L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DevilPumzo79
King Arthur
12
1 / 5 / 6
9,471
557
6,325
13,502
6,928
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 2
11,127
655
8,690
10,266
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
14
4 / 2 / 7
10,754
633
14,415
18,326
16,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
11,348
668
15,045
15,590
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
KimaDaGee
Nu Wa
13
2 / 0 / 4
9,818
578
7,714
5,214
4,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 7 / 5
9,972
587
12,467
15,129
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
11
Kills
10
10
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
King Arthur
DevilPumzo79
King Arthur
1
5
6
0.8
L
Nu Wa
KimaDaGee
Nu Wa
2
0
4
4
W
6
3
2
2.33
L
3
7
5
0.79
W
Sylvanus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
35,226
42,094
Taken
35,933
27,129
Mitigated
17,228
15,233
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,045
3,931
843
4,297
15,590
6,214
0
9,993
5,597
33,096
0
W
King Arthur
DevilPumzo79
King Arthur
6,325
681
182
263
13,502
6,928
0
5,663
7,475
0
29,884
L
Nu Wa
KimaDaGee
Nu Wa
7,714
4,697
945
2,741
5,214
4,047
0
2,793
2,421
39,152
0
W
8,690
1,908
4,825
3,270
10,266
4,116
0
5,888
4,190
52,332
0
L
12,467
7,037
1,706
3,113
15,129
6,967
0
9,911
5,218
0
27,287
W
Sylvanus
14,415
2,192
1,243
5,450
18,326
16,085
0
10,213
7,636
40,252
6,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
31,138
187
Minions Killed
113
0
Camps Cleared
0
850,921
Distance Traveled
811,511
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,348
668
39
2
0
284,972
0
W
King Arthur
9,471
557
42
2
0
265,687
0
L
Nu Wa
9,818
578
45
3
0
245,789
6
W
Hel
11,127
655
81
5
0
293,985
0
L
Horus
9,972
587
29
2
0
280,750
0
W
Sylvanus
10,754
633
64
4
0
291,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role