Player Matchup

Fenrir
Fenrir
BratworstBoy
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KRAW7G
Nemesis
Level 9
God Stats
4W - 3L
1,479 SR
Queue Stats
51W - 40L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
SmoglessEagle1
Kukulkan
Level 28
God Stats
5W - 5L
1,737 SR
Queue Stats
24W - 45L
1,395 Elo+
Party 1
Ganesha
Ganesha
YouCameBack
Ganesha
Level 102
God Stats
14W - 7L
1,212 SR
Queue Stats
202W - 179L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
amagi1
Danzaburou
Level 5
God Stats
1W - 3L
1,576 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 29
1,501 SR
1,491 Elo+

VS

Team Averages
Level 10
1,503 SR
1,435 Elo+
Ymir
Ymir
FMartino
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Jelloneck
Chiron
Level 26
God Stats
1W - 2L
1,753 SR
Queue Stats
22W - 30L
1,353 Elo+
Party 2
Anubis
Anubis
UNCLE RUCKUS716
Anubis
Level 18
God Stats
4W - 14L
1,263 SR
Queue Stats
24W - 43L
1,321 Elo+
Party 2
Ares
Ares
rcam_1322
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
zauzer97
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 4 / 17
10,121
460
5,681
9,518
3,467
Nemesis
KRAW7G
Nemesis
17
13 / 2 / 11
11,871
540
15,607
16,883
7,552
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
18
22 / 4 / 18
13,386
608
26,898
12,180
5,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
YouCameBack
Ganesha
15
0 / 2 / 38
11,299
514
9,956
22,216
26,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
amagi1
Danzaburou
15
16 / 13 / 20
11,675
531
19,465
18,349
6,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 14 / 5
8,684
395
4,211
23,609
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Jelloneck
Chiron
18
7 / 6 / 2
11,767
535
9,871
17,030
8,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 7 / 7
10,034
456
14,697
18,455
8,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
10
0 / 20 / 8
8,029
365
4,301
29,781
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
14
6 / 12 / 4
10,611
482
10,592
17,657
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
47
59
Kills
21
25
Deaths
59
104
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
4
17
4.13
L
Ymir
2
14
5
0.32
L
Chiron
Jelloneck
Chiron
7
6
2
1.33
W
Nemesis
KRAW7G
Nemesis
13
2
11
9.25
W
Kukulkan
22
4
18
7.75
L
6
7
7
1.36
W
Ganesha
YouCameBack
Ganesha
0
2
38
9.5
W
Danzaburou
amagi1
Danzaburou
16
13
20
2
L
Ares
0
20
8
0.2
L
Thor
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,607
Damage
43,672
79,146
Taken
106,532
49,452
Mitigated
62,688
6,078
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,681
2,166
0
486
9,518
3,467
281
4,651
4,867
0
9,157
L
Ymir
4,211
1,071
0
408
23,609
14,904
530
6,951
16,658
26,298
0
L
Chiron
Jelloneck
Chiron
9,871
4,678
247
5,629
17,030
8,632
3,128
6,765
10,260
0
76,033
W
Nemesis
KRAW7G
Nemesis
15,607
7,612
0
607
16,883
7,552
1,034
1,978
14,905
0
73,419
W
Kukulkan
26,898
4,496
0
0
12,180
5,008
4,709
3,055
9,125
77,391
0
L
14,697
119
64
3,744
18,455
8,632
962
7,711
10,744
51,815
0
W
Ganesha
YouCameBack
Ganesha
9,956
2,059
0
1,749
22,216
26,974
1,128
3,805
18,411
32,003
0
W
Danzaburou
amagi1
Danzaburou
19,465
12,841
0
3,236
18,349
6,451
2,261
9,720
8,629
0
39,559
L
Ares
4,301
2,090
0
582
29,781
24,885
202
7,094
22,687
13,484
0
L
Thor
10,592
3,669
0
0
17,657
5,635
0
8,328
9,329
0
28,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
49,125
308
Minions Killed
303
0
Camps Cleared
0
1,975,167
Distance Traveled
1,561,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,121
460
13
1
0
374,682
0
L
Ymir
8,684
395
38
2
0
270,392
0
L
Chiron
11,767
535
147
7
0
294,763
0
W
Nemesis
11,871
540
110
5
0
468,967
0
W
Kukulkan
13,386
608
125
6
0
376,592
0
L
Anubis
10,034
456
74
3
0
313,281
0
W
Ganesha
11,299
514
7
0
0
407,885
0
W
Danzaburou
11,675
531
53
2
0
347,041
0
L
Ares
8,029
365
11
1
0
315,546
0
L
Thor
10,611
482
33
2
0
367,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role