Player Matchup

Neith
Neith
Kloal
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Loki
Loki
SoledbyCharles-
Loki
Level 18
God Stats
18W - 20L
1,383 SR
Queue Stats
59W - 81L
1,373 Elo+
Solo
Janus
Janus
TheWarriorPC
Janus
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Sobek
Sobek
ZBernardPDM
Sobek
Level 18
God Stats
7W - 13L
1,460 SR
Queue Stats
89W - 96L
1,418 Elo+
Solo
Guan Yu
Guan Yu
xxthestone321
Guan Yu
Level 25
God Stats
4W - 5L
1,321 SR
Queue Stats
38W - 39L
1,390 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,314 Elo+

VS

Team Averages
Level 18
1,478 SR
1,418 Elo+
Baron Samedi
Baron Samedi
ATKBLADE
Baron Samedi
Level 14
God Stats
33W - 61L
1,402 SR
Queue Stats
686W - 944L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
Djumpin
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,357 Elo+
Solo
Medusa
Medusa
Gremista
Medusa
Level 16
God Stats
5W - 5L
1,487 SR
Queue Stats
176W - 156L
1,444 Elo+
Party 1
Bellona
Bellona
Kerlon549633
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 85L
1,478 Elo+
Solo
Bacchus
Bacchus
souiniciante222
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kloal
Neith
15
1 / 7 / 3
9,717
405
6,726
15,613
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 5 / 5
12,149
506
14,888
22,026
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
6,533
272
679
1,937
547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 4 / 3
9,718
405
8,360
20,364
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
20
10 / 2 / 8
12,578
524
19,714
17,975
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATKBLADE
Baron Samedi
15
2 / 7 / 2
9,462
394
5,817
13,530
5,185
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Djumpin
Tsukuyomi
17
4 / 8 / 2
11,735
489
11,500
16,812
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Gremista
Medusa
17
1 / 3 / 5
11,333
472
10,825
10,989
3,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Kerlon549633
Bellona
19
6 / 2 / 2
11,777
491
14,707
17,109
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 4 / 3
13,261
553
14,155
15,530
10,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
23
Kills
20
20
Deaths
24
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ATKBLADE
Baron Samedi
2
7
2
0.43
W
Tsukuyomi
Djumpin
Tsukuyomi
4
8
2
0.63
W
Medusa
Gremista
Medusa
1
3
5
1.17
W
Bellona
Kerlon549633
Bellona
6
2
2
3.5
L
Neith
Kloal
Neith
1
7
3
0.36
L
11
5
5
2.7
L
0
2
0
0
L
1
4
3
0.63
W
7
4
3
2.13
L
Guan Yu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
57,004
77,915
Taken
73,970
56,003
Mitigated
39,052
26,407
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ATKBLADE
Baron Samedi
5,817
958
942
3,610
13,530
5,185
1,329
276
13,104
33,121
0
W
Tsukuyomi
Djumpin
Tsukuyomi
11,500
3,258
0
4,361
16,812
6,236
638
1,635
15,002
0
59,558
W
Medusa
Gremista
Medusa
10,825
6,541
243
3,163
10,989
3,407
2,906
2,415
8,474
0
56,354
W
Bellona
Kerlon549633
Bellona
14,707
6,374
0
1,918
17,109
13,591
1,093
2,386
14,448
0
64,847
L
Neith
Kloal
Neith
6,726
3,245
0
3,256
15,613
6,055
1,965
4,025
11,338
0
38,539
L
14,888
3,821
534
8,088
22,026
8,842
238
5,791
16,137
0
78,645
L
679
101
0
50
1,937
547
52
1,403
534
8,513
0
L
8,360
823
0
3,999
20,364
23,028
686
4,719
15,522
35,500
0
W
14,155
2,277
0
4,277
15,530
10,633
1,383
2,505
12,864
68,758
0
L
Guan Yu
19,714
3,539
1,648
8,832
17,975
17,531
37
4,034
13,692
776
77,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
57,568
374
Minions Killed
463
0
Camps Cleared
0
1,631,803
Distance Traveled
1,943,734
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,462
394
34
1
0
292,998
2
W
Tsukuyomi
11,735
489
81
3
0
351,856
2
W
Medusa
11,333
472
105
4
0
404,678
7
W
Bellona
11,777
491
111
5
0
493,737
0
L
Neith
9,717
405
65
3
0
301,338
0
L
Loki
12,149
506
121
5
0
420,058
1
L
Janus
6,533
272
8
0
0
81,528
0
L
Sobek
9,718
405
45
2
0
391,315
4
W
Bacchus
13,261
553
132
6
0
400,465
0
L
Guan Yu
12,578
524
135
6
0
437,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role