Player Matchup

Cthulhu
Cthulhu
Gold III
FrozenLuva69
Cthulhu
Gold III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 246L
1,439 MMR
Party 1
Ymir
Ymir
Gold II
kikalanan
Ymir
Gold II
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
317W - 263L
1,498 MMR
Party 1
Danzaburou
Danzaburou
Gold III
mrcarnevale0059
Danzaburou
Gold III
Level 98
God Stats
2W - 3L
1,631 SR
Queue Stats
302W - 244L
1,498 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,544 SR
1,478 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,500 SR
1,439 MMR
Izanami
Izanami
Bronze III
DoC7oR MoDZ
Izanami
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,446 MMR
Solo
Ares
Ares
Silver II
SHADOWMIND247
Ares
Silver II
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 75L
1,421 MMR
Solo
Discordia
Discordia
Bronze III
teakjoe
Discordia
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrozenLuva69
Cthulhu
13
3 / 3 / 5
11,351
709
8,939
16,829
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
1 / 2 / 5
11,182
699
3,987
10,910
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
mrcarnevale0059
Danzaburou
15
8 / 2 / 4
11,811
738
12,910
10,546
3,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KumbhakarnaTsukuyomiGaneshaSobek

VS

Bans
Cu ChulainnScyllaCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoC7oR MoDZ
Izanami
12
2 / 2 / 2
9,178
574
4,330
7,321
2,510
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 3
10,198
637
7,935
17,390
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
teakjoe
Discordia
14
2 / 7 / 5
9,934
621
15,303
12,041
4,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
7
7
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
DoC7oR MoDZ
Izanami
2
2
2
1.5
W
Cthulhu
FrozenLuva69
Cthulhu
3
3
5
1.83
L
3
3
3
1.5
W
Ymir
1
2
5
1.75
W
Danzaburou
mrcarnevale0059
Danzaburou
8
2
4
5
L
Discordia
teakjoe
Discordia
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
27,568
38,285
Taken
36,752
19,431
Mitigated
21,002
7,877
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DoC7oR MoDZ
Izanami
4,330
2,581
0
0
7,321
2,510
255
3,597
3,724
0
25,275
W
Cthulhu
FrozenLuva69
Cthulhu
8,939
209
495
5,316
16,829
9,871
425
10,563
6,266
36,067
0
L
7,935
398
0
724
17,390
14,322
0
4,860
12,530
27,657
0
W
Ymir
3,987
1,063
0
83
10,910
6,201
331
5,134
5,776
45,996
0
W
Danzaburou
mrcarnevale0059
Danzaburou
12,910
4,693
0
1,983
10,546
3,359
1,701
7,695
2,851
0
49,453
L
Discordia
teakjoe
Discordia
15,303
1,264
142
2,204
12,041
4,170
199
4,858
7,183
49,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
29,310
168
Minions Killed
129
0
Camps Cleared
0
873,058
Distance Traveled
750,713
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,178
574
40
3
0
236,451
2
W
Cthulhu
11,351
709
45
3
0
306,102
0
L
Ares
10,198
637
26
2
0
273,834
5
W
Ymir
11,182
699
63
4
0
294,447
1
W
Danzaburou
11,811
738
60
4
0
272,509
3
L
Discordia
9,934
621
63
4
0
240,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role