Player Matchup

Chiron
Chiron
Anubis55557
Chiron
Level 126
God Stats
9W - 10L
1,644 SR
Queue Stats
352W - 346L
1,446 Elo+
Party 1
He Bo
He Bo
Bl3wm3
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Laz5l0
Chaac
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
518W - 517L
1,433 Elo+
Solo
Nu Wa
Nu Wa
MurtaQueGemee
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
jack117a
Ares
Level 127
God Stats
2W - 4L
1,385 SR
Queue Stats
47W - 64L
1,449 Elo+
Party 1
Team Averages
Level 119
1,506 SR
1,466 Elo+

VS

Team Averages
Level 104
1,496 SR
1,497 Elo+
Artemis
Artemis
AdaptingXZ
Artemis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gr4yn1nja
Aphrodite
Level 68
God Stats
8W - 5L
1,575 SR
Queue Stats
10W - 6L
1,564 Elo+
Solo
Chang'e
Chang'e
MorganFreeballs
Chang'e
Level 124
God Stats
16W - 13L
1,535 SR
Queue Stats
1,280W - 1,280L
1,460 Elo+
Solo
Tyr
Tyr
Onfire557
Tyr
Level 152
God Stats
10W - 7L
1,371 SR
Queue Stats
528W - 514L
1,460 Elo+
Solo
Fenrir
Fenrir
PR1MEX
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
1 / 2 / 0
4,763
397
3,578
3,780
1,186
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Bl3wm3
He Bo
11
2 / 4 / 1
6,612
551
3,927
7,760
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Laz5l0
Chaac
12
0 / 2 / 0
6,701
558
4,995
7,117
3,734
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 0
6,104
509
5,433
4,205
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 3 / 0
5,639
470
4,303
8,809
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdaptingXZ
Artemis
12
5 / 0 / 1
6,656
555
6,161
8,166
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Gr4yn1nja
Aphrodite
11
0 / 1 / 6
6,351
529
2,971
7,567
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 2 / 3
6,683
557
2,202
6,075
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,733
644
4,252
8,716
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
PR1MEX
Fenrir
12
5 / 1 / 2
7,284
607
4,664
6,758
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
14
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdaptingXZ
Artemis
5
0
1
5.5
L
Chiron
1
2
0
0.5
L
He Bo
Bl3wm3
He Bo
2
4
1
0.63
W
Aphrodite
Gr4yn1nja
Aphrodite
0
1
6
3
L
Chaac
Laz5l0
Chaac
0
2
0
0
W
2
2
3
1.75
L
1
3
0
0.33
W
2
0
0
2
W
Fenrir
PR1MEX
Fenrir
5
1
2
6
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
20,250
31,671
Taken
37,282
12,423
Mitigated
15,675
7,491
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdaptingXZ
Artemis
6,161
3,401
0
3,558
8,166
2,027
0
2,895
5,139
0
34,409
L
Chiron
3,578
610
359
741
3,780
1,186
0
694
3,055
0
20,583
L
He Bo
Bl3wm3
He Bo
3,927
318
0
2,804
7,760
2,012
0
878
6,812
37,116
0
W
Aphrodite
Gr4yn1nja
Aphrodite
2,971
345
3,509
5,690
7,567
3,040
259
3,241
4,206
28,146
0
L
Chaac
Laz5l0
Chaac
4,995
711
0
1,775
7,117
3,734
0
0
7,117
0
43,153
W
2,202
59
374
2,338
6,075
1,790
0
3,529
2,314
35,761
0
L
5,433
1,174
0
5
4,205
1,095
420
1,112
3,077
31,263
0
W
4,252
827
0
4,142
8,716
4,372
0
1,277
7,345
0
50,810
W
Fenrir
PR1MEX
Fenrir
4,664
1,130
0
946
6,758
4,446
0
2,029
4,615
0
41,744
L
Ares
4,303
27
0
1,807
8,809
4,396
0
2,361
6,406
18,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
34,707
316
Minions Killed
374
0
Camps Cleared
0
950,246
Distance Traveled
1,097,579
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,656
555
58
5
0
204,209
0
L
Chiron
4,763
397
33
3
0
109,851
0
L
He Bo
6,612
551
80
7
0
210,942
6
W
Aphrodite
6,351
529
52
4
0
218,501
0
L
Chaac
6,701
558
108
9
0
223,402
3
W
Chang'e
6,683
557
76
6
0
216,201
1
L
Nu Wa
6,104
509
65
5
0
189,150
2
W
Tyr
7,733
644
116
10
0
249,428
0
W
Fenrir
7,284
607
72
6
0
209,240
1
L
Ares
5,639
470
30
3
0
216,901
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role