Player Matchup

Fenrir
Fenrir
WBB_SN4S4_97
Fenrir
Level 16
God Stats
7W - 7L
1,289 SR
Queue Stats
105W - 108L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
WBB_Zar_Dmitry
Jormungandr
Level 18
God Stats
1W - 3L
1,402 SR
Queue Stats
47W - 52L
1,371 Elo+
Party 2
Anubis
Anubis
WC_EnTe_TryH4Rd
Anubis
Level 9
God Stats
11W - 10L
1,515 SR
Queue Stats
108W - 128L
1,204 Elo+
Party 1
Ymir
Ymir
the210selectaz
Ymir
Level 17
God Stats
12W - 18L
1,475 SR
Queue Stats
179W - 191L
1,362 Elo+
Solo
Ares
Ares
zRage_zGhOsT_007
Ares
Level 22
God Stats
39W - 35L
1,345 SR
Queue Stats
254W - 291L
1,300 Elo+
Party 1
Team Averages
Level 16
1,405 SR
1,324 Elo+

VS

Team Averages
Level 26
1,461 SR
1,344 Elo+
Ymir
Ymir
Clanba59
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 3
Heimdallr
Heimdallr
Dat_Elch
Heimdallr
Level 29
God Stats
47W - 32L
1,540 SR
Queue Stats
64W - 68L
1,426 Elo+
Solo
Arachne
Arachne
MikiTheOne10
Arachne
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,310 Elo+
Party 3
Hel
Hel
oulala R6
Hel
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
616W - 530L
1,165 Elo+
Solo
Achilles
Achilles
rogueflame3
Achilles
Level 24
God Stats
13W - 6L
1,266 SR
Queue Stats
62W - 50L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 1
8,435
422
6,837
11,105
4,427
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WBB_Zar_Dmitry
Jormungandr
18
1 / 3 / 2
10,537
527
9,501
15,288
10,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 10 / 6
8,696
435
13,501
15,052
7,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 2
8,711
436
11,464
19,902
12,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 3 / 4
8,317
416
6,304
14,190
6,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 7 / 9
9,678
484
9,883
23,843
10,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Dat_Elch
Heimdallr
16
8 / 2 / 7
10,535
527
16,275
14,013
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
MikiTheOne10
Arachne
20
5 / 1 / 6
11,843
592
10,947
13,744
9,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 2 / 7
10,471
524
7,877
11,123
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
rogueflame3
Achilles
17
5 / 2 / 3
10,531
527
10,623
15,572
21,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
26
26
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
7
9
1.21
W
Heimdallr
Dat_Elch
Heimdallr
8
2
7
5.75
W
Arachne
MikiTheOne10
Arachne
5
1
6
8
L
Fenrir
2
3
1
0.83
L
Jormungandr
WBB_Zar_Dmitry
Jormungandr
1
3
2
0.67
L
2
10
6
0.5
W
4
2
7
3.75
W
Achilles
rogueflame3
Achilles
5
2
3
3.25
L
4
7
2
0.71
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,607
Damage
55,605
75,537
Taken
78,295
42,131
Mitigated
49,614
14,092
Healing
35,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,883
1,936
0
7,174
23,843
10,026
874
15,449
8,394
32,614
0
W
Heimdallr
Dat_Elch
Heimdallr
16,275
8,744
0
3,936
14,013
4,684
3,611
10,760
3,253
0
60,077
W
Arachne
MikiTheOne10
Arachne
10,947
6,831
0
4,377
13,744
9,380
364
2,868
10,876
0
111,338
L
Fenrir
6,837
621
0
715
11,105
4,427
0
2,244
8,861
0
30,998
L
Jormungandr
WBB_Zar_Dmitry
Jormungandr
9,501
1,250
354
2,072
15,288
10,569
476
702
14,586
70,421
0
L
13,501
433
421
2,145
15,052
7,872
405
4,298
10,754
50,369
0
W
7,877
1,797
8,279
6,995
11,123
4,424
3,031
5,020
6,103
67,894
0
W
Achilles
rogueflame3
Achilles
10,623
2,930
0
4,395
15,572
21,100
360
6,673
8,899
0
55,107
L
11,464
1,783
324
4,260
19,902
12,396
0
6,481
13,020
38,668
0
L
6,304
932
183
3,618
14,190
6,867
380
3,634
10,556
25,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
53,058
359
Minions Killed
533
0
Camps Cleared
0
1,771,430
Distance Traveled
1,915,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,678
484
42
2
0
359,430
0
W
Heimdallr
10,535
527
100
5
0
347,008
2
W
Arachne
11,843
592
171
9
0
453,908
0
L
Fenrir
8,435
422
55
3
0
366,768
0
L
Jormungandr
10,537
527
132
7
0
339,399
1
L
Anubis
8,696
435
63
3
0
276,879
0
W
Hel
10,471
524
104
5
0
381,593
2
W
Achilles
10,531
527
116
6
0
373,463
3
L
Ymir
8,711
436
60
3
0
396,203
2
L
Ares
8,317
416
49
2
0
392,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role