Player Matchup

Khepri
Khepri
CHRONiCxSWAGeRx
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,559 Elo+
Solo
Scylla
Scylla
Skul7l7shot7
Scylla
Level 29
God Stats
1W - 0L
1,784 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Bellona
Bellona
XXstankypantsXX
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
bhoward34567
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 2
Zeus
Zeus
faketaxidriver0
Zeus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 159L
1,803 Elo+
Solo
Team Averages
Level 40
1,557 SR
1,550 Elo+

VS

Team Averages
Level 67
1,518 SR
1,522 Elo+
Sobek
Sobek
Coggeth
Sobek
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,505 Elo+
Party 1
Fenrir
Fenrir
Hinesight
Fenrir
Level 24
God Stats
0W - 1L
1,749 SR
Queue Stats
41W - 26L
1,579 Elo+
Party 1
Susano
Susano
Sansthecomic326
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 58L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Xenostate
Danzaburou
Level 155
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 9L
1,545 Elo+
Party 1
Chernobog
Chernobog
daddycuumm
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 23
11,295
706
5,386
23,069
33,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
8 / 3 / 21
13,193
825
15,287
10,276
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 6 / 11
13,195
825
17,871
25,167
23,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
bhoward34567
Kukulkan
19
4 / 6 / 17
12,197
762
16,105
10,971
5,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 18
13,397
837
26,445
14,734
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Coggeth
Sobek
19
2 / 6 / 18
11,212
701
10,523
21,691
27,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Hinesight
Fenrir
18
7 / 6 / 13
11,706
732
13,205
16,887
17,536
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 12 / 10
9,898
619
4,541
18,240
9,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Xenostate
Danzaburou
20
9 / 6 / 13
13,411
838
26,981
21,238
11,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
daddycuumm
Chernobog
20
5 / 5 / 15
11,945
747
11,459
16,171
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
93
34
Kills
24
29
Deaths
35
90
Assists
69
Player
Kills
Deaths
Assists
KDA
W
1
8
23
1.56
L
Sobek
Coggeth
Sobek
2
6
18
1.83
L
Fenrir
Hinesight
Fenrir
7
6
13
2.25
L
1
12
10
0.5
W
Scylla
8
3
21
6.17
W
13
6
11
3.08
L
Danzaburou
Xenostate
Danzaburou
9
6
13
2.58
W
Kukulkan
bhoward34567
Kukulkan
4
6
17
2.08
L
Chernobog
daddycuumm
Chernobog
5
5
15
2.5
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,094
Damage
66,709
84,217
Taken
94,227
74,785
Mitigated
75,136
19,309
Healing
30,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,386
490
1,790
1,925
23,069
33,700
0
2,999
19,853
11,754
0
L
Sobek
Coggeth
Sobek
10,523
359
3,580
5,795
21,691
27,855
241
12,530
9,161
17,764
0
L
Fenrir
Hinesight
Fenrir
13,205
3,619
1,358
3,310
16,887
17,536
1,026
11,112
5,775
0
17,800
L
4,541
744
814
445
18,240
9,116
560
12,845
5,395
0
11,960
W
Scylla
15,287
1,943
438
2,412
10,276
5,059
1,932
1,279
8,997
29,624
0
W
17,871
4,320
1,448
6,671
25,167
23,513
2,434
2,862
22,305
171
29,609
L
Danzaburou
Xenostate
Danzaburou
26,981
10,075
1,764
8,465
21,238
11,434
2,215
14,940
6,298
0
55,526
W
Kukulkan
bhoward34567
Kukulkan
16,105
2,587
483
441
10,971
5,558
1,003
1,891
9,080
32,890
0
L
Chernobog
daddycuumm
Chernobog
11,459
7,098
956
3,769
16,171
9,195
1,384
11,967
4,204
0
38,673
W
26,445
2,585
1,087
2,614
14,734
6,955
538
1,492
13,242
57,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,277
Gold Earned
58,172
182
Minions Killed
159
0
Camps Cleared
0
1,306,595
Distance Traveled
1,272,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,295
706
10
1
0
235,378
0
L
Sobek
11,212
701
15
1
0
287,277
0
L
Fenrir
11,706
732
10
1
0
273,227
0
L
Susano
9,898
619
16
1
0
217,666
0
W
Scylla
13,193
825
40
3
0
290,327
0
W
Bellona
13,195
825
23
1
0
298,422
0
L
Danzaburou
13,411
838
63
4
0
244,627
0
W
Kukulkan
12,197
762
45
3
0
244,157
0
L
Chernobog
11,945
747
55
3
0
249,247
1
W
Zeus
13,397
837
64
4
0
238,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role