Player Matchup

Nemesis
Nemesis
KarateTommy
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,768 Elo+
Solo
Anhur
Anhur
ManLikeFrank
Anhur
Level 30
God Stats
1W - 0L
1,482 SR
Queue Stats
83W - 42L
1,788 Elo+
Party 1
Aphrodite
Aphrodite
Pringá
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RakovIvan
Thanatos
Level 17
God Stats
2W - 1L
1,571 SR
Queue Stats
14W - 14L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
SteveBrah
Baba Yaga
Level 28
God Stats
1W - 0L
1,753 SR
Queue Stats
66W - 31L
1,808 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,690 Elo+

VS

Team Averages
Level 16
1,556 SR
1,702 Elo+
Bellona
Bellona
DioInCarrozzina
Bellona
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 64L
1,685 Elo+
Party 2
Jing Wei
Jing Wei
LucaYRN
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,812 Elo+
Party 3
Ares
Ares
MatteNamikaze
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,812 Elo+
Party 3
Poseidon
Poseidon
SecurePiano721
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
xChandra
Nu Wa
Level 28
God Stats
17W - 12L
1,782 SR
Queue Stats
90W - 59L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KarateTommy
Nemesis
16
16 / 1 / 10
9,899
761
18,098
12,526
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 1
7,313
563
2,066
6,887
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Pringá
Aphrodite
12
0 / 0 / 7
6,599
508
3,291
5,681
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RakovIvan
Thanatos
12
5 / 5 / 11
8,174
629
6,837
8,606
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
SteveBrah
Baba Yaga
15
9 / 1 / 4
8,784
676
8,187
4,317
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,454
496
5,325
9,816
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
LucaYRN
Jing Wei
7
1 / 11 / 0
5,284
406
4,198
11,400
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 8 / 1
5,109
393
1,788
12,234
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
14
5 / 5 / 0
8,057
620
6,320
10,654
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
xChandra
Nu Wa
11
1 / 6 / 2
6,558
504
3,653
6,828
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
31
Kills
9
9
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Nemesis
KarateTommy
Nemesis
16
1
10
21
L
Jing Wei
LucaYRN
Jing Wei
1
11
0
0.09
W
1
2
1
0.75
L
0
8
1
0.06
W
Aphrodite
Pringá
Aphrodite
0
0
7
3.5
W
Thanatos
RakovIvan
Thanatos
5
5
11
2.1
L
Poseidon
5
5
0
1
W
Baba Yaga
SteveBrah
Baba Yaga
9
1
4
11
L
Nu Wa
xChandra
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
21,284
38,017
Taken
50,932
18,902
Mitigated
21,501
18,585
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
1,904
0
3,724
9,816
6,823
0
2,444
7,300
0
38,764
W
Nemesis
KarateTommy
Nemesis
18,098
8,480
0
3,327
12,526
8,644
266
4,572
7,879
0
65,767
L
Jing Wei
LucaYRN
Jing Wei
4,198
3,550
0
987
11,400
2,856
260
1,821
9,542
0
17,611
W
2,066
1,277
0
1,614
6,887
2,046
0
356
6,361
0
49,051
L
1,788
463
0
268
12,234
6,267
82
1,537
10,657
9,453
0
W
Aphrodite
Pringá
Aphrodite
3,291
326
3,423
4,178
5,681
3,412
295
1,810
3,652
25,418
0
W
Thanatos
RakovIvan
Thanatos
6,837
1,877
0
4,250
8,606
3,072
741
3,524
4,955
0
28,714
L
Poseidon
6,320
771
0
3,817
10,654
3,382
0
2,165
8,385
54,155
0
W
Baba Yaga
SteveBrah
Baba Yaga
8,187
422
0
1,793
4,317
1,728
53
1,014
3,137
53,333
0
L
Nu Wa
xChandra
Nu Wa
3,653
337
0
634
6,828
2,173
0
3,073
3,570
26,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
31,462
397
Minions Killed
275
0
Camps Cleared
0
1,268,728
Distance Traveled
1,156,717
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,454
496
62
5
0
238,408
3
W
Nemesis
9,899
761
110
8
0
300,844
2
L
Jing Wei
5,284
406
32
2
0
251,357
0
W
Anhur
7,313
563
83
6
0
224,292
1
L
Ares
5,109
393
18
1
0
206,551
2
W
Aphrodite
6,599
508
54
4
0
255,258
3
W
Thanatos
8,174
629
50
4
0
243,937
1
L
Poseidon
8,057
620
114
9
0
238,273
0
W
Baba Yaga
8,784
676
100
8
0
244,397
5
L
Nu Wa
6,558
504
49
4
0
222,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role