Player Matchup

Bastet
Bastet
LiarBriar18
Bastet
Level 14
God Stats
7W - 2L
1,956 SR
Queue Stats
19W - 20L
1,473 Elo+
Party 3
Artemis
Artemis
cauecxs
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,291 Elo+
Solo
Scylla
Scylla
cookiebhip
Scylla
Level 28
God Stats
4W - 4L
1,321 SR
Queue Stats
302W - 326L
1,469 Elo+
Solo
Ymir
Ymir
exalted_bonnet4
Ymir
Level 18
God Stats
22W - 8L
1,514 SR
Queue Stats
69W - 68L
1,410 Elo+
Party 3
Neith
Neith
noahv223
Neith
Level 17
God Stats
15W - 12L
1,472 SR
Queue Stats
89W - 95L
1,478 Elo+
Party 3
Team Averages
Level 16
1,553 SR
1,424 Elo+

VS

Team Averages
Level 16
1,420 SR
1,279 Elo+
Fenrir
Fenrir
BC65
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 28L
1,363 Elo+
Party 2
Raijin
Raijin
Darkdragon000
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,367 Elo+
Solo
Kukulkan
Kukulkan
Seabass2453
Kukulkan
Level 4
God Stats
8W - 11L
1,279 SR
Queue Stats
9W - 14L
1,163 Elo+
Party 2
Ra
Ra
Yaya-Mmkay
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 136L
1,251 Elo+
Party 1
Zeus
Zeus
knuckles101
Zeus
Level 44
God Stats
0W - 6L
1,321 SR
Queue Stats
134W - 191L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 3 / 23
13,073
1,089
16,342
14,825
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
cauecxs
Artemis
17
1 / 2 / 15
10,578
882
3,682
8,523
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
cookiebhip
Scylla
19
11 / 0 / 19
12,825
1,069
17,612
10,778
3,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 1 / 18
13,190
1,099
8,202
15,781
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
noahv223
Neith
19
9 / 2 / 18
12,881
1,073
13,525
11,605
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BC65
Fenrir
17
3 / 15 / 2
11,252
938
14,870
23,303
8,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 8 / 0
9,511
793
7,575
10,377
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Seabass2453
Kukulkan
18
0 / 8 / 5
11,435
953
10,028
16,886
9,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 1
9,803
817
4,573
10,197
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 2
12,902
1,075
19,315
5,781
1,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
18
38
Kills
8
8
Deaths
38
93
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BC65
Fenrir
3
15
2
0.27
L
0
8
0
0
W
Bastet
12
3
23
7.83
L
Kukulkan
Seabass2453
Kukulkan
0
8
5
0.31
L
0
6
1
0.08
W
Artemis
cauecxs
Artemis
1
2
15
4.25
W
Scylla
cookiebhip
Scylla
11
0
19
20.5
W
5
1
18
14
L
5
1
2
6
W
Neith
noahv223
Neith
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,363
Damage
56,361
61,512
Taken
66,544
36,933
Mitigated
26,660
6,773
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BC65
Fenrir
14,870
3,965
0
315
23,303
8,655
0
9,549
13,754
0
21,397
L
7,575
397
0
233
10,377
3,728
0
3,475
6,902
18,072
0
W
Bastet
16,342
7,194
0
0
14,825
9,417
0
8,376
6,300
0
27,324
L
Kukulkan
Seabass2453
Kukulkan
10,028
1,975
0
355
16,886
9,128
0
6,161
10,725
35,895
0
L
4,573
209
0
0
10,197
3,318
0
4,086
6,111
10,330
0
W
Artemis
cauecxs
Artemis
3,682
2,162
0
409
8,523
2,949
0
5,511
2,790
0
8,652
W
Scylla
cookiebhip
Scylla
17,612
1,415
489
1,680
10,778
3,811
0
8,062
2,649
37,886
0
W
8,202
1,282
0
910
15,781
16,461
0
10,681
4,875
42,295
0
L
19,315
473
951
354
5,781
1,831
0
2,543
3,238
51,282
0
W
Neith
noahv223
Neith
13,525
8,089
0
3,285
11,605
4,295
0
8,152
3,407
0
28,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
54,903
226
Minions Killed
194
5
Camps Cleared
3
1,078,696
Distance Traveled
836,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,252
938
12
1
1
205,946
0
L
Raijin
9,511
793
15
1
1
86,306
0
W
Bastet
13,073
1,089
43
4
1
274,915
1
L
Kukulkan
11,435
953
63
5
1
142,330
1
L
Ra
9,803
817
19
2
0
184,595
0
W
Artemis
10,578
882
13
1
1
141,971
0
W
Scylla
12,825
1,069
43
4
1
248,892
0
W
Ymir
13,190
1,099
86
7
1
214,002
2
L
Zeus
12,902
1,075
85
7
0
217,719
0
W
Neith
12,881
1,073
41
3
1
198,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role