Player Matchup

Nu Wa
Nu Wa
Jeanniie
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,430 Elo+
Party 2
Merlin
Merlin
RaphaelCraft
Merlin
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 61L
1,684 Elo+
Party 2
Skadi
Skadi
Shadix4nobody
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 202L
1,518 Elo+
Party 2
Sol
Sol
TheinenTech
Sol
Level 72
God Stats
4W - 4L
1,500 SR
Queue Stats
551W - 597L
1,434 Elo+
Party 2
Pele
Pele
xS1lencEsx
Pele
Level 87
God Stats
4W - 2L
1,735 SR
Queue Stats
619W - 518L
1,584 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,530 Elo+

VS

Team Averages
Level 81
1,470 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
Crimsic
Kumbhakarna
Level 119
God Stats
0W - 3L
1,715 SR
Queue Stats
78W - 62L
1,413 Elo+
Party 1
Eset
Eset
Gunzoh
Eset
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 32L
1,694 Elo+
Party 1
Osiris
Osiris
GurnerBurner
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,348 Elo+
Party 1
Serqet
Serqet
clarkegaming
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,694 Elo+
Party 1
Zeus
Zeus
shirozuka117
Zeus
Level 29
God Stats
0W - 4L
1,137 SR
Queue Stats
67W - 72L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jeanniie
Nu Wa
20
11 / 3 / 27
16,928
846
35,165
17,766
7,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
20
8 / 5 / 19
14,699
735
29,639
17,288
7,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 12 / 13
14,913
746
21,629
22,703
8,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 3 / 15
13,148
657
10,881
10,880
4,197
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 11 / 16
14,562
728
22,940
24,024
15,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crimsic
Kumbhakarna
20
4 / 11 / 20
13,027
651
14,073
41,603
43,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
Gunzoh
Eset
20
11 / 9 / 14
14,690
735
21,643
22,876
7,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
20
7 / 7 / 12
13,416
671
20,032
25,005
20,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
17
4 / 14 / 11
11,633
582
3,476
21,539
7,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 15
14,208
710
27,196
20,518
8,460

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
106
47
Kills
34
34
Deaths
47
90
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Crimsic
Kumbhakarna
4
11
20
1.27
L
Eset
Gunzoh
Eset
11
9
14
2
L
Osiris
7
7
12
1.86
W
Nu Wa
Jeanniie
Nu Wa
11
3
27
8.17
W
Merlin
8
5
19
3.5
W
13
12
13
1.63
W
4
3
15
3.83
L
Serqet
4
14
11
0.68
L
8
6
15
2.58
W
11
11
16
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,254
Damage
86,420
92,661
Taken
131,541
43,041
Mitigated
87,084
32,890
Healing
36,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Crimsic
Kumbhakarna
14,073
595
3,316
10,338
41,603
43,249
0
24,021
17,582
41,267
0
L
Eset
Gunzoh
Eset
21,643
1,486
896
5,029
22,876
7,920
0
11,354
11,522
49,824
0
L
Osiris
20,032
4,003
1,943
3,358
25,005
20,389
924
17,864
7,141
0
43,053
W
Nu Wa
Jeanniie
Nu Wa
35,165
8,289
2,147
7,821
17,766
7,379
1,691
13,262
4,504
79,165
0
W
Merlin
29,639
1,390
1,998
5,684
17,288
7,684
795
9,652
7,636
58,764
0
W
21,629
8,608
2,468
2,706
22,703
8,735
971
16,026
6,509
0
32,140
W
10,881
1,046
957
2,251
10,880
4,197
881
8,260
2,620
19,651
0
L
Serqet
3,476
1,664
78
429
21,539
7,066
85
12,979
8,560
0
14,417
L
27,196
1,626
3,077
7,667
20,518
8,460
131
9,467
11,051
68,106
0
W
22,940
5,173
884
5,974
24,024
15,046
1,299
15,712
8,312
0
32,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,250
Gold Earned
66,974
202
Minions Killed
251
0
Camps Cleared
0
1,629,458
Distance Traveled
1,577,008
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,027
651
32
2
0
321,647
0
L
Eset
14,690
735
64
3
0
309,697
0
L
Osiris
13,416
671
37
2
0
348,092
4
W
Nu Wa
16,928
846
88
4
0
344,756
3
W
Merlin
14,699
735
53
3
0
330,899
1
W
Skadi
14,913
746
16
1
0
289,056
1
W
Sol
13,148
657
31
2
0
346,975
1
L
Serqet
11,633
582
23
1
0
267,807
0
L
Zeus
14,208
710
95
5
0
329,765
0
W
Pele
14,562
728
14
1
0
317,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role