Player Matchup

Cerberus
Cerberus
AsguardChampion
Cerberus
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 37L
1,398 Elo+
Party 2
Bellona
Bellona
EazyClapz024
Bellona
Level 48
God Stats
18W - 32L
1,382 SR
Queue Stats
133W - 176L
1,246 Elo+
Party 1
Arachne
Arachne
SpirroW-QC
Arachne
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 38L
1,029 Elo+
Party 2
Guan Yu
Guan Yu
alphavision024
Guan Yu
Level 20
God Stats
47W - 48L
1,377 SR
Queue Stats
92W - 111L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
antbouvier22
Danzaburou
Level 29
God Stats
9W - 19L
1,186 SR
Queue Stats
99W - 141L
1,184 Elo+
Party 1
Team Averages
Level 34
1,389 SR
1,234 Elo+

VS

Team Averages
Level 71
1,474 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
FrostyBars
Tsukuyomi
Level 107
God Stats
2W - 1L
1,433 SR
Queue Stats
13W - 9L
1,472 Elo+
Party 3
Nox
Nox
ILoveMakala330
Nox
Level 18
God Stats
5W - 2L
1,305 SR
Queue Stats
21W - 31L
1,414 Elo+
Party 3
Ymir
Ymir
QuineGavagai
Ymir
Level 49
God Stats
51W - 26L
1,629 SR
Queue Stats
76W - 55L
1,527 Elo+
Solo
Bellona
Bellona
baboob46
Bellona
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 174L
1,380 Elo+
Solo
Artemis
Artemis
iCritical Hit
Artemis
Level 133
God Stats
67W - 56L
1,501 SR
Queue Stats
202W - 207L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 4 / 13
11,349
454
15,042
25,143
31,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
EazyClapz024
Bellona
18
6 / 9 / 10
12,159
486
16,952
27,490
27,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
SpirroW-QC
Arachne
12
0 / 9 / 3
8,345
334
6,383
19,112
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 7 / 12
12,406
496
12,576
28,441
28,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
antbouvier22
Danzaburou
18
11 / 6 / 4
12,724
509
22,653
23,105
9,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrostyBars
Tsukuyomi
18
9 / 6 / 9
12,166
487
19,522
18,331
12,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 9
13,284
531
32,016
12,506
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 13
10,883
435
11,973
28,887
26,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
baboob46
Bellona
18
8 / 3 / 10
12,298
492
17,510
24,144
25,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
17
4 / 6 / 10
11,592
464
15,419
19,606
12,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
86
26
Kills
35
35
Deaths
26
42
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
13
2.13
L
Bellona
EazyClapz024
Bellona
6
9
10
1.22
W
Tsukuyomi
FrostyBars
Tsukuyomi
9
6
9
2.25
W
11
4
9
3.88
W
3
7
13
1.36
L
Arachne
SpirroW-QC
Arachne
0
9
3
0.17
L
7
7
12
1.86
L
Danzaburou
antbouvier22
Danzaburou
11
6
4
2.17
W
Bellona
baboob46
Bellona
8
3
10
4.33
W
Artemis
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
96,440
123,291
Taken
103,474
103,219
Mitigated
83,867
36,742
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,042
1,413
0
3,885
25,143
31,288
0
7,735
17,312
43,656
0
L
Bellona
EazyClapz024
Bellona
16,952
4,545
1,716
4,434
27,490
27,988
73
6,835
20,105
10,736
62,023
W
Tsukuyomi
FrostyBars
Tsukuyomi
19,522
6,580
627
6,059
18,331
12,821
1,709
2,063
16,268
0
81,340
W
32,016
3,370
0
641
12,506
6,035
1,272
1,658
10,848
90,787
0
W
11,973
1,871
1,200
3,237
28,887
26,768
404
6,129
22,758
42,131
0
L
Arachne
SpirroW-QC
Arachne
6,383
3,048
0
6,158
19,112
6,221
0
4,970
14,092
0
42,901
L
12,576
3,018
5,820
7,521
28,441
28,321
0
13,906
14,385
0
42,206
L
Danzaburou
antbouvier22
Danzaburou
22,653
11,585
366
6,842
23,105
9,401
996
10,543
12,487
0
64,351
W
Bellona
baboob46
Bellona
17,510
4,975
0
4,136
24,144
25,292
205
4,036
20,108
0
65,849
W
Artemis
15,419
9,134
879
1,627
19,606
12,951
3,802
4,483
15,123
0
60,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
60,223
401
Minions Killed
529
0
Camps Cleared
0
2,052,597
Distance Traveled
2,207,717
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,349
454
72
3
0
439,686
4
L
Bellona
12,159
486
120
5
0
424,794
2
W
Tsukuyomi
12,166
487
111
4
0
487,510
0
W
Nox
13,284
531
149
6
0
431,725
1
W
Ymir
10,883
435
49
2
0
427,513
3
L
Arachne
8,345
334
55
2
0
321,971
0
L
Guan Yu
12,406
496
56
2
0
447,532
1
L
Danzaburou
12,724
509
98
4
0
418,614
0
W
Bellona
12,298
492
120
5
0
470,659
0
W
Artemis
11,592
464
100
4
0
390,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role