Player Matchup

Ymir
Ymir
Definiteangel84
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,324 Elo+
Solo
Fenrir
Fenrir
Mr Gray0009
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo
Agni
Agni
Olenga
Agni
Level 13
God Stats
0W - 4L
1,110 SR
Queue Stats
1W - 7L
994 Elo+
Solo
Izanami
Izanami
WobblyZebra5830
Izanami
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 69L
1,329 Elo+
Solo
Da Ji
Da Ji
piere_demon1296
Da Ji
Level 18
God Stats
2W - 6L
1,210 SR
Queue Stats
15W - 24L
1,478 Elo+
Solo
Team Averages
Level 17
1,364 SR
1,274 Elo+

VS

Team Averages
Level 18
1,374 SR
1,277 Elo+
Neith
Neith
AlarmedKarma235
Neith
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 15L
1,422 Elo+
Solo
Loki
Loki
FoshoKillZz
Loki
Level 8
God Stats
16W - 24L
1,448 SR
Queue Stats
35W - 50L
1,373 Elo+
Party 1
Janus
Janus
Ranger3759
Janus
Level 15
God Stats
1W - 4L
1,192 SR
Queue Stats
6W - 11L
1,038 Elo+
Solo
Cu Chulainn
Cu Chulainn
mikey-_-ARROW000
Cu Chulainn
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,206 Elo+
Solo
Awilix
Awilix
zzLostInTheSauce
Awilix
Level 28
God Stats
115W - 129L
1,230 SR
Queue Stats
180W - 205L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
12,295
1,118
6,137
39,144
24,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
1 / 9 / 2
9,648
877
2,057
16,620
6,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Olenga
Agni
14
0 / 4 / 3
8,957
814
2,128
4,436
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 14 / 9
11,627
1,057
14,824
27,699
15,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 13 / 6
11,616
1,056
13,574
22,274
9,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 18
13,245
1,204
23,399
8,854
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 16
12,063
1,097
10,936
7,379
2,493
Janus
19
5 / 3 / 23
11,934
1,085
14,953
8,812
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
mikey-_-ARROW000
Cu Chulainn
17
7 / 4 / 13
11,381
1,035
17,907
12,188
5,154
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
17 / 2 / 16
13,649
1,241
32,472
12,273
5,425

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
11
Kills
48
48
Deaths
12
26
Assists
86
Player
Kills
Deaths
Assists
KDA
W
10
1
18
19
L
4
8
6
0.88
W
9
2
16
8.5
L
Fenrir
1
9
2
0.22
L
Agni
Olenga
Agni
0
4
3
0.38
W
Janus
5
3
23
5.5
L
2
14
9
0.46
W
Cu Chulainn
mikey-_-ARROW000
Cu Chulainn
7
4
13
3.38
L
4
13
6
0.54
W
17
2
16
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
99,667
110,173
Taken
49,506
56,162
Mitigated
19,415
12,193
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,399
12,135
0
3,837
8,854
3,427
0
1,165
7,689
0
45,289
L
6,137
1,991
0
7,149
39,144
24,049
0
3,838
35,094
22,078
0
W
10,936
3,059
0
0
7,379
2,493
0
1,987
4,993
0
14,234
L
Fenrir
2,057
1,707
0
43
16,620
6,371
0
3,103
13,285
0
11,768
L
Agni
Olenga
Agni
2,128
660
0
0
4,436
1,136
0
1,284
3,039
6,352
0
W
Janus
14,953
2,519
0
2,324
8,812
2,916
0
993
7,819
34,306
0
L
14,824
12,562
418
3,332
27,699
15,561
0
2,576
24,934
0
49,640
W
Cu Chulainn
mikey-_-ARROW000
Cu Chulainn
17,907
10,471
0
1,199
12,188
5,154
0
1,910
10,278
0
34,294
L
13,574
5,435
0
1,251
22,274
9,045
0
3,256
18,868
0
22,831
W
32,472
19,395
0
3,403
12,273
5,425
0
2,210
10,063
0
42,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
62,272
150
Minions Killed
163
6
Camps Cleared
4
717,277
Distance Traveled
990,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,245
1,204
53
5
0
198,442
0
L
Ymir
12,295
1,118
29
3
0
153,092
0
W
Loki
12,063
1,097
2
0
0
204,614
0
L
Fenrir
9,648
877
10
1
4
172,462
0
L
Agni
8,957
814
16
1
0
84,926
0
W
Janus
11,934
1,085
45
4
1
180,906
0
L
Izanami
11,627
1,057
73
7
1
150,998
0
W
Cu Chulainn
11,381
1,035
38
3
2
176,228
0
L
Da Ji
11,616
1,056
22
2
1
155,799
0
W
Awilix
13,649
1,241
25
2
1
230,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role