Player Matchup

Discordia
Discordia
Dragon1415802
Discordia
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 70L
1,500 Elo+
Solo
Artemis
Artemis
heatherthelf
Artemis
Level 75
God Stats
6W - 5L
1,742 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 1
Ymir
Ymir
nitropack
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 1
Team Averages
Level 100
1,581 SR
1,463 Elo+

VS

Team Averages
Level 86
1,733 SR
1,827 Elo+
Cabrakan
Cabrakan
ImDayz
Cabrakan
Level 28
God Stats
60W - 4L
2,199 SR
Queue Stats
119W - 18L
2,068 Elo+
Party 2
Da Ji
Da Ji
NubbieBubbie
Da Ji
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
554W - 290L
2,018 Elo+
Party 2
Zhong Kui
Zhong Kui
skoongw
Zhong Kui
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 496L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragon1415802
Discordia
9
0 / 7 / 1
5,841
584
2,443
8,200
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
heatherthelf
Artemis
8
0 / 6 / 1
5,834
583
6,110
7,388
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
9
1 / 5 / 0
6,676
668
4,230
10,592
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ImDayz
Cabrakan
11
3 / 0 / 13
8,340
834
6,799
8,951
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
14 / 1 / 2
8,829
883
13,449
7,870
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
skoongw
Zhong Kui
9
1 / 0 / 10
6,933
693
2,353
5,456
3,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
18
18
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dragon1415802
Discordia
0
7
1
0.07
W
Cabrakan
ImDayz
Cabrakan
3
0
13
9.5
W
14
1
2
15
L
Artemis
heatherthelf
Artemis
0
6
1
0.08
L
Ymir
1
5
0
0.2
W
Zhong Kui
skoongw
Zhong Kui
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
22,601
26,180
Taken
22,277
10,054
Mitigated
18,085
3,208
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dragon1415802
Discordia
2,443
284
231
659
8,200
1,895
105
1,555
6,645
17,600
0
W
Cabrakan
ImDayz
Cabrakan
6,799
732
0
2,743
8,951
9,360
252
2,908
6,043
13,233
0
W
13,449
4,955
0
1,930
7,870
4,919
192
2,472
5,398
0
38,485
L
Artemis
heatherthelf
Artemis
6,110
3,549
306
695
7,388
2,040
44
3,076
4,312
0
13,736
L
Ymir
4,230
290
123
1,194
10,592
6,119
0
4,565
6,027
21,191
0
W
Zhong Kui
skoongw
Zhong Kui
2,353
515
0
978
5,456
3,806
217
1,330
4,126
21,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,351
Gold Earned
24,102
84
Minions Killed
111
0
Camps Cleared
0
456,785
Distance Traveled
470,407
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,841
584
25
3
0
151,338
1
W
Cabrakan
8,340
834
11
1
0
184,719
1
W
Da Ji
8,829
883
61
6
0
173,736
3
L
Artemis
5,834
583
26
3
0
146,514
0
L
Ymir
6,676
668
33
3
0
158,933
2
W
Zhong Kui
6,933
693
39
4
0
111,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role