Player Matchup

Cupid
Cupid
EspDragartsou
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,636 Elo+
Party 1
Anubis
Anubis
GERKenny94
Anubis
Level 29
God Stats
1W - 7L
1,286 SR
Queue Stats
50W - 136L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
KanariOn4
Danzaburou
Level 11
God Stats
4W - 3L
1,655 SR
Queue Stats
23W - 32L
1,396 Elo+
Party 1
He Bo
He Bo
dsuarezzz3
He Bo
Level 17
God Stats
1W - 1L
1,487 SR
Queue Stats
21W - 15L
1,636 Elo+
Solo
Jing Wei
Jing Wei
lilPeqq
Jing Wei
Level 28
God Stats
4W - 8L
1,496 SR
Queue Stats
42W - 126L
1,355 Elo+
Party 3
Team Averages
Level 22
1,485 SR
1,473 Elo+

VS

Team Averages
Level 18
1,561 SR
1,444 Elo+
Nu Wa
Nu Wa
Shadowparsa
Nu Wa
Level 18
God Stats
48W - 28L
1,554 SR
Queue Stats
176W - 189L
1,404 Elo+
Solo
Ares
Ares
TheBloodScatter
Ares
Level 16
God Stats
13W - 4L
1,721 SR
Queue Stats
254W - 201L
1,591 Elo+
Party 2
Pele
Pele
TristeLumi
Pele
Level 26
God Stats
9W - 8L
1,317 SR
Queue Stats
45W - 37L
1,368 Elo+
Solo
Zeus
Zeus
XupaMosSoftly
Zeus
Level 15
God Stats
7W - 3L
1,716 SR
Queue Stats
73W - 44L
1,591 Elo+
Party 2
Freya
Freya
fili90
Freya
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
9,964
996
7,497
19,207
5,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
GERKenny94
Anubis
17
6 / 6 / 8
11,245
1,125
11,866
15,928
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
KanariOn4
Danzaburou
16
2 / 11 / 8
9,697
970
7,914
18,363
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
16
2 / 6 / 7
9,911
991
13,076
14,097
4,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
lilPeqq
Jing Wei
15
3 / 14 / 7
9,980
998
7,742
28,943
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 20
11,740
1,174
19,415
8,675
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 28
11,600
1,160
5,471
14,456
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
11 / 3 / 20
12,570
1,257
16,225
11,167
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
23 / 0 / 16
15,254
1,525
41,881
3,624
1,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
fili90
Freya
16
2 / 8 / 18
10,040
1,004
8,950
14,800
5,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
145
15
Kills
43
43
Deaths
15
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Anubis
GERKenny94
Anubis
6
6
8
1.67
L
Danzaburou
KanariOn4
Danzaburou
2
11
8
0.55
W
5
1
20
15
W
2
3
28
5.33
W
11
3
20
7
W
23
0
16
31
L
He Bo
2
6
7
0.92
W
Freya
fili90
Freya
2
8
18
1.38
L
Jing Wei
lilPeqq
Jing Wei
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
91,942
96,538
Taken
52,722
30,572
Mitigated
30,824
10,831
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,497
3,134
465
1,168
19,207
5,039
0
15,631
3,576
0
25,799
L
Anubis
GERKenny94
Anubis
11,866
352
0
3,063
15,928
7,627
0
10,186
5,742
31,383
0
L
Danzaburou
KanariOn4
Danzaburou
7,914
4,724
0
873
18,363
6,258
0
14,719
3,644
0
30,960
W
19,415
5,319
1,229
2,471
8,675
3,321
0
4,927
3,624
45,338
0
W
5,471
542
0
1,209
14,456
15,517
0
3,896
10,314
7,117
0
W
16,225
2,867
0
2,808
11,167
4,777
0
5,541
5,478
0
32,779
W
41,881
3,638
0
0
3,624
1,532
0
2,501
1,097
69,397
0
L
He Bo
13,076
781
0
3,193
14,097
4,160
0
11,329
2,768
42,109
0
W
Freya
fili90
Freya
8,950
3,406
0
2,750
14,800
5,677
0
7,355
7,267
25,517
0
L
Jing Wei
lilPeqq
Jing Wei
7,742
5,582
0
2,069
28,943
7,488
0
23,852
5,091
0
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
61,204
204
Minions Killed
198
8
Camps Cleared
5
877,722
Distance Traveled
898,739
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,964
996
25
3
1
196,908
0
L
Anubis
11,245
1,125
60
6
0
143,995
0
L
Danzaburou
9,697
970
50
5
2
159,758
0
W
Nu Wa
11,740
1,174
56
6
2
181,287
2
W
Ares
11,600
1,160
4
0
0
187,344
1
W
Pele
12,570
1,257
36
4
1
189,204
0
W
Zeus
15,254
1,525
76
8
2
191,843
0
L
He Bo
9,911
991
40
4
5
176,335
0
W
Freya
10,040
1,004
26
3
0
149,061
0
L
Jing Wei
9,980
998
29
3
0
200,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role