Player Matchup

Scylla
Scylla
Gold IV
ChaseAlex
Scylla
Gold IV
Level 159
God Stats
2W - 1L
1,816 SR
Queue Stats
19W - 12L
1,632 MMR
Party 1
Set
Set
Gold IV
ClumsyDuck
Set
Gold IV
Level 147
God Stats
4W - 0L
1,878 SR
Queue Stats
19W - 11L
1,632 MMR
Party 1
Anhur
Anhur
Gold II
Corenickel
Anhur
Gold II
Level 136
God Stats
5W - 6L
1,500 SR
Queue Stats
83W - 65L
1,623 MMR
Solo
Ganesha
Ganesha
Gold II
SCCRISTANCHO
Ganesha
Gold II
Level 140
God Stats
4W - 4L
1,645 SR
Queue Stats
59W - 57L
1,624 MMR
Solo
Guan Yu
Guan Yu
Gold II
iConspire
Guan Yu
Gold II
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
630W - 612L
1,616 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,668 SR
1,626 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,549 SR
1,621 MMR
Cupid
Cupid
Silver I
MenaceSZN
Cupid
Silver I
Level 89
God Stats
7W - 6L
1,516 SR
Queue Stats
140W - 113L
1,634 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Ozaarka
Hun Batz
Gold II
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
264W - 279L
1,623 MMR
Party 3
King Arthur
King Arthur
Silver I
RedMageFox
King Arthur
Silver I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 MMR
Party 3
The Morrigan
The Morrigan
Platinum IV
Webpack
The Morrigan
Platinum IV
Level 157
God Stats
0W - 1L
1,731 SR
Queue Stats
181W - 168L
1,624 MMR
Solo
Khepri
Khepri
Silver I
Wuℓff
Khepri
Silver I
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
81W - 54L
1,634 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChaseAlex
Scylla
20
14 / 1 / 9
16,455
609
20,883
13,297
5,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 3 / 11
16,169
599
20,096
23,409
12,213
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
20
3 / 5 / 10
15,802
585
14,527
24,437
10,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
SCCRISTANCHO
Ganesha
20
1 / 3 / 25
13,797
511
10,585
27,967
32,153
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
iConspire
Guan Yu
20
4 / 1 / 10
15,804
585
19,623
27,820
35,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouNemesisApolloRaijin

VS

Bans
Cu ChulainnPersephoneTsukuyomiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MenaceSZN
Cupid
20
6 / 6 / 3
13,330
494
21,309
21,915
10,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Ozaarka
Hun Batz
17
1 / 6 / 6
11,334
420
10,650
19,318
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RedMageFox
King Arthur
20
5 / 5 / 0
13,431
497
19,872
30,990
24,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Webpack
The Morrigan
18
1 / 7 / 4
12,447
461
15,952
12,540
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Wuℓff
Khepri
16
0 / 10 / 7
10,782
399
8,670
22,256
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
34
Kills
13
13
Deaths
34
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChaseAlex
Scylla
14
1
9
18.5
W
12
3
11
5.83
W
Anhur
3
5
10
1.6
L
Cupid
MenaceSZN
Cupid
6
6
3
1.25
L
Hun Batz
Ozaarka
Hun Batz
1
6
6
0.67
L
King Arthur
RedMageFox
King Arthur
5
5
0
1
W
Ganesha
SCCRISTANCHO
Ganesha
1
3
25
4.5
L
The Morrigan
Webpack
The Morrigan
1
7
4
0.43
L
Khepri
Wuℓff
Khepri
0
10
7
0.35
W
Guan Yu
iConspire
Guan Yu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,714
Damage
76,453
116,930
Taken
107,019
95,260
Mitigated
61,682
64,093
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChaseAlex
Scylla
20,883
1,084
0
3,651
13,297
5,140
2,476
4,934
8,071
113,581
0
W
20,096
8,468
0
12,623
23,409
12,213
3,862
4,402
18,851
0
124,594
W
Anhur
14,527
8,422
0
12,548
24,437
10,005
6,960
5,644
18,645
0
148,491
L
Cupid
MenaceSZN
Cupid
21,309
12,704
233
7,453
21,915
10,321
0
5,497
16,308
0
113,063
L
Hun Batz
Ozaarka
Hun Batz
10,650
1,455
0
4,500
19,318
6,001
0
6,850
12,342
0
81,632
L
King Arthur
RedMageFox
King Arthur
19,872
4,971
0
8,873
30,990
24,004
0
4,816
26,135
0
93,975
W
Ganesha
SCCRISTANCHO
Ganesha
10,585
1,375
568
8,861
27,967
32,153
131
7,786
19,617
46,678
0
L
The Morrigan
Webpack
The Morrigan
15,952
2,367
0
1,493
12,540
4,079
0
6,054
5,701
84,505
1,454
L
Khepri
Wuℓff
Khepri
8,670
1,002
0
1,835
22,256
17,277
0
7,135
14,932
49,507
0
W
Guan Yu
iConspire
Guan Yu
19,623
3,361
6,735
19,107
27,820
35,749
887
4,291
22,680
0
97,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,027
Gold Earned
61,324
713
Minions Killed
691
0
Camps Cleared
0
2,720,208
Distance Traveled
2,537,477
44
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,455
609
169
6
0
556,869
10
W
Set
16,169
599
155
6
0
557,826
10
W
Anhur
15,802
585
197
7
0
464,067
9
L
Cupid
13,330
494
191
7
0
490,716
6
L
Hun Batz
11,334
420
127
5
0
571,155
7
L
King Arthur
13,431
497
165
6
0
496,942
2
W
Ganesha
13,797
511
23
1
0
550,135
9
L
The Morrigan
12,447
461
168
6
0
483,596
3
L
Khepri
10,782
399
40
1
0
495,068
5
W
Guan Yu
15,804
585
169
6
0
591,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role