Player Matchup

Cerberus
Cerberus
General RACC00N
Cerberus
Level 16
God Stats
2W - 4L
1,301 SR
Queue Stats
32W - 39L
1,335 Elo+
Solo
Neith
Neith
HEZxUCE
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,375 Elo+
Solo
Loki
Loki
JunoJaris
Loki
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
282W - 327L
1,452 Elo+
Solo
Awilix
Awilix
PERISHBTW
Awilix
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 39L
1,455 Elo+
Solo
Chaac
Chaac
XxAtlas27xX
Chaac
Level 27
God Stats
11W - 5L
1,516 SR
Queue Stats
122W - 109L
1,399 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,403 Elo+

VS

Team Averages
Level 22
1,504 SR
1,403 Elo+
Apollo
Apollo
BlazinHitz
Apollo
Level 29
God Stats
14W - 11L
1,383 SR
Queue Stats
63W - 59L
1,364 Elo+
Solo
Nox
Nox
NayvaEclipse
Nox
Level 25
God Stats
12W - 14L
1,475 SR
Queue Stats
49W - 59L
1,435 Elo+
Party 1
Bacchus
Bacchus
RoyalllMain
Bacchus
Level 21
God Stats
2W - 1L
1,855 SR
Queue Stats
122W - 124L
1,442 Elo+
Party 1
Tyr
Tyr
Tiamats_bane
Tyr
Level 25
God Stats
10W - 12L
1,506 SR
Queue Stats
223W - 204L
1,441 Elo+
Solo
Neith
Neith
chapman1999
Neith
Level 8
God Stats
1W - 4L
1,302 SR
Queue Stats
4W - 9L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 4 / 26
12,856
1,071
8,706
18,811
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
HEZxUCE
Neith
20
6 / 2 / 24
13,034
1,086
22,966
13,105
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
19
13 / 4 / 11
13,894
1,158
16,090
14,684
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
PERISHBTW
Awilix
20
21 / 4 / 14
15,874
1,323
30,533
15,141
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 6 / 25
12,003
1,000
13,010
20,352
20,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlazinHitz
Apollo
18
3 / 6 / 9
11,751
979
20,016
16,918
7,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
6 / 10 / 9
12,409
1,034
10,944
20,241
9,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RoyalllMain
Bacchus
18
5 / 6 / 9
12,476
1,040
14,625
23,814
16,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 10 / 5
12,668
1,056
17,082
24,364
21,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 11 / 7
10,699
892
10,708
15,503
8,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
59
43
Kills
20
20
Deaths
43
100
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
BlazinHitz
Apollo
3
6
9
1.25
W
Cerberus
1
4
26
3.5
W
Neith
HEZxUCE
Neith
6
2
24
9
W
Loki
13
4
11
4.63
L
6
10
9
1.05
W
Awilix
PERISHBTW
Awilix
21
4
14
7
L
Bacchus
RoyalllMain
Bacchus
5
6
9
1.58
L
6
10
5
0.85
W
2
6
25
2.42
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,305
Damage
73,375
82,093
Taken
100,840
65,824
Mitigated
63,836
18,031
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BlazinHitz
Apollo
20,016
12,856
0
1,847
16,918
7,058
0
3,184
13,734
0
41,014
W
Cerberus
8,706
750
0
3,464
18,811
25,232
0
7,013
11,798
29,891
0
W
Neith
HEZxUCE
Neith
22,966
10,617
741
5,081
13,105
6,018
0
4,294
8,811
0
46,066
W
Loki
16,090
6,106
0
0
14,684
6,340
0
5,357
9,327
0
39,637
L
10,944
1,069
0
622
20,241
9,813
0
529
19,712
21,303
0
W
Awilix
PERISHBTW
Awilix
30,533
16,427
0
0
15,141
7,414
0
3,915
11,226
0
39,027
L
Bacchus
RoyalllMain
Bacchus
14,625
4,293
0
3,061
23,814
16,707
0
2,703
21,111
32,089
0
L
17,082
9,317
0
3,793
24,364
21,883
0
94
24,270
0
32,434
W
13,010
3,346
603
8,142
20,352
20,820
0
4,990
15,362
0
30,144
L
10,708
5,566
0
1,025
15,503
8,375
0
2,196
13,307
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,661
Gold Earned
60,003
215
Minions Killed
188
4
Camps Cleared
8
1,005,277
Distance Traveled
1,007,606
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,751
979
46
4
3
175,721
2
W
Cerberus
12,856
1,071
46
4
0
172,736
2
W
Neith
13,034
1,086
43
4
0
194,425
3
W
Loki
13,894
1,158
59
5
1
212,835
0
L
Nox
12,409
1,034
15
1
0
220,892
0
W
Awilix
15,874
1,323
20
2
0
223,192
1
L
Bacchus
12,476
1,040
56
5
1
223,249
0
L
Tyr
12,668
1,056
30
3
1
224,887
0
W
Chaac
12,003
1,000
47
4
3
202,089
0
L
Neith
10,699
892
41
3
3
162,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role