Player Matchup

Chronos
Chronos
CorOnaTTacK
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HardWisard
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 56L
1,562 Elo+
Solo
Mulan
Mulan
Itsyaaboii
Mulan
Level 16
God Stats
29W - 29L
1,445 SR
Queue Stats
117W - 125L
1,412 Elo+
Party 1
Hel
Hel
Zcerneboch
Hel
Level 17
God Stats
6W - 2L
1,732 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Thor
Thor
theblockmasta
Thor
Level 16
God Stats
13W - 19L
1,016 SR
Queue Stats
120W - 126L
1,390 Elo+
Party 1
Team Averages
Level 21
1,438 SR
1,497 Elo+

VS

Team Averages
Level 15
1,445 SR
1,448 Elo+
Anubis
Anubis
Carminebird
Anubis
Level 26
God Stats
3W - 4L
1,227 SR
Queue Stats
131W - 118L
1,290 Elo+
Solo
Olorun
Olorun
ECARBO
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
JurrasicSquid
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,542 Elo+
Solo
Chaac
Chaac
Morbius579
Chaac
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 18L
1,334 Elo+
Solo
Nemesis
Nemesis
mencris17
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 18L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CorOnaTTacK
Chronos
12
4 / 5 / 1
7,836
653
7,688
8,830
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 2 / 2
7,495
625
5,574
9,604
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
12
3 / 1 / 3
7,429
619
5,443
6,234
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 4 / 3
7,712
643
5,575
7,500
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 5
7,518
627
4,141
7,189
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 3 / 0
6,765
564
6,547
9,911
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ECARBO
Olorun
8
0 / 6 / 3
5,245
437
2,319
8,174
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
4
0 / 1 / 1
4,250
354
449
2,160
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
10
1 / 5 / 1
6,104
509
5,363
10,196
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
mencris17
Nemesis
14
8 / 1 / 0
8,263
689
7,889
9,585
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
14
15
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
3
0
1.67
W
Chronos
CorOnaTTacK
Chronos
4
5
1
0.9
L
Olorun
ECARBO
Olorun
0
6
3
0.25
W
4
2
2
2.5
W
Mulan
3
1
3
4.5
L
Izanami
0
1
1
0.5
L
Chaac
1
5
1
0.3
W
2
4
3
0.88
L
Nemesis
mencris17
Nemesis
8
1
0
8
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
22,567
39,357
Taken
40,026
16,098
Mitigated
19,240
12,882
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,547
418
0
5,123
9,911
4,928
100
5,433
4,284
30,091
0
W
Chronos
CorOnaTTacK
Chronos
7,688
2,366
0
1,256
8,830
2,599
2,623
2,846
5,984
43,357
0
L
Olorun
ECARBO
Olorun
2,319
1,304
51
1,325
8,174
2,500
0
4,104
3,873
13,721
0
W
5,574
3,954
0
4,669
9,604
2,440
1,609
2,392
7,212
0
39,144
W
Mulan
5,443
967
0
2,438
6,234
5,163
574
48
6,186
0
28,990
L
Izanami
449
239
0
622
2,160
380
0
667
1,493
0
4,233
L
Chaac
5,363
1,633
0
2,273
10,196
6,693
0
0
9,902
0
29,917
W
5,575
818
1,703
2,816
7,500
1,834
982
2,865
4,635
27,310
0
L
Nemesis
mencris17
Nemesis
7,889
4,197
0
5,001
9,585
4,739
0
2,633
6,892
0
54,176
W
4,141
1,483
0
0
7,189
4,062
571
715
6,474
0
35,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
30,627
327
Minions Killed
221
0
Camps Cleared
0
1,074,311
Distance Traveled
999,405
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,765
564
47
4
0
194,286
0
W
Chronos
7,836
653
81
7
0
203,780
1
L
Olorun
5,245
437
22
2
0
171,294
2
W
Rama
7,495
625
63
5
0
184,906
2
W
Mulan
7,429
619
66
6
0
232,529
4
L
Izanami
4,250
354
7
1
0
94,178
2
L
Chaac
6,104
509
49
4
0
246,468
0
W
Hel
7,712
643
49
4
0
213,490
0
L
Nemesis
8,263
689
96
8
0
293,179
0
W
Thor
7,518
627
68
6
0
239,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role