Player Matchup

Heimdallr
Heimdallr
GOLDINURFACE
Heimdallr
Level 125
God Stats
1W - 3L
1,298 SR
Queue Stats
194W - 194L
1,508 Elo+
Party 2
Horus
Horus
MoistCactuss
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,737 Elo+
Party 2
Zeus
Zeus
OIRoseIO
Zeus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 46L
1,809 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Xemnas Xlll
Tsukuyomi
Level 16
God Stats
1W - 2L
1,809 SR
Queue Stats
16W - 6L
1,829 Elo+
Party 3
Sylvanus
Sylvanus
beepbeep29
Sylvanus
Level 89
God Stats
1W - 1L
1,549 SR
Queue Stats
94W - 92L
1,566 Elo+
Party 2
Team Averages
Level 76
1,531 SR
1,690 Elo+

VS

Team Averages
Level 45
1,822 SR
1,899 Elo+
Cerberus
Cerberus
JaxtoJoker
Cerberus
Level 29
God Stats
67W - 15L
1,923 SR
Queue Stats
206W - 43L
1,977 Elo+
Party 1
Danzaburou
Danzaburou
Jetimage
Danzaburou
Level 44
God Stats
82W - 15L
2,091 SR
Queue Stats
376W - 129L
2,002 Elo+
Party 1
Chang'e
Chang'e
Overdoze2194
Chang'e
Level 27
God Stats
137W - 35L
2,145 SR
Queue Stats
189W - 62L
1,977 Elo+
Party 1
Camazotz
Camazotz
Try-Hard454
Camazotz
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
195W - 182L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
iGhettoELM0
Cu Chulainn
Level 87
God Stats
16W - 10L
1,451 SR
Queue Stats
439W - 212L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GOLDINURFACE
Heimdallr
13
1 / 6 / 2
7,638
449
6,233
10,512
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 0
7,653
450
1,912
13,343
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
14
5 / 9 / 3
9,218
542
13,819
11,795
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Xemnas Xlll
Tsukuyomi
15
5 / 4 / 3
9,289
546
9,985
15,596
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
beepbeep29
Sylvanus
11
2 / 5 / 5
7,528
443
6,718
14,837
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JaxtoJoker
Cerberus
13
4 / 2 / 11
8,948
526
7,157
14,002
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jetimage
Danzaburou
16
5 / 3 / 10
10,483
617
12,959
12,380
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Overdoze2194
Chang'e
16
6 / 5 / 5
9,478
558
5,885
11,853
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Try-Hard454
Camazotz
15
3 / 2 / 7
9,137
537
2,525
12,148
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
iGhettoELM0
Cu Chulainn
17
14 / 2 / 4
10,765
633
16,944
11,629
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
14
Kills
32
32
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GOLDINURFACE
Heimdallr
1
6
2
0.33
W
Cerberus
JaxtoJoker
Cerberus
4
2
11
4.75
W
Danzaburou
Jetimage
Danzaburou
5
3
10
3.33
L
1
8
0
0.13
L
Zeus
5
9
3
0.72
W
Chang'e
Overdoze2194
Chang'e
6
5
5
1.7
W
Camazotz
Try-Hard454
Camazotz
3
2
7
3.25
L
Tsukuyomi
Xemnas Xlll
Tsukuyomi
5
4
3
1.63
L
Sylvanus
beepbeep29
Sylvanus
2
5
5
0.9
W
Cu Chulainn
iGhettoELM0
Cu Chulainn
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
45,470
66,083
Taken
62,012
33,516
Mitigated
34,452
12,690
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GOLDINURFACE
Heimdallr
6,233
3,070
0
830
10,512
5,233
0
1,270
9,242
0
60,071
W
Cerberus
JaxtoJoker
Cerberus
7,157
21
0
2,902
14,002
10,094
188
6,070
7,932
24,093
0
W
Danzaburou
Jetimage
Danzaburou
12,959
6,591
0
4,540
12,380
4,825
2,303
1,806
10,574
0
63,387
L
1,912
1,114
29
1,424
13,343
7,588
105
1,962
11,381
0
28,009
L
Zeus
13,819
902
0
721
11,795
3,982
292
5,422
6,373
59,912
0
W
Chang'e
Overdoze2194
Chang'e
5,885
396
2,772
5,569
11,853
3,963
626
7,836
4,017
53,590
0
W
Camazotz
Try-Hard454
Camazotz
2,525
510
0
8,035
12,148
4,211
0
2,268
9,880
0
46,067
L
Tsukuyomi
Xemnas Xlll
Tsukuyomi
9,985
2,508
0
4,441
15,596
5,880
0
1,839
13,757
0
58,676
L
Sylvanus
beepbeep29
Sylvanus
6,718
2,017
1,327
3,918
14,837
10,833
10
3,628
11,209
20,399
0
W
Cu Chulainn
iGhettoELM0
Cu Chulainn
16,944
5,379
0
3,156
11,629
11,359
781
2,557
9,072
4,833
61,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
48,811
370
Minions Killed
464
0
Camps Cleared
0
1,459,475
Distance Traveled
1,706,324
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,638
449
98
6
0
277,221
3
W
Cerberus
8,948
526
34
2
0
311,314
5
W
Danzaburou
10,483
617
123
7
0
356,538
0
L
Horus
7,653
450
42
2
0
299,277
0
L
Zeus
9,218
542
103
6
0
263,516
4
W
Chang'e
9,478
558
97
6
0
331,291
7
W
Camazotz
9,137
537
100
6
0
381,093
0
L
Tsukuyomi
9,289
546
103
6
0
331,393
0
L
Sylvanus
7,528
443
24
1
0
288,068
4
W
Cu Chulainn
10,765
633
110
6
0
326,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role