Player Matchup

Olorun
Olorun
BriniestConch99
Olorun
Level 60
God Stats
3W - 4L
1,704 SR
Queue Stats
279W - 197L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
Noonan Syndrome
Sun Wukong
Level 131
God Stats
1W - 0L
1,235 SR
Queue Stats
209W - 159L
1,708 Elo+
Party 1
Ymir
Ymir
Uckiyo
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,795 Elo+
Party 1
Amaterasu
Amaterasu
tomcroft2001
Amaterasu
Level 109
God Stats
1W - 0L
1,608 SR
Queue Stats
137W - 102L
1,720 Elo+
Party 1
Jing Wei
Jing Wei
xiXWill007Xix
Jing Wei
Level 83
God Stats
5W - 2L
1,707 SR
Queue Stats
379W - 237L
1,707 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,712 Elo+

VS

Team Averages
Level 50
1,522 SR
1,547 Elo+
Guan Yu
Guan Yu
BoogieMurder
Guan Yu
Level 33
God Stats
6W - 10L
1,609 SR
Queue Stats
24W - 54L
1,301 Elo+
Solo
Izanami
Izanami
KiaB zKinG5370
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,562 Elo+
Solo
King Arthur
King Arthur
LowEloTrash
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 55L
1,638 Elo+
Party 2
Raijin
Raijin
Pihlaja1
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wartyphoon
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 3
15,082
628
21,432
18,528
8,816
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Noonan Syndrome
Sun Wukong
20
10 / 0 / 11
15,717
655
18,911
22,161
17,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Uckiyo
Ymir
17
0 / 4 / 12
11,734
489
9,621
19,434
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
tomcroft2001
Amaterasu
20
9 / 2 / 6
14,272
595
16,580
20,659
13,617
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
xiXWill007Xix
Jing Wei
19
3 / 1 / 8
12,399
517
20,311
14,595
7,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoogieMurder
Guan Yu
14
1 / 5 / 4
9,428
393
4,242
20,964
26,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 8 / 2
9,920
413
13,503
23,157
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
LowEloTrash
King Arthur
13
0 / 10 / 2
8,598
358
8,042
24,048
12,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Pihlaja1
Raijin
18
6 / 6 / 1
11,798
492
18,793
22,459
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Wartyphoon
Tsukuyomi
16
2 / 6 / 1
10,236
427
9,742
19,690
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
35
Kills
11
11
Deaths
35
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BoogieMurder
Guan Yu
1
5
4
0.6
W
13
4
3
3.63
L
2
8
2
0.38
L
King Arthur
LowEloTrash
King Arthur
0
10
2
0.1
W
Sun Wukong
Noonan Syndrome
Sun Wukong
10
0
11
15.5
L
Raijin
Pihlaja1
Raijin
6
6
1
1.08
W
Ymir
Uckiyo
Ymir
0
4
12
1.5
L
Tsukuyomi
Wartyphoon
Tsukuyomi
2
6
1
0.42
W
Amaterasu
tomcroft2001
Amaterasu
9
2
6
6
W
Jing Wei
xiXWill007Xix
Jing Wei
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,855
Damage
54,322
95,377
Taken
110,318
67,029
Mitigated
66,127
43,598
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BoogieMurder
Guan Yu
4,242
240
2,452
5,117
20,964
26,332
0
6,823
14,015
0
18,469
W
21,432
12,017
548
8,808
18,528
8,816
4,321
3,839
14,689
108,989
0
L
13,503
8,833
0
5,751
23,157
9,628
524
4,896
18,181
0
85,361
L
King Arthur
LowEloTrash
King Arthur
8,042
770
0
4,147
24,048
12,047
0
5,094
18,897
0
37,589
W
Sun Wukong
Noonan Syndrome
Sun Wukong
18,911
4,984
0
13,028
22,161
17,481
4,001
6,104
16,057
0
132,466
L
Raijin
Pihlaja1
Raijin
18,793
968
0
1,781
22,459
10,057
513
6,718
15,531
101,889
0
W
Ymir
Uckiyo
Ymir
9,621
1,062
0
1,375
19,434
19,359
302
3,258
16,176
44,673
0
L
Tsukuyomi
Wartyphoon
Tsukuyomi
9,742
2,053
0
4,530
19,690
8,063
0
7,093
12,481
0
52,701
W
Amaterasu
tomcroft2001
Amaterasu
16,580
6,541
0
12,857
20,659
13,617
2,856
2,904
17,373
0
84,706
W
Jing Wei
xiXWill007Xix
Jing Wei
20,311
15,427
0
6,982
14,595
7,756
1,800
2,688
11,907
0
106,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
49,980
730
Minions Killed
522
0
Camps Cleared
0
2,285,438
Distance Traveled
1,998,378
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,428
393
25
1
0
410,480
2
W
Olorun
15,082
628
157
7
0
405,177
1
L
Izanami
9,920
413
153
6
0
362,358
4
L
King Arthur
8,598
358
76
3
0
375,643
3
W
Sun Wukong
15,717
655
235
10
0
550,332
1
L
Raijin
11,798
492
167
7
0
367,815
4
W
Ymir
11,734
489
69
3
0
418,180
1
L
Tsukuyomi
10,236
427
101
4
0
482,082
0
W
Amaterasu
14,272
595
150
6
0
477,171
2
W
Jing Wei
12,399
517
119
5
0
434,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role