Player Matchup

Chang'e
Chang'e
CocoCopacabana
Chang'e
Level 15
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 3
Cthulhu
Cthulhu
DenaryDart91732
Cthulhu
Level 7
God Stats
3W - 5L
1,400 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 3
Izanami
Izanami
FranzioseF
Izanami
Level 16
God Stats
12W - 6L
1,639 SR
Queue Stats
18W - 11L
1,537 Elo+
Party 2
Ravana
Ravana
Mehirim7209
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,360 Elo+
Solo
Fenrir
Fenrir
Smeg_95
Fenrir
Level 14
God Stats
10W - 3L
1,754 SR
Queue Stats
20W - 11L
1,571 Elo+
Party 2
Team Averages
Level 14
1,593 SR
1,420 Elo+

VS

Team Averages
Level 23
1,403 SR
1,398 Elo+
Medusa
Medusa
Callumpoo
Medusa
Level 20
God Stats
14W - 17L
1,447 SR
Queue Stats
46W - 55L
1,432 Elo+
Party 1
Bellona
Bellona
Just Mike x
Bellona
Level 28
God Stats
14W - 4L
1,268 SR
Queue Stats
54W - 51L
1,394 Elo+
Solo
Zeus
Zeus
Titan KILLER27
Zeus
Level 15
God Stats
8W - 8L
1,447 SR
Queue Stats
39W - 53L
1,406 Elo+
Party 1
Merlin
Merlin
VulkanusX
Merlin
Level 26
God Stats
32W - 36L
1,405 SR
Queue Stats
66W - 84L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YUSIFOV55
Ah Muzen Cab
Level 24
God Stats
74W - 75L
1,449 SR
Queue Stats
74W - 77L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 12
11,032
1,103
12,493
21,048
11,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 10 / 6
9,975
998
8,580
26,600
11,941
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FranzioseF
Izanami
18
7 / 4 / 9
12,843
1,284
25,862
21,952
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
17
3 / 14 / 11
10,671
1,067
7,477
23,040
11,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Smeg_95
Fenrir
16
6 / 13 / 4
11,283
1,128
10,943
20,901
9,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Callumpoo
Medusa
20
25 / 9 / 12
15,694
1,569
43,604
23,517
10,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Just Mike x
Bellona
20
13 / 1 / 29
13,866
1,387
22,575
16,797
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 24
10,475
1,048
12,073
12,656
8,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
VulkanusX
Merlin
20
5 / 4 / 26
12,582
1,258
13,949
13,596
8,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
YUSIFOV55
Ah Muzen Cab
19
9 / 0 / 23
12,441
1,244
10,239
6,377
2,573
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
167
20
Kills
53
53
Deaths
20
42
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Medusa
Callumpoo
Medusa
25
9
12
3.44
L
2
12
12
0.67
L
2
10
6
0.5
L
Izanami
FranzioseF
Izanami
7
4
9
2.88
W
Bellona
Just Mike x
Bellona
13
1
29
27.5
L
Ravana
3
14
11
0.61
L
Fenrir
Smeg_95
Fenrir
6
13
4
0.62
W
1
6
24
2.17
W
Merlin
VulkanusX
Merlin
5
4
26
4.5
W
Ah Muzen Cab
YUSIFOV55
Ah Muzen Cab
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,355
Damage
102,440
113,541
Taken
72,943
53,411
Mitigated
47,485
13,114
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Callumpoo
Medusa
43,604
30,408
621
7,250
23,517
10,466
0
6,333
17,184
0
66,202
L
12,493
2,306
1,438
2,026
21,048
11,459
0
5,043
15,905
27,119
0
L
8,580
1,368
286
1,816
26,600
11,941
0
4,968
21,512
25,862
0
L
Izanami
FranzioseF
Izanami
25,862
20,001
243
4,334
21,952
8,781
0
6,627
15,250
0
69,518
W
Bellona
Just Mike x
Bellona
22,575
7,651
0
995
16,797
17,816
0
5,462
11,335
0
34,653
L
Ravana
7,477
1,414
0
790
23,040
11,252
0
4,383
18,512
0
11,383
L
Fenrir
Smeg_95
Fenrir
10,943
4,428
357
1,824
20,901
9,978
0
5,001
15,675
0
25,948
W
12,073
2,766
486
2,084
12,656
8,238
0
3,710
8,946
24,838
0
W
Merlin
VulkanusX
Merlin
13,949
2,511
0
392
13,596
8,392
0
3,370
10,226
44,101
0
W
Ah Muzen Cab
YUSIFOV55
Ah Muzen Cab
10,239
3,685
0
861
6,377
2,573
0
2,198
4,179
0
20,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,804
Gold Earned
65,058
177
Minions Killed
183
9
Camps Cleared
5
840,768
Distance Traveled
820,110
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,694
1,569
57
6
0
154,852
0
L
Chang'e
11,032
1,103
42
4
2
161,311
0
L
Cthulhu
9,975
998
36
4
1
160,284
0
L
Izanami
12,843
1,284
74
7
3
184,632
0
W
Bellona
13,866
1,387
35
4
2
240,700
1
L
Ravana
10,671
1,067
6
1
0
181,645
1
L
Fenrir
11,283
1,128
19
2
3
152,896
0
W
Zeus
10,475
1,048
16
2
1
117,264
2
W
Merlin
12,582
1,258
56
6
1
131,127
0
W
Ah Muzen Cab
12,441
1,244
19
2
1
176,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role