Player Matchup

Cernunnos
Cernunnos
SUCCORRO_King
Cernunnos
Level 129
God Stats
26W - 14L
1,696 SR
Queue Stats
161W - 131L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deer-gigantic224
Cu Chulainn
Level 108
God Stats
8W - 8L
1,558 SR
Queue Stats
30W - 28L
1,633 Elo+
Party 2
Merlin
Merlin
ramirez9811
Merlin
Level 144
God Stats
1W - 2L
1,823 SR
Queue Stats
114W - 72L
1,634 Elo+
Party 2
Team Averages
Level 127
1,692 SR
1,616 Elo+

VS

Team Averages
Level 121
1,492 SR
1,674 Elo+
Horus
Horus
Pannozzo
Horus
Level 68
God Stats
3W - 4L
1,281 SR
Queue Stats
15W - 10L
1,809 Elo+
Party 1
Danzaburou
Danzaburou
oIR0N H1D3o
Danzaburou
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 53L
1,660 Elo+
Party 1
Discordia
Discordia
xXI WARD IXx
Discordia
Level 157
God Stats
33W - 25L
1,695 SR
Queue Stats
356W - 240L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SUCCORRO_King
Cernunnos
14
3 / 7 / 3
11,377
632
9,807
17,738
6,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
deer-gigantic224
Cu Chulainn
14
3 / 4 / 4
11,118
618
7,104
19,790
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
14
1 / 6 / 5
10,441
580
10,381
11,071
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pannozzo
Horus
15
3 / 3 / 14
11,294
627
8,653
16,363
16,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
oIR0N H1D3o
Danzaburou
17
8 / 2 / 8
12,854
714
17,581
13,151
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
xXI WARD IXx
Discordia
16
5 / 2 / 9
11,813
656
13,649
9,003
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
16
17
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
Pannozzo
Horus
3
3
14
3.33
L
Cernunnos
SUCCORRO_King
Cernunnos
3
7
3
0.64
L
Cu Chulainn
deer-gigantic224
Cu Chulainn
3
4
4
1.25
W
Danzaburou
oIR0N H1D3o
Danzaburou
8
2
8
6
L
Merlin
1
6
5
0.58
W
Discordia
xXI WARD IXx
Discordia
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
39,883
48,599
Taken
38,517
27,193
Mitigated
27,358
10,274
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Pannozzo
Horus
8,653
3,490
3,718
6,885
16,363
16,044
387
5,355
10,858
0
17,840
L
Cernunnos
SUCCORRO_King
Cernunnos
9,807
4,977
0
6,333
17,738
6,560
419
5,069
12,544
0
66,408
L
Cu Chulainn
deer-gigantic224
Cu Chulainn
7,104
1,356
0
3,350
19,790
17,151
0
4,298
15,171
6,745
22,904
W
Danzaburou
oIR0N H1D3o
Danzaburou
17,581
5,352
0
2,356
13,151
8,014
2,724
3,671
9,260
0
93,701
L
Merlin
10,381
483
0
591
11,071
3,482
134
4,457
6,514
44,911
0
W
Discordia
xXI WARD IXx
Discordia
13,649
218
110
1,372
9,003
3,300
749
2,783
6,145
48,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
35,961
206
Minions Killed
220
0
Camps Cleared
0
811,647
Distance Traveled
938,224
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,294
627
25
1
0
331,585
3
L
Cernunnos
11,377
632
99
6
0
241,014
2
L
Cu Chulainn
11,118
618
45
3
0
292,518
1
W
Danzaburou
12,854
714
110
6
0
308,343
4
L
Merlin
10,441
580
62
3
0
278,115
1
W
Discordia
11,813
656
85
5
0
298,296
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role