Player Matchup

Guan Yu
Guan Yu
Platinum III
AnimeG3
Guan Yu
Platinum III
Level 128
God Stats
10W - 4L
1,500 SR
Queue Stats
545W - 534L
1,784 MMR
Party 1
Merlin
Merlin
Platinum I
Inxrtz
Merlin
Platinum I
Level 129
God Stats
16W - 23L
1,661 SR
Queue Stats
733W - 721L
1,929 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
Sweden_DRAX
Erlang Shen
Gold I
Level 129
God Stats
21W - 8L
2,016 SR
Queue Stats
119W - 98L
1,722 MMR
Party 2
Sol
Sol
Platinum II
empeetree
Sol
Platinum II
Level 156
God Stats
65W - 51L
1,833 SR
Queue Stats
590W - 593L
1,952 MMR
Party 2
Artio
Artio
Platinum I
imManiaK-_-
Artio
Platinum I
Level 136
God Stats
51W - 37L
1,781 SR
Queue Stats
545W - 524L
1,864 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,758 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,525 SR
1,851 MMR
Ravana
Ravana
Platinum II
Elum1nous
Ravana
Platinum II
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 122L
1,851 MMR
Solo
Medusa
Medusa
Platinum II
Fraserl17I
Medusa
Platinum II
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 161L
1,872 MMR
Solo
Cthulhu
Cthulhu
Platinum II
JOSHEFC514
Cthulhu
Platinum II
Level 124
God Stats
6W - 4L
1,777 SR
Queue Stats
70W - 57L
1,861 MMR
Solo
Scylla
Scylla
Gold II
diegomaster9
Scylla
Gold II
Level 133
God Stats
2W - 3L
1,542 SR
Queue Stats
12W - 12L
1,840 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
xVG-AndOne_18
Sun Wukong
Platinum II
Level 157
God Stats
3W - 7L
1,307 SR
Queue Stats
561W - 589L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnimeG3
Guan Yu
12
1 / 0 / 0
6,834
570
4,648
10,122
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Inxrtz
Merlin
12
3 / 1 / 4
7,332
611
4,381
4,107
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Sweden_DRAX
Erlang Shen
12
2 / 0 / 6
7,049
587
4,007
4,593
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 5
7,392
616
4,343
5,666
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 8
7,551
629
6,832
12,155
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
JanusSetNemesisDanzaburouCu Chulainn

VS

Bans
TsukuyomiApolloThe MorriganChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Elum1nous
Ravana
10
1 / 3 / 1
5,794
483
3,751
7,062
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Fraserl17I
Medusa
10
0 / 3 / 1
5,637
470
3,929
6,409
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JOSHEFC514
Cthulhu
12
0 / 1 / 0
6,734
561
5,830
6,899
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
10
1 / 1 / 1
6,021
502
5,028
3,743
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
xVG-AndOne_18
Sun Wukong
7
1 / 7 / 1
4,833
403
4,580
9,749
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnimeG3
Guan Yu
1
0
0
1
L
Ravana
Elum1nous
Ravana
1
3
1
0.5
L
Medusa
Fraserl17I
Medusa
0
3
1
0.17
W
Merlin
Inxrtz
Merlin
3
1
4
5
L
Cthulhu
JOSHEFC514
Cthulhu
0
1
0
0
W
Erlang Shen
Sweden_DRAX
Erlang Shen
2
0
6
5
L
Scylla
1
1
1
1.5
W
3
1
5
5.5
W
6
1
8
10
L
Sun Wukong
xVG-AndOne_18
Sun Wukong
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
23,118
36,643
Taken
33,862
19,048
Mitigated
12,327
16,858
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnimeG3
Guan Yu
4,648
1,122
0
5,563
10,122
5,841
0
5,712
4,410
0
32,871
L
Ravana
Elum1nous
Ravana
3,751
1,051
0
2,057
7,062
2,089
0
3,811
3,112
0
30,000
L
Medusa
Fraserl17I
Medusa
3,929
1,856
0
1,246
6,409
1,702
0
4,781
1,628
0
31,627
W
Merlin
Inxrtz
Merlin
4,381
169
0
505
4,107
1,295
784
951
3,056
43,055
0
L
Cthulhu
JOSHEFC514
Cthulhu
5,830
1,176
0
3,042
6,899
3,828
0
257
6,292
44,764
0
W
Erlang Shen
Sweden_DRAX
Erlang Shen
4,007
1,639
0
1,627
4,593
2,731
867
1,022
3,520
0
42,713
L
Scylla
5,028
1,040
0
419
3,743
974
66
1,723
1,918
30,041
0
W
4,343
1,432
0
2,961
5,666
2,399
1,882
705
4,923
36,754
3,507
W
6,832
947
888
5,314
12,155
6,782
0
2,165
9,876
23,676
0
L
Sun Wukong
xVG-AndOne_18
Sun Wukong
4,580
1,342
165
1,880
9,749
3,734
0
4,494
5,227
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
29,019
343
Minions Killed
317
0
Camps Cleared
0
1,165,770
Distance Traveled
1,091,828
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,834
570
72
6
0
234,775
2
L
Ravana
5,794
483
72
6
0
232,187
3
L
Medusa
5,637
470
61
5
0
214,660
4
W
Merlin
7,332
611
90
8
0
232,274
5
L
Cthulhu
6,734
561
105
9
0
226,953
3
W
Erlang Shen
7,049
587
72
6
0
250,451
4
L
Scylla
6,021
502
61
5
0
201,752
2
W
Sol
7,392
616
82
7
0
225,614
2
W
Artio
7,551
629
27
2
0
222,656
1
L
Sun Wukong
4,833
403
18
2
0
216,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role