Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Ceivsaga99
Cu Chulainn
Gold V
Level 160
God Stats
2W - 3L
1,291 SR
Queue Stats
52W - 50L
1,392 MMR
Party 2
Rama
Rama
Bronze III
DiosBleyzer
Rama
Bronze III
Level 158
God Stats
0W - 2L
1,514 SR
Queue Stats
154W - 153L
1,463 MMR
Solo
Agni
Agni
Silver II
ESCAY3
Agni
Silver II
Level 126
God Stats
5W - 6L
1,476 SR
Queue Stats
65W - 56L
1,470 MMR
Solo
Nemesis
Nemesis
Gold III
LSauri
Nemesis
Gold III
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 158L
1,550 MMR
Party 2
Ymir
Ymir
Gold IV
xxNoctXxx
Ymir
Gold IV
Level 153
God Stats
8W - 13L
1,236 SR
Queue Stats
453W - 454L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,403 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,616 SR
1,468 MMR
Hades
Hades
Silver I
LudwigDeVit
Hades
Silver I
Level 142
God Stats
3W - 1L
1,779 SR
Queue Stats
29W - 27L
1,473 MMR
Solo
Cupid
Cupid
Gold II
NebulaShadow
Cupid
Gold II
Level 160
God Stats
80W - 43L
1,841 SR
Queue Stats
858W - 855L
1,465 MMR
Party 1
Serqet
Serqet
Silver II
PLZgank
Serqet
Silver II
Level 144
God Stats
7W - 5L
1,500 SR
Queue Stats
52W - 46L
1,460 MMR
Solo
Horus
Horus
Bronze III
Smokester
Horus
Bronze III
Level 116
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 7L
1,457 MMR
Party 1
Nu Wa
Nu Wa
Gold V
joenv13
Nu Wa
Gold V
Level 108
God Stats
7W - 3L
1,635 SR
Queue Stats
27W - 25L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ceivsaga99
Cu Chulainn
17
5 / 3 / 4
10,961
522
13,915
17,654
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 7
10,698
509
8,180
14,880
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
ESCAY3
Agni
16
4 / 4 / 8
9,907
472
17,177
14,384
6,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LSauri
Nemesis
19
8 / 3 / 6
11,581
551
9,836
16,704
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
17
4 / 4 / 10
10,859
517
5,118
17,795
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
ApolloYemojaScyllaCthulhuSet

VS

Bans
DanzaburouSobekHeimdallrBellonaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
12,023
573
11,142
17,810
14,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 5 / 5
13,567
646
13,033
17,804
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
PLZgank
Serqet
17
2 / 3 / 4
11,210
534
8,670
13,675
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Smokester
Horus
15
4 / 4 / 9
10,459
498
6,206
18,466
15,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
joenv13
Nu Wa
17
2 / 7 / 5
10,999
524
10,257
12,062
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
24
Kills
19
20
Deaths
24
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ceivsaga99
Cu Chulainn
5
3
4
2.33
L
3
6
7
1.08
L
Agni
ESCAY3
Agni
4
4
8
2
L
Nemesis
LSauri
Nemesis
8
3
6
3.67
W
3
5
3
0.9
W
8
5
5
2.1
W
Serqet
PLZgank
Serqet
2
3
4
1.33
W
Horus
Smokester
Horus
4
4
9
2.13
W
Nu Wa
joenv13
Nu Wa
2
7
5
0.64
L
Ymir
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
49,308
81,417
Taken
79,817
54,674
Mitigated
46,844
18,837
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ceivsaga99
Cu Chulainn
13,915
2,194
0
3,936
17,654
15,880
0
7,693
9,591
5,035
74,651
L
8,180
5,137
0
640
14,880
4,726
2,138
1,744
12,486
0
84,880
L
Agni
ESCAY3
Agni
17,177
1,153
0
5,117
14,384
6,654
580
4,445
9,743
63,250
0
L
Nemesis
LSauri
Nemesis
9,836
4,601
0
6,356
16,704
8,846
46
3,616
12,595
0
89,292
W
11,142
1,053
528
6,947
17,810
14,849
1,419
4,100
13,237
70,883
0
W
13,033
8,845
1,391
6,732
17,804
6,778
7,480
4,322
13,482
0
88,350
W
Serqet
PLZgank
Serqet
8,670
1,599
0
4,136
13,675
5,733
244
4,209
9,391
0
63,495
W
Horus
Smokester
Horus
6,206
2,912
2,828
4,930
18,466
15,114
85
5,902
12,489
0
23,557
W
Nu Wa
joenv13
Nu Wa
10,257
1,454
0
1,691
12,062
4,370
1,421
4,908
7,079
68,651
0
L
Ymir
5,118
1,570
0
2,788
17,795
18,568
86
3,030
14,304
49,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
58,258
592
Minions Killed
528
0
Camps Cleared
0
2,067,447
Distance Traveled
2,075,832
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,961
522
134
6
0
414,978
8
L
Rama
10,698
509
145
7
0
397,972
5
L
Agni
9,907
472
100
5
0
395,335
10
L
Nemesis
11,581
551
150
7
0
466,757
2
W
Hades
12,023
573
151
7
0
389,903
10
W
Cupid
13,567
646
131
6
0
381,950
6
W
Serqet
11,210
534
104
5
0
478,946
3
W
Horus
10,459
498
24
1
0
441,622
10
W
Nu Wa
10,999
524
118
6
0
383,411
6
L
Ymir
10,859
517
63
3
0
392,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role