Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Luciano31
Cu Chulainn
Gold V
Level 62
God Stats
20W - 21L
1,483 SR
Queue Stats
191W - 207L
1,324 MMR
Solo
Rama
Rama
Silver III
Maliziozo
Rama
Silver III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 133L
1,045 MMR
Solo
Chang'e
Chang'e
Silver I
Manija93
Chang'e
Silver I
Level 119
God Stats
3W - 3L
1,609 SR
Queue Stats
186W - 197L
1,072 MMR
Solo
Bakasura
Bakasura
Silver III
NoChildren
Bakasura
Silver III
Level 106
God Stats
0W - 5L
1,574 SR
Queue Stats
182W - 309L
1,019 MMR
Solo
Xing Tian
Xing Tian
Silver II
xGureen
Xing Tian
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,533 SR
1,192 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,461 SR
1,366 MMR
Anhur
Anhur
Silver V
Kaffarov
Anhur
Silver V
Level 109
God Stats
2W - 8L
1,499 SR
Queue Stats
45W - 64L
1,133 MMR
Solo
Scylla
Scylla
Bronze III
RangerRosα
Scylla
Bronze III
Level 138
God Stats
1W - 1L
1,304 SR
Queue Stats
6W - 12L
1,195 MMR
Solo
Athena
Athena
Silver V
iSooGuardian
Athena
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
lNeyde
Fenrir
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
xRamih
Tyr
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Luciano31
Cu Chulainn
12
1 / 0 / 0
6,847
622
2,815
4,332
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
10
1 / 2 / 0
5,759
524
3,582
5,981
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Manija93
Chang'e
10
1 / 2 / 2
5,700
518
2,530
7,650
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
NoChildren
Bakasura
10
0 / 2 / 0
5,629
512
452
5,562
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
xGureen
Xing Tian
8
2 / 1 / 1
5,412
492
2,613
6,965
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Nu WaSetPersephoneApolloDanzaburou

VS

Bans
JanusThe MorriganGebTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kaffarov
Anhur
12
3 / 0 / 2
6,601
600
4,817
5,085
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
1 / 0 / 1
6,250
568
6,178
3,181
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
1 / 1 / 4
6,070
552
2,693
7,497
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
lNeyde
Fenrir
10
1 / 3 / 1
5,839
531
1,620
9,052
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
xRamih
Tyr
12
1 / 1 / 0
6,503
591
1,671
6,103
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
7
7
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Kaffarov
Anhur
3
0
2
4
L
Cu Chulainn
Luciano31
Cu Chulainn
1
0
0
1
L
Rama
1
2
0
0.5
L
Chang'e
Manija93
Chang'e
1
2
2
1
L
Bakasura
NoChildren
Bakasura
0
2
0
0
W
Scylla
1
0
1
1.5
W
Athena
1
1
4
3
W
Fenrir
lNeyde
Fenrir
1
3
1
0.5
L
Xing Tian
xGureen
Xing Tian
2
1
1
2.5
W
Tyr
xRamih
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
16,979
30,490
Taken
30,918
14,586
Mitigated
11,438
11,621
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Kaffarov
Anhur
4,817
1,904
0
3,484
5,085
1,359
244
367
4,718
0
39,857
L
Cu Chulainn
Luciano31
Cu Chulainn
2,815
401
0
2,162
4,332
3,791
0
166
4,166
3,571
50,595
L
Rama
3,582
2,424
0
1,941
5,981
2,228
0
900
5,081
0
31,076
L
Chang'e
Manija93
Chang'e
2,530
212
360
4,060
7,650
2,378
0
3,754
3,592
30,624
0
L
Bakasura
NoChildren
Bakasura
452
277
0
2,247
5,562
3,277
0
378
5,147
0
29,684
W
Scylla
6,178
1,170
0
825
3,181
972
509
1,549
1,546
42,059
0
W
Athena
2,693
888
0
2,279
7,497
3,094
0
2,222
5,193
17,628
0
W
Fenrir
lNeyde
Fenrir
1,620
76
0
3,519
9,052
3,007
0
903
8,101
0
30,254
L
Xing Tian
xGureen
Xing Tian
2,613
285
0
851
6,965
2,912
0
3,178
3,633
10,151
0
W
Tyr
xRamih
Tyr
1,671
229
0
2,467
6,103
3,006
0
223
5,880
0
41,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
31,263
338
Minions Killed
365
0
Camps Cleared
0
1,016,484
Distance Traveled
1,098,150
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,601
600
84
8
0
189,676
2
L
Cu Chulainn
6,847
622
114
10
0
205,850
5
L
Rama
5,759
524
66
6
0
188,225
4
L
Chang'e
5,700
518
62
6
0
219,193
6
L
Bakasura
5,629
512
78
7
0
194,976
0
W
Scylla
6,250
568
89
8
0
211,705
4
W
Athena
6,070
552
24
2
0
241,669
4
W
Fenrir
5,839
531
60
5
0
228,845
0
L
Xing Tian
5,412
492
18
2
0
208,240
3
W
Tyr
6,503
591
108
10
0
226,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role