Player Matchup

Nemesis
Nemesis
AkreonX
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
Avitolo69
Athena
Level 25
God Stats
1W - 3L
1,300 SR
Queue Stats
22W - 24L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
InF Precise
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nike
Nike
ReacoVasan
Nike
Level 81
God Stats
4W - 4L
1,884 SR
Queue Stats
195W - 177L
1,369 Elo+
Party 1
Janus
Janus
asianboy1422
Janus
Level 65
God Stats
1W - 2L
1,283 SR
Queue Stats
131W - 121L
1,484 Elo+
Party 1
Team Averages
Level 44
1,493 SR
1,458 Elo+

VS

Team Averages
Level 72
1,610 SR
1,517 Elo+
Khepri
Khepri
BL00DYWASTE
Khepri
Level 157
God Stats
12W - 6L
1,504 SR
Queue Stats
800W - 802L
1,471 Elo+
Party 2
Mulan
Mulan
Leadfarmersz
Mulan
Level 126
God Stats
1W - 2L
1,740 SR
Queue Stats
105W - 107L
1,576 Elo+
Party 2
Merlin
Merlin
Paloma00
Merlin
Level 28
God Stats
2W - 0L
1,706 SR
Queue Stats
25W - 9L
1,616 Elo+
Solo
Chang'e
Chang'e
Teajools
Chang'e
Level 28
God Stats
1W - 0L
1,603 SR
Queue Stats
10W - 9L
1,517 Elo+
Solo
Hercules
Hercules
VoguishNebula30
Hercules
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 145L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkreonX
Nemesis
16
3 / 11 / 3
9,680
645
7,514
17,015
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Avitolo69
Athena
16
2 / 7 / 6
10,059
671
6,795
23,665
31,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
InF Precise
Sylvanus
16
2 / 8 / 8
10,488
699
11,101
24,961
28,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 6 / 7
10,403
694
14,481
35,298
28,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 6 / 7
9,945
663
20,296
14,245
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 3 / 25
11,084
739
10,303
19,769
26,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 1 / 23
12,747
850
22,227
18,656
20,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Paloma00
Merlin
20
11 / 1 / 24
12,681
845
28,100
13,258
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Teajools
Chang'e
20
9 / 3 / 22
12,369
825
33,052
21,730
12,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
1 / 4 / 25
10,282
685
6,943
16,299
15,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
156
11
Kills
37
38
Deaths
12
31
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkreonX
Nemesis
3
11
3
0.41
L
Athena
Avitolo69
Athena
2
7
6
0.71
W
Khepri
4
3
25
5.5
L
Sylvanus
InF Precise
Sylvanus
2
8
8
0.75
W
12
1
23
23.5
W
Merlin
Paloma00
Merlin
11
1
24
23
L
2
6
7
0.92
W
Chang'e
Teajools
Chang'e
9
3
22
6.67
W
Hercules
1
4
25
3.38
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,187
Damage
100,625
115,184
Taken
89,712
104,496
Mitigated
82,161
38,123
Healing
46,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkreonX
Nemesis
7,514
1,557
2,484
1,296
17,015
8,646
0
10,672
6,218
0
14,576
L
Athena
Avitolo69
Athena
6,795
2,420
1,079
2,044
23,665
31,875
0
11,523
11,873
13,653
0
W
Khepri
10,303
590
2,842
2,663
19,769
26,189
1,034
8,403
11,066
22,559
0
L
Sylvanus
InF Precise
Sylvanus
11,101
3,340
4,934
8,061
24,961
28,775
0
17,149
7,637
21,379
0
W
22,227
4,106
1,972
4,299
18,656
20,662
1,592
8,604
9,793
0
32,414
W
Merlin
Paloma00
Merlin
28,100
2,413
2,822
2,762
13,258
7,191
1,713
4,550
7,237
54,716
0
L
14,481
1,780
2,236
12,899
35,298
28,093
0
20,927
14,121
1,011
27,295
W
Chang'e
Teajools
Chang'e
33,052
3,868
14,004
10,117
21,730
12,548
1,368
9,759
11,672
57,933
0
W
Hercules
6,943
2,157
1,865
3,460
16,299
15,571
1,096
6,448
9,449
0
12,765
L
20,296
3,536
985
2,105
14,245
7,107
0
11,184
2,986
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
59,163
126
Minions Killed
170
0
Camps Cleared
0
1,080,394
Distance Traveled
1,414,373
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,680
645
15
1
0
211,766
1
L
Athena
10,059
671
15
1
0
225,841
0
W
Khepri
11,084
739
12
1
0
254,517
0
L
Sylvanus
10,488
699
20
1
0
178,518
0
W
Mulan
12,747
850
26
2
0
295,454
1
W
Merlin
12,681
845
60
4
0
287,108
0
L
Nike
10,403
694
18
1
0
246,439
0
W
Chang'e
12,369
825
56
4
0
281,261
1
W
Hercules
10,282
685
16
1
0
296,033
0
L
Janus
9,945
663
58
4
0
217,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role