Player Matchup

Heimdallr
Heimdallr
Topito_Tryhard
Heimdallr
Level 17
God Stats
45W - 44L
1,435 SR
Queue Stats
135W - 204L
1,343 Elo+
Party 2
Athena
Athena
chameromolina
Athena
Level 18
God Stats
50W - 37L
1,590 SR
Queue Stats
114W - 163L
1,335 Elo+
Party 2
Bellona
Bellona
diego2004vita6
Bellona
Level 12
God Stats
20W - 13L
1,489 SR
Queue Stats
116W - 167L
1,352 Elo+
Party 2
Pele
Pele
gambaon
Pele
Level 18
God Stats
38W - 30L
1,394 SR
Queue Stats
346W - 412L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
josemaassassin
Kukulkan
Level 13
God Stats
54W - 58L
1,551 SR
Queue Stats
58W - 70L
1,375 Elo+
Party 2
Team Averages
Level 16
1,492 SR
1,342 Elo+

VS

Team Averages
Level 17
1,515 SR
1,370 Elo+
Set
Set
BDM_Mufasa
Set
Level 28
God Stats
1W - 2L
1,532 SR
Queue Stats
12W - 10L
1,523 Elo+
Solo
Chaac
Chaac
HEAD__Sl-lOT
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 135L
1,166 Elo+
Party 1
Cupid
Cupid
LEO xtrose
Cupid
Level 28
God Stats
3W - 4L
1,290 SR
Queue Stats
360W - 374L
1,308 Elo+
Solo
Ymir
Ymir
VallekaStrolling
Ymir
Level 22
God Stats
16W - 7L
1,751 SR
Queue Stats
269W - 128L
1,656 Elo+
Solo
Ra
Ra
lI-Azzam
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Topito_Tryhard
Heimdallr
11
2 / 2 / 3
6,804
454
4,675
8,159
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 4
7,722
515
5,712
13,827
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 2
8,049
537
5,933
9,120
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
gambaon
Pele
14
7 / 3 / 4
8,958
597
9,065
10,517
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
14
5 / 4 / 2
8,743
583
5,412
8,001
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
7,826
522
6,419
10,342
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 3
7,809
521
3,400
9,841
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
11
1 / 5 / 5
6,251
417
8,403
7,527
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 4
7,705
514
7,916
12,540
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 6 / 2
5,931
395
2,467
5,460
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
19
Kills
17
18
Deaths
19
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
4
2
3
2.75
L
Cupid
1
5
5
0.7
W
Heimdallr
Topito_Tryhard
Heimdallr
2
2
3
1.75
L
5
1
4
7
W
2
3
4
1.33
W
3
6
2
0.67
W
Pele
gambaon
Pele
7
3
4
3
W
Kukulkan
5
4
2
1.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
28,605
49,624
Taken
45,710
29,284
Mitigated
22,855
7,255
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,419
3,816
0
2,574
10,342
3,869
0
764
9,478
0
39,188
L
3,400
1,236
0
1,172
9,841
6,789
0
3,797
5,769
0
18,188
L
Cupid
8,403
4,052
271
1,075
7,527
2,215
0
1,932
5,570
0
26,424
W
Heimdallr
Topito_Tryhard
Heimdallr
4,675
1,756
0
2,189
8,159
3,214
1,015
1,585
6,549
0
21,717
L
7,916
2,011
0
2,245
12,540
8,577
0
3,425
9,065
24,210
0
W
5,712
1,534
0
483
13,827
10,513
253
2,449
11,353
20,912
0
W
5,933
2,364
0
1,124
9,120
7,310
3,007
1,422
7,504
0
30,973
W
Pele
gambaon
Pele
9,065
2,425
0
3,459
10,517
4,886
221
1,465
9,002
0
50,376
W
Kukulkan
5,412
1,090
0
0
8,001
3,361
1,722
3,462
4,514
51,030
0
L
2,467
743
111
436
5,460
1,405
135
1,206
4,254
23,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
35,522
313
Minions Killed
211
0
Camps Cleared
0
1,326,153
Distance Traveled
1,290,567
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,826
522
65
4
0
304,707
0
L
Chaac
7,809
521
29
2
0
255,007
2
L
Cupid
6,251
417
52
3
0
282,860
0
W
Heimdallr
6,804
454
32
2
0
230,095
0
L
Ymir
7,705
514
17
1
0
282,434
1
W
Athena
7,722
515
41
3
0
285,071
0
W
Bellona
8,049
537
58
4
0
256,148
0
W
Pele
8,958
597
100
7
0
290,504
0
W
Kukulkan
8,743
583
82
5
0
264,335
0
L
Ra
5,931
395
48
3
0
165,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role