Player Matchup

Yemoja
Yemoja
Platinum IV
 
Yemoja
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hel
Hel
Platinum I
Fuy
Hel
Platinum I
Level 125
God Stats
6W - 2L
2,080 SR
Queue Stats
211W - 185L
2,011 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum IV
Numba9Larg3
Ratatoskr
Platinum IV
Level 138
God Stats
3W - 1L
1,755 SR
Queue Stats
204W - 197L
1,871 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
Outlaws
Erlang Shen
Diamond V
Level 158
God Stats
3W - 5L
1,446 SR
Queue Stats
417W - 403L
1,932 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,656 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,699 SR
1,938 MMR
Nu Wa
Nu Wa
Platinum V
CJD1010
Nu Wa
Platinum V
Level 124
God Stats
7W - 1L
1,676 SR
Queue Stats
175W - 146L
1,910 MMR
Party 1
Ares
Ares
Platinum II
DogWitDaBudder
Ares
Platinum II
Level 160
God Stats
14W - 11L
1,927 SR
Queue Stats
567W - 538L
1,928 MMR
Solo
Chaac
Chaac
Platinum V
ERNESTOANDRE
Chaac
Platinum V
Level 128
God Stats
3W - 1L
1,556 SR
Queue Stats
19W - 11L
1,947 MMR
Solo
Arachne
Arachne
Platinum V
ThreeDog76
Arachne
Platinum V
Level 154
God Stats
74W - 30L
1,816 SR
Queue Stats
206W - 163L
1,957 MMR
Party 1
Cupid
Cupid
Platinum II
jessejpen
Cupid
Platinum II
Level 140
God Stats
29W - 21L
1,518 SR
Queue Stats
697W - 674L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 3 / 7
10,587
481
2,946
14,811
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
 
Apollo
13
6 / 5 / 4
9,792
445
10,061
14,824
5,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Fuy
Hel
15
3 / 9 / 2
9,843
447
7,163
15,799
6,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Numba9Larg3
Ratatoskr
17
1 / 3 / 3
10,717
487
8,138
15,935
14,959
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Outlaws
Erlang Shen
18
3 / 5 / 5
10,882
495
13,626
24,106
11,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTsukuyomiCu ChulainnScyllaDanzaburou

VS

Bans
PersephoneKing ArthurCthulhuGebBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CJD1010
Nu Wa
19
5 / 0 / 11
13,183
599
15,612
8,825
4,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 6 / 8
11,151
507
8,916
16,657
9,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 2 / 10
13,022
592
14,934
21,896
26,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ThreeDog76
Arachne
20
10 / 3 / 9
13,903
632
15,862
16,173
11,514
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
jessejpen
Cupid
20
2 / 4 / 5
13,976
635
10,692
18,031
7,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
15
Kills
25
25
Deaths
15
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
7
1.83
L
Apollo
 
Apollo
6
5
4
1.6
W
Nu Wa
CJD1010
Nu Wa
5
0
11
10.5
W
3
6
8
1.17
W
5
2
10
5
L
Hel
Fuy
Hel
3
9
2
0.44
L
Ratatoskr
Numba9Larg3
Ratatoskr
1
3
3
0.83
L
Erlang Shen
Outlaws
Erlang Shen
3
5
5
1.1
W
Arachne
ThreeDog76
Arachne
10
3
9
4.83
W
Cupid
jessejpen
Cupid
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
66,016
85,475
Taken
81,582
49,522
Mitigated
59,597
20,359
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,946
750
1,397
2,880
14,811
11,507
0
5,678
9,025
34,563
0
L
Apollo
 
Apollo
10,061
6,999
0
4,213
14,824
5,078
1,056
3,858
10,916
0
40,522
W
Nu Wa
CJD1010
Nu Wa
15,612
2,148
0
658
8,825
4,897
5,042
2,757
6,068
90,229
0
W
8,916
763
626
3,025
16,657
9,224
79
2,219
14,438
30,577
0
W
14,934
1,797
0
9,841
21,896
26,753
4,009
2,556
19,340
0
73,556
L
Hel
Fuy
Hel
7,163
307
1,417
3,552
15,799
6,277
0
3,863
11,861
61,995
0
L
Ratatoskr
Numba9Larg3
Ratatoskr
8,138
1,628
0
3,317
15,935
14,959
0
5,412
10,171
441
69,189
L
Erlang Shen
Outlaws
Erlang Shen
13,626
6,616
0
3,583
24,106
11,701
0
5,717
18,317
0
102,795
W
Arachne
ThreeDog76
Arachne
15,862
10,467
0
6,124
16,173
11,514
763
3,334
12,839
0
117,674
W
Cupid
jessejpen
Cupid
10,692
6,768
325
9,546
18,031
7,209
2,440
2,063
15,968
0
117,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
65,235
547
Minions Killed
651
0
Camps Cleared
0
1,930,871
Distance Traveled
2,088,290
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,587
481
55
3
0
355,379
6
L
Apollo
9,792
445
81
4
0
371,431
5
W
Nu Wa
13,183
599
162
7
0
416,565
3
W
Ares
11,151
507
39
2
0
444,719
4
W
Chaac
13,022
592
135
6
0
403,235
0
L
Hel
9,843
447
122
6
0
363,468
6
L
Ratatoskr
10,717
487
142
6
0
398,767
1
L
Erlang Shen
10,882
495
147
7
0
441,826
0
W
Arachne
13,903
632
133
6
0
457,468
3
W
Cupid
13,976
635
182
8
0
366,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role