Player Matchup

Achilles
Achilles
Radionogger
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,284 Elo+
Party 2
Hun Batz
Hun Batz
RainbowMadness
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
begnam
Agni
Level 7
God Stats
4W - 4L
1,328 SR
Queue Stats
19W - 20L
1,306 Elo+
Party 2
Anhur
Anhur
nthuni
Anhur
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
60W - 53L
1,592 Elo+
Party 3
Ymir
Ymir
oOICrankOo
Ymir
Level 27
God Stats
32W - 45L
1,572 SR
Queue Stats
87W - 98L
1,592 Elo+
Party 3
Team Averages
Level 29
1,480 SR
1,455 Elo+

VS

Team Averages
Level 26
1,503 SR
1,529 Elo+
Susano
Susano
Ayrenius
Susano
Level 24
God Stats
1W - 0L
1,693 SR
Queue Stats
3W - 4L
1,305 Elo+
Solo
Cernunnos
Cernunnos
OhneRock
Cernunnos
Level 25
God Stats
3W - 1L
1,735 SR
Queue Stats
204W - 173L
1,639 Elo+
Party 1
Khepri
Khepri
OnerRok
Khepri
Level 28
God Stats
37W - 37L
1,117 SR
Queue Stats
422W - 407L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheStatesHawk
Cu Chulainn
Level 25
God Stats
21W - 8L
1,468 SR
Queue Stats
238W - 206L
1,652 Elo+
Party 1
Agni
Agni
афацаций
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Radionogger
Achilles
17
3 / 5 / 3
9,671
461
11,661
18,886
23,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
19
10 / 6 / 5
12,089
576
15,324
17,879
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
begnam
Agni
15
3 / 8 / 1
9,642
459
5,579
11,853
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
nthuni
Anhur
16
1 / 5 / 5
9,492
452
6,887
11,280
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 3
8,407
400
6,005
17,892
8,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ayrenius
Susano
17
4 / 5 / 9
11,583
552
7,653
16,639
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
OhneRock
Cernunnos
20
14 / 0 / 5
14,854
707
19,082
15,480
7,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
OnerRok
Khepri
17
1 / 2 / 13
11,329
539
3,046
14,684
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
TheStatesHawk
Cu Chulainn
18
2 / 5 / 4
11,950
569
12,308
19,450
16,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 7 / 6
12,624
601
17,404
15,571
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
18
Kills
31
31
Deaths
19
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Susano
Ayrenius
Susano
4
5
9
1.7
W
Cernunnos
OhneRock
Cernunnos
14
0
5
16.5
W
Khepri
OnerRok
Khepri
1
2
13
3.75
L
Achilles
Radionogger
Achilles
3
5
3
0.9
L
Hun Batz
10
6
5
2.08
W
Cu Chulainn
TheStatesHawk
Cu Chulainn
2
5
4
0.8
L
Agni
begnam
Agni
3
8
1
0.44
L
Anhur
nthuni
Anhur
1
5
5
0.7
L
1
7
3
0.36
W
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
59,493
77,790
Taken
81,824
47,916
Mitigated
51,593
10,350
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ayrenius
Susano
7,653
3,236
0
5,096
16,639
7,259
194
2,980
13,659
0
60,590
W
Cernunnos
OhneRock
Cernunnos
19,082
11,292
0
11,095
15,480
7,174
4,064
2,744
12,736
0
139,292
W
Khepri
OnerRok
Khepri
3,046
312
0
3,668
14,684
13,960
236
4,197
10,462
29,212
0
L
Achilles
Radionogger
Achilles
11,661
3,851
0
1,381
18,886
23,773
0
4,367
13,700
0
50,786
L
Hun Batz
15,324
5,902
0
3,733
17,879
7,631
94
3,864
13,793
0
83,784
W
Cu Chulainn
TheStatesHawk
Cu Chulainn
12,308
3,798
0
6,743
19,450
16,773
154
2,936
15,964
0
67,376
L
Agni
begnam
Agni
5,579
325
0
150
11,853
4,470
0
6,564
4,891
48,054
0
L
Anhur
nthuni
Anhur
6,887
2,727
0
2,374
11,280
3,920
420
2,337
8,843
0
57,215
L
6,005
1,843
0
2,712
17,892
8,122
164
2,389
15,388
29,660
0
W
17,404
1,666
660
4,842
15,571
6,427
671
2,528
12,993
80,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
62,340
486
Minions Killed
574
0
Camps Cleared
0
1,835,516
Distance Traveled
1,889,679
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,583
552
90
4
0
393,917
6
W
Cernunnos
14,854
707
182
9
0
402,387
8
W
Khepri
11,329
539
30
1
0
395,135
6
L
Achilles
9,671
461
91
4
0
355,213
0
L
Hun Batz
12,089
576
134
6
0
387,590
0
W
Cu Chulainn
11,950
569
138
7
0
346,426
6
L
Agni
9,642
459
98
5
0
383,930
1
L
Anhur
9,492
452
107
5
0
370,335
4
L
Ymir
8,407
400
56
3
0
338,448
5
W
Agni
12,624
601
134
6
0
351,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role