Player Matchup

Achilles
Achilles
Afterain
Achilles
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 34L
1,779 Elo+
Solo
Mercury
Mercury
Broman1233
Mercury
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 61L
1,717 Elo+
Solo
Cupid
Cupid
OmniSenpai
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 219L
1,686 Elo+
Solo
Baba Yaga
Baba Yaga
PepinoAzul
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
huntdemplayers
Ganesha
Level 156
God Stats
4W - 6L
1,784 SR
Queue Stats
203W - 202L
1,696 Elo+
Solo
Team Averages
Level 134
1,600 SR
1,676 Elo+

VS

Team Averages
Level 147
1,624 SR
1,607 Elo+
Neith
Neith
CARMENDELUZ
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cap Patrol
Cabrakan
Level 124
God Stats
15W - 10L
1,714 SR
Queue Stats
243W - 244L
1,670 Elo+
Solo
Amaterasu
Amaterasu
Laap
Amaterasu
Level 143
God Stats
13W - 11L
1,361 SR
Queue Stats
61W - 56L
1,559 Elo+
Solo
Fenrir
Fenrir
TakeMySeed
Fenrir
Level 153
God Stats
15W - 7L
1,973 SR
Queue Stats
782W - 462L
1,738 Elo+
Solo
Zeus
Zeus
thecrack123
Zeus
Level 156
God Stats
7W - 6L
1,571 SR
Queue Stats
53W - 51L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Afterain
Achilles
13
3 / 6 / 1
7,989
726
11,413
14,208
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Broman1233
Mercury
14
0 / 7 / 3
7,118
647
4,483
9,833
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
13
0 / 5 / 3
6,548
595
3,856
9,921
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
PepinoAzul
Baba Yaga
14
1 / 4 / 1
7,355
669
6,878
8,841
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
7,028
639
6,933
13,697
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
8,874
807
5,704
7,970
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
Cap Patrol
Cabrakan
13
1 / 2 / 14
8,357
760
3,574
8,828
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Laap
Amaterasu
15
4 / 0 / 10
8,577
780
7,802
9,364
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
TakeMySeed
Fenrir
17
15 / 0 / 7
11,357
1,032
17,204
9,723
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 0 / 11
9,435
858
15,946
6,466
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
27
27
Deaths
4
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
Afterain
Achilles
3
6
1
0.58
L
Mercury
Broman1233
Mercury
0
7
3
0.21
W
2
2
7
2.75
W
Cabrakan
Cap Patrol
Cabrakan
1
2
14
4
W
Amaterasu
Laap
Amaterasu
4
0
10
9
L
Cupid
0
5
3
0.3
L
Baba Yaga
PepinoAzul
Baba Yaga
1
4
1
0.38
W
Fenrir
TakeMySeed
Fenrir
15
0
7
18.5
L
0
5
3
0.3
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
50,230
56,500
Taken
42,351
33,280
Mitigated
24,157
10,611
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Afterain
Achilles
11,413
4,123
0
3,759
14,208
10,402
0
4,157
9,940
0
24,902
L
Mercury
Broman1233
Mercury
4,483
557
0
495
9,833
3,943
0
2,231
7,566
0
26,182
W
5,704
1,609
0
3,209
7,970
3,535
120
1,565
6,257
0
38,597
W
Cabrakan
Cap Patrol
Cabrakan
3,574
448
0
1,766
8,828
6,913
327
3,342
5,284
15,363
0
W
Amaterasu
Laap
Amaterasu
7,802
3,975
0
3,308
9,364
7,149
466
3,132
5,856
0
23,257
L
Cupid
3,856
2,064
513
3,133
9,921
3,591
0
4,959
4,770
0
20,151
L
Baba Yaga
PepinoAzul
Baba Yaga
6,878
294
0
1,356
8,841
3,534
0
2,219
6,574
35,432
0
W
Fenrir
TakeMySeed
Fenrir
17,204
7,394
0
3,532
9,723
4,291
0
2,627
6,951
0
34,029
L
6,933
759
0
1,355
13,697
11,810
0
5,979
7,448
12,623
0
W
15,946
1,338
0
1,217
6,466
2,269
758
3,476
2,874
42,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
46,600
215
Minions Killed
287
8
Camps Cleared
13
1,010,430
Distance Traveled
1,090,707
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,989
726
41
4
3
209,866
1
L
Mercury
7,118
647
59
5
3
214,957
2
W
Neith
8,874
807
95
9
2
183,260
3
W
Cabrakan
8,357
760
26
2
2
207,711
3
W
Amaterasu
8,577
780
44
4
0
245,849
1
L
Cupid
6,548
595
33
3
1
195,344
2
L
Baba Yaga
7,355
669
82
7
1
193,398
0
W
Fenrir
11,357
1,032
39
4
6
232,134
1
L
Ganesha
7,028
639
0
0
0
196,865
5
W
Zeus
9,435
858
83
8
3
221,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role